Player Matchup

Erlang Shen
Erlang Shen
EgavasTV
Erlang Shen
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 40L
1,363 Elo+
Party 1
Fafnir
Fafnir
GrimmNation1
Fafnir
Level 120
God Stats
0W - 1L
1,527 SR
Queue Stats
47W - 53L
1,380 Elo+
Party 1
Terra
Terra
StevoJesus
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,377 Elo+
Party 1
Thoth
Thoth
T4LeDarkfire
Thoth
Level 114
God Stats
1W - 2L
1,306 SR
Queue Stats
53W - 45L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
zZWaXZz
Sun Wukong
Level 108
God Stats
1W - 2L
1,163 SR
Queue Stats
29W - 29L
1,412 Elo+
Party 1
Team Averages
Level 94
1,399 SR
1,406 Elo+

VS

Team Averages
Level 91
1,522 SR
1,445 Elo+
Apollo
Apollo
AfroHavenGringo
Apollo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,368 Elo+
Party 3
Artio
Artio
Ckrit1
Artio
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,317 Elo+
Party 3
Athena
Athena
EmperorRiku
Athena
Level 69
God Stats
1W - 0L
1,663 SR
Queue Stats
19W - 19L
1,506 Elo+
Party 2
Loki
Loki
Tokyo Turtle451
Loki
Level 73
God Stats
1W - 0L
1,384 SR
Queue Stats
21W - 25L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
zerxonium
Guan Yu
Level 154
God Stats
1W - 0L
1,562 SR
Queue Stats
6W - 5L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EgavasTV
Erlang Shen
17
1 / 11 / 7
10,113
562
17,034
34,524
21,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
18
3 / 8 / 6
10,822
601
23,045
36,164
33,059
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
18
0 / 3 / 5
10,400
578
6,154
25,860
36,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 4
10,836
602
17,684
12,404
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
zZWaXZz
Sun Wukong
20
4 / 5 / 4
12,622
701
26,627
35,177
51,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 22
13,229
735
27,459
18,833
9,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Ckrit1
Artio
20
4 / 1 / 23
13,108
728
14,884
27,565
24,013
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
19
4 / 4 / 20
12,842
713
25,606
31,396
42,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 3 / 23
11,378
632
19,105
19,342
8,656
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
zerxonium
Guan Yu
20
17 / 1 / 14
13,800
767
35,535
33,156
39,132
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
134
11
Kills
32
32
Deaths
12
26
Assists
102
Player
Kills
Deaths
Assists
KDA
W
4
3
22
5
W
Artio
Ckrit1
Artio
4
1
23
15.5
L
Erlang Shen
EgavasTV
Erlang Shen
1
11
7
0.41
W
Athena
4
4
20
3.5
L
Fafnir
3
8
6
0.75
L
Terra
0
3
5
0.83
L
3
5
4
1
W
3
3
23
4.83
L
Sun Wukong
zZWaXZz
Sun Wukong
4
5
4
1.2
W
Guan Yu
zerxonium
Guan Yu
17
1
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,544
Damage
122,589
144,129
Taken
130,292
148,876
Mitigated
123,916
55,689
Healing
73,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,459
12,724
1,382
3,933
18,833
9,413
2,802
7,151
11,682
0
66,332
W
Artio
Ckrit1
Artio
14,884
2,339
5,915
7,917
27,565
24,013
1,240
8,460
19,105
27,083
0
L
Erlang Shen
EgavasTV
Erlang Shen
17,034
7,792
2,858
6,726
34,524
21,856
0
9,575
24,949
69
27,888
W
Athena
25,606
8,843
2,735
6,220
31,396
42,702
1,816
10,335
21,061
42,450
0
L
Fafnir
23,045
10,119
1,448
12,744
36,164
33,059
0
10,627
25,537
37,655
0
L
Terra
6,154
2,293
9,517
7,599
25,860
36,571
0
7,752
18,108
12,665
0
L
17,684
1,651
3,113
1,258
12,404
5,791
0
2,337
10,067
40,897
0
W
19,105
2,983
1,845
3,497
19,342
8,656
360
11,101
8,241
0
34,418
L
Sun Wukong
zZWaXZz
Sun Wukong
26,627
5,124
1,891
8,535
35,177
51,599
0
10,199
24,978
0
48,633
W
Guan Yu
zerxonium
Guan Yu
35,535
5,951
23,403
16,778
33,156
39,132
934
9,878
23,278
0
47,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,793
Gold Earned
64,357
141
Minions Killed
178
0
Camps Cleared
0
1,373,312
Distance Traveled
1,822,220
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,229
735
82
5
0
340,610
2
W
Artio
13,108
728
13
1
0
360,388
1
L
Erlang Shen
10,113
562
19
1
0
291,379
0
W
Athena
12,842
713
33
2
0
352,377
1
L
Fafnir
10,822
601
31
2
0
276,134
0
L
Terra
10,400
578
9
1
0
290,266
0
L
Thoth
10,836
602
42
2
0
208,283
0
W
Loki
11,378
632
26
1
0
375,257
0
L
Sun Wukong
12,622
701
40
2
0
307,250
0
W
Guan Yu
13,800
767
24
1
0
393,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role