Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AkiraRadke
Sol
Level 19
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 44L
1,500 Elo+
Solo
Sobek
Sobek
DecSev
Sobek
Level 122
God Stats
1W - 2L
1,204 SR
Queue Stats
86W - 114L
1,391 Elo+
Solo
Da Ji
Da Ji
MinttChipp
Da Ji
Level 67
God Stats
2W - 0L
1,511 SR
Queue Stats
23W - 22L
1,566 Elo+
Solo
Ullr
Ullr
Sonia Tanaka
Ullr
Level 82
God Stats
16W - 23L
1,483 SR
Queue Stats
68W - 61L
1,567 Elo+
Solo
Team Averages
Level 78
1,440 SR
1,505 Elo+

VS

Team Averages
Level 100
1,525 SR
1,499 Elo+
Awilix
Awilix
Dana Foote
Awilix
Level 160
God Stats
2W - 5L
1,482 SR
Queue Stats
58W - 72L
1,475 Elo+
Party 1
Pele
Pele
Kuramas Susano
Pele
Level 122
God Stats
3W - 3L
1,112 SR
Queue Stats
24W - 30L
1,418 Elo+
Party 2
Rama
Rama
SimplyyRetro
Rama
Level 27
God Stats
2W - 2L
1,831 SR
Queue Stats
4W - 4L
1,815 Elo+
Party 1
Baron Samedi
Baron Samedi
Thiccclock
Baron Samedi
Level 127
God Stats
1W - 4L
1,686 SR
Queue Stats
75W - 85L
1,439 Elo+
Party 2
Neith
Neith
Wackattack9056
Neith
Level 63
God Stats
8W - 10L
1,512 SR
Queue Stats
19W - 29L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 0 / 5
7,266
727
4,342
7,305
7,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 3
7,420
742
4,464
7,705
3,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
DecSev
Sobek
13
0 / 0 / 4
7,584
758
2,539
9,886
8,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
13
0 / 2 / 3
7,027
703
4,217
7,602
3,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 0 / 3
8,096
810
11,988
9,102
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dana Foote
Awilix
13
0 / 1 / 3
6,722
672
6,480
7,996
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 2 / 1
6,788
679
4,420
8,965
3,132
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 1 / 0
7,841
784
5,612
7,505
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Thiccclock
Baron Samedi
15
1 / 2 / 2
7,965
797
10,540
7,714
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,152
615
1,086
2,775
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
7
Kills
4
4
Deaths
7
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
5
3.5
W
2
2
3
1.75
L
Awilix
Dana Foote
Awilix
0
1
3
1.5
W
Sobek
DecSev
Sobek
0
0
4
2
L
0
2
1
0.25
W
Da Ji
0
2
3
0.75
L
3
1
0
3
W
4
0
3
5.5
L
Baron Samedi
Thiccclock
Baron Samedi
1
2
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
28,138
41,600
Taken
34,955
26,490
Mitigated
17,529
10,937
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,342
334
2,849
3,240
7,305
7,056
0
1,826
5,385
0
19,387
W
4,464
1,552
0
1,533
7,705
3,032
1,625
1,660
5,950
25,264
0
L
Awilix
Dana Foote
Awilix
6,480
1,586
0
1,830
7,996
5,816
0
1,759
6,237
0
13,754
W
Sobek
DecSev
Sobek
2,539
271
0
1,894
9,886
8,875
29
1,702
8,010
6,719
0
L
4,420
316
55
842
8,965
3,132
0
1,071
7,894
0
21,201
W
Da Ji
4,217
404
69
582
7,602
3,234
162
941
6,601
0
19,103
L
5,612
4,649
0
3,114
7,505
3,261
0
2,313
5,192
0
33,755
W
11,988
4,882
0
770
9,102
4,293
840
4,411
4,592
0
35,368
L
Baron Samedi
Thiccclock
Baron Samedi
10,540
1,083
342
2,084
7,714
4,153
0
1,308
6,406
36,653
0
L
1,086
279
0
57
2,775
1,167
100
552
2,223
0
1,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
35,468
174
Minions Killed
198
0
Camps Cleared
0
1,105,360
Distance Traveled
927,475
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,266
727
32
3
0
234,829
3
W
Sol
7,420
742
38
4
0
206,311
0
L
Awilix
6,722
672
14
1
0
232,121
1
W
Sobek
7,584
758
11
1
0
231,482
2
L
Pele
6,788
679
40
4
0
217,770
0
W
Da Ji
7,027
703
32
3
0
213,578
3
L
Rama
7,841
784
72
7
0
207,459
1
W
Ullr
8,096
810
61
6
0
219,160
2
L
Baron Samedi
7,965
797
70
7
0
197,574
3
L
Neith
6,152
615
2
0
0
72,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role