Player Matchup

Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SoulHunterTM
Anubis
Level 89
God Stats
120W - 123L
1,419 SR
Queue Stats
140W - 149L
1,397 Elo+
Party 2
Ymir
Ymir
crosti774
Ymir
Level 47
God Stats
4W - 4L
1,452 SR
Queue Stats
49W - 67L
1,363 Elo+
Party 2
Loki
Loki
strongkeepre
Loki
Level 59
God Stats
6W - 8L
1,392 SR
Queue Stats
48W - 64L
1,395 Elo+
Party 2
Team Averages
Level 61
1,453 SR
1,431 Elo+

VS

Team Averages
Level 67
1,527 SR
1,270 Elo+
Aphrodite
Aphrodite
BuffySlayer6417
Aphrodite
Level 146
God Stats
1W - 1L
1,638 SR
Queue Stats
52W - 59L
1,348 Elo+
Solo
Khepri
Khepri
Delusion13
Khepri
Level 64
God Stats
4W - 3L
1,756 SR
Queue Stats
46W - 37L
1,505 Elo+
Solo
Anubis
Anubis
GoliathGreed24
Anubis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
887 Elo+
Party 1
Neith
Neith
rmonkey031
Neith
Level 52
God Stats
5W - 6L
1,271 SR
Queue Stats
69W - 101L
1,206 Elo+
Party 1
Mercury
Mercury
sylveonmisaki53
Mercury
Level 63
God Stats
1W - 3L
1,471 SR
Queue Stats
98W - 100L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 3 / 3
10,271
604
12,508
12,483
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
 
Jing Wei
13
0 / 2 / 5
8,026
472
5,715
10,075
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
6 / 0 / 3
11,003
647
8,773
11,818
6,324
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
13
2 / 2 / 6
7,868
463
7,132
13,641
12,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
12 / 2 / 5
10,523
619
14,929
14,361
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BuffySlayer6417
Aphrodite
11
1 / 8 / 0
6,873
404
7,352
15,168
8,610
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Delusion13
Khepri
11
0 / 3 / 5
7,436
437
5,551
13,644
16,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 6 / 3
8,064
474
4,371
15,443
7,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
3 / 3 / 1
8,115
477
9,840
11,530
5,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 6 / 3
8,911
524
7,950
15,312
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
26
Kills
9
9
Deaths
26
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
3
3
2.5
W
Jing Wei
 
Jing Wei
0
2
5
1.25
L
Aphrodite
BuffySlayer6417
Aphrodite
1
8
0
0.13
L
Khepri
Delusion13
Khepri
0
3
5
0.83
L
0
6
3
0.25
W
Anubis
6
0
3
7.5
W
Ymir
2
2
6
2.5
L
Neith
3
3
1
1.17
W
12
2
5
7.25
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,057
Damage
35,064
62,378
Taken
71,097
34,509
Mitigated
44,417
23,399
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,508
2,453
120
4,043
12,483
5,675
1,117
4,143
8,311
82,289
0
W
Jing Wei
 
Jing Wei
5,715
4,336
0
4,302
10,075
4,368
1,709
2,543
7,357
0
56,866
L
Aphrodite
BuffySlayer6417
Aphrodite
7,352
474
191
3,548
15,168
8,610
0
6,048
9,120
40,317
0
L
Khepri
Delusion13
Khepri
5,551
484
0
1,187
13,644
16,278
132
4,928
8,716
21,856
0
L
4,371
766
0
5,909
15,443
7,961
286
6,238
9,205
63,766
0
W
Anubis
8,773
780
0
7,791
11,818
6,324
2,254
3,956
7,453
85,028
0
W
Ymir
7,132
1,114
0
3,307
13,641
12,108
788
2,616
11,025
33,621
0
L
Neith
9,840
5,611
0
3,688
11,530
5,392
265
5,109
6,421
0
45,993
W
14,929
6,902
0
3,836
14,361
6,034
1,370
3,439
10,783
0
74,663
L
7,950
3,427
0
2,132
15,312
6,176
217
6,090
9,222
0
56,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,691
Gold Earned
39,399
525
Minions Killed
352
0
Camps Cleared
0
1,499,589
Distance Traveled
1,381,838
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,271
604
125
7
0
282,023
0
W
Jing Wei
8,026
472
93
5
0
307,097
1
L
Aphrodite
6,873
404
57
3
0
245,034
0
L
Khepri
7,436
437
19
1
0
315,423
1
L
Anubis
8,064
474
99
6
0
207,394
2
W
Anubis
11,003
647
155
9
0
286,542
0
W
Ymir
7,868
463
40
2
0
281,602
0
L
Neith
8,115
477
82
5
0
263,567
0
W
Loki
10,523
619
112
7
0
342,325
0
L
Mercury
8,911
524
95
6
0
350,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role