Player Matchup

Tyr
Tyr
ClouddieSoClassy
Tyr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,552 Elo+
Party 1
Achilles
Achilles
Diospchula
Achilles
Level 48
God Stats
1W - 1L
1,382 SR
Queue Stats
38W - 58L
1,418 Elo+
Solo
Ra
Ra
GhostOfLoki
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,577 Elo+
Party 1
Artio
Artio
MotherDearest448
Artio
Level 45
God Stats
20W - 18L
1,727 SR
Queue Stats
125W - 123L
1,534 Elo+
Party 1
Anubis
Anubis
brandopowell81
Anubis
Level 27
God Stats
0W - 1L
1,597 SR
Queue Stats
39W - 40L
1,557 Elo+
Party 1
Team Averages
Level 71
1,541 SR
1,528 Elo+

VS

Team Averages
Level 42
1,493 SR
1,454 Elo+
Kali
Kali
DauMoney
Kali
Level 34
God Stats
2W - 1L
1,300 SR
Queue Stats
6W - 19L
1,167 Elo+
Solo
Danzaburou
Danzaburou
Elpachigupi
Danzaburou
Level 45
God Stats
11W - 9L
1,544 SR
Queue Stats
133W - 132L
1,583 Elo+
Solo
Poseidon
Poseidon
ISWIPEBOT
Poseidon
Level 45
God Stats
11W - 7L
1,588 SR
Queue Stats
103W - 95L
1,552 Elo+
Solo
Ares
Ares
SenseiFlash
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,436 Elo+
Solo
King Arthur
King Arthur
Spidermankey2695
King Arthur
Level 43
God Stats
70W - 69L
1,532 SR
Queue Stats
115W - 108L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 10
9,873
429
13,651
21,715
19,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Diospchula
Achilles
17
2 / 4 / 4
10,047
437
7,934
23,358
25,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 5 / 3
12,166
529
21,158
23,469
11,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 0 / 2
10,481
456
7,116
18,722
17,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 9 / 5
8,748
380
6,907
14,965
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
2 / 4 / 3
11,033
480
5,236
22,562
10,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Elpachigupi
Danzaburou
15
0 / 3 / 0
9,659
420
10,398
11,189
4,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ISWIPEBOT
Poseidon
20
12 / 3 / 5
14,672
638
29,595
16,881
9,312
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 3
10,380
451
10,538
26,916
29,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Spidermankey2695
King Arthur
20
5 / 2 / 6
13,784
599
18,539
24,415
30,022
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
16
Kills
20
20
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
10
2.5
W
Kali
2
4
3
0.88
L
Achilles
Diospchula
Achilles
2
4
4
1
W
Danzaburou
Elpachigupi
Danzaburou
0
3
0
0
L
9
5
3
2.1
W
Poseidon
ISWIPEBOT
Poseidon
12
3
5
4.83
L
3
0
2
4
W
1
4
3
0.63
W
King Arthur
Spidermankey2695
King Arthur
5
2
6
4
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,766
Damage
74,306
102,229
Taken
101,963
81,321
Mitigated
84,252
35,071
Healing
29,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,651
1,530
0
5,732
21,715
19,934
0
9,138
12,577
0
84,866
W
Kali
5,236
3,273
400
7,845
22,562
10,644
0
5,931
16,631
0
99,158
L
Achilles
Diospchula
Achilles
7,934
1,785
0
5,716
23,358
25,575
0
3,257
20,101
0
67,691
W
Danzaburou
Elpachigupi
Danzaburou
10,398
4,046
0
3,032
11,189
4,868
1,635
5,817
4,834
0
84,464
L
21,158
3,183
1,391
9,498
23,469
11,075
0
10,226
13,243
112,718
0
W
Poseidon
ISWIPEBOT
Poseidon
29,595
7,445
0
5,330
16,881
9,312
1,619
7,194
9,687
170,417
0
L
7,116
190
4,451
6,942
18,722
17,862
0
7,240
11,482
38,376
0
W
10,538
1,566
0
5,052
26,916
29,406
20
11,358
14,662
41,526
0
W
King Arthur
Spidermankey2695
King Arthur
18,539
1,702
1,152
6,948
24,415
30,022
340
4,881
19,534
0
114,818
L
6,907
153
0
1,341
14,965
6,875
0
10,272
4,693
45,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,315
Gold Earned
59,528
532
Minions Killed
736
0
Camps Cleared
0
2,146,636
Distance Traveled
2,189,731
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,873
429
127
6
0
452,344
5
W
Kali
11,033
480
118
5
0
485,206
0
L
Achilles
10,047
437
107
5
0
401,901
7
W
Danzaburou
9,659
420
119
5
0
387,784
3
L
Ra
12,166
529
164
7
0
434,656
3
W
Poseidon
14,672
638
231
10
0
471,770
6
L
Artio
10,481
456
65
3
0
469,796
0
W
Ares
10,380
451
62
3
0
424,889
1
W
King Arthur
13,784
599
206
9
0
420,082
3
L
Anubis
8,748
380
69
3
0
387,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role