Player Matchup

Ah Puch
Ah Puch
AntLordTv
Ah Puch
Level 16
God Stats
0W - 2L
1,308 SR
Queue Stats
5W - 7L
1,366 Elo+
Party 3
King Arthur
King Arthur
D1V1NE-PR1ME
King Arthur
Level 107
God Stats
12W - 5L
1,680 SR
Queue Stats
83W - 80L
1,463 Elo+
Party 2
Neith
Neith
LoveKaileyV
Neith
Level 3
God Stats
1W - 1L
1,218 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Yemoja
Yemoja
MajinBullitt
Yemoja
Level 101
God Stats
0W - 3L
1,265 SR
Queue Stats
121W - 117L
1,504 Elo+
Party 3
Ne Zha
Ne Zha
kingtravis852
Ne Zha
Level 123
God Stats
14W - 8L
1,698 SR
Queue Stats
155W - 118L
1,559 Elo+
Party 3
Team Averages
Level 70
1,434 SR
1,478 Elo+

VS

Team Averages
Level 127
1,758 SR
1,957 Elo+
Ravana
Ravana
Cosmos
Ravana
Level 160
God Stats
4W - 0L
1,858 SR
Queue Stats
267W - 19L
2,233 Elo+
Party 1
Baron Samedi
Baron Samedi
LordFrigid
Baron Samedi
Level 127
God Stats
4W - 0L
1,926 SR
Queue Stats
46W - 3L
1,956 Elo+
Party 1
Erlang Shen
Erlang Shen
LordLivid
Erlang Shen
Level 160
God Stats
2W - 0L
2,036 SR
Queue Stats
280W - 35L
2,054 Elo+
Party 1
Chernobog
Chernobog
Sparkuality
Chernobog
Level 31
God Stats
2W - 1L
1,471 SR
Queue Stats
5W - 8L
1,390 Elo+
Solo
Fafnir
Fafnir
natli
Fafnir
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 20L
2,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AntLordTv
Ah Puch
15
0 / 8 / 1
9,618
874
8,414
19,252
9,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
D1V1NE-PR1ME
King Arthur
15
2 / 7 / 2
10,326
939
21,676
27,274
21,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 1
9,772
888
7,288
11,763
5,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
16
1 / 3 / 2
11,375
1,034
7,285
22,157
26,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 9 / 4
10,308
937
14,133
21,638
11,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

48

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cosmos
Ravana
19
14 / 0 / 17
14,709
1,337
27,149
11,390
22,179
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
LordFrigid
Baron Samedi
18
7 / 1 / 19
12,502
1,137
23,108
12,872
8,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
LordLivid
Erlang Shen
18
9 / 1 / 19
12,462
1,133
23,410
16,696
20,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Sparkuality
Chernobog
17
0 / 2 / 21
10,494
954
9,838
11,065
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
natli
Fafnir
18
3 / 1 / 28
13,104
1,191
13,244
11,637
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
137
5
Kills
33
33
Deaths
5
10
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AntLordTv
Ah Puch
0
8
1
0.06
W
Ravana
Cosmos
Ravana
14
0
17
22.5
L
King Arthur
D1V1NE-PR1ME
King Arthur
2
7
2
0.43
W
Baron Samedi
LordFrigid
Baron Samedi
7
1
19
16.5
W
Erlang Shen
LordLivid
Erlang Shen
9
1
19
18.5
L
1
6
1
0.25
L
Yemoja
1
3
2
0.67
W
Chernobog
Sparkuality
Chernobog
0
2
21
5.25
L
1
9
4
0.33
W
Fafnir
natli
Fafnir
3
1
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,796
Damage
96,749
102,084
Taken
63,660
75,501
Mitigated
72,490
9,243
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AntLordTv
Ah Puch
8,414
807
0
304
19,252
9,695
0
5,812
13,440
23,349
0
W
Ravana
Cosmos
Ravana
27,149
6,100
0
3,957
11,390
22,179
0
3,101
8,289
1,275
48,548
L
King Arthur
D1V1NE-PR1ME
King Arthur
21,676
2,715
0
3,417
27,274
21,653
0
12,030
15,244
0
40,976
W
Baron Samedi
LordFrigid
Baron Samedi
23,108
1,622
7,149
4,374
12,872
8,211
0
2,940
9,932
50,426
0
W
Erlang Shen
LordLivid
Erlang Shen
23,410
13,345
0
5,261
16,696
20,818
0
4,530
12,166
0
38,226
L
7,288
2,191
0
270
11,763
5,875
0
4,155
7,608
0
14,696
L
Yemoja
7,285
1,478
2,678
1,431
22,157
26,336
0
7,719
14,438
17,320
0
W
Chernobog
Sparkuality
Chernobog
9,838
5,767
0
1,123
11,065
5,242
0
2,278
8,787
0
28,776
L
14,133
1,981
0
1,143
21,638
11,942
0
7,102
14,536
0
43,904
W
Fafnir
natli
Fafnir
13,244
2,403
0
3,643
11,637
16,040
0
2,850
8,787
20,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
63,271
180
Minions Killed
243
5
Camps Cleared
12
930,709
Distance Traveled
1,045,532
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,618
874
50
5
1
173,126
0
W
Ravana
14,709
1,337
35
3
0
225,038
2
L
King Arthur
10,326
939
32
3
1
190,818
0
W
Baron Samedi
12,502
1,137
86
8
1
206,440
1
W
Erlang Shen
12,462
1,133
40
4
9
232,258
0
L
Neith
9,772
888
24
2
0
194,077
0
L
Yemoja
11,375
1,034
20
2
2
172,637
0
W
Chernobog
10,494
954
67
6
2
159,982
0
L
Ne Zha
10,308
937
54
5
1
200,051
1
W
Fafnir
13,104
1,191
15
1
0
221,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role