Player Matchup

Izanami
Izanami
Silver V
 
Izanami
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
Suuuuuuuper
Vamana
Silver III
Level 139
God Stats
6W - 9L
1,453 SR
Queue Stats
107W - 142L
859 MMR
Solo
Discordia
Discordia
Gold V
XIII4Lyfe
Discordia
Gold V
Level 100
God Stats
3W - 2L
1,689 SR
Queue Stats
38W - 55L
779 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,547 SR
1,046 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,543 SR
1,250 MMR
Chiron
Chiron
Silver V
 
Chiron
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver I
BENIDRIL1
Hel
Silver I
Level 93
God Stats
10W - 6L
1,558 SR
Queue Stats
191W - 209L
1,124 MMR
Party 1
Chaac
Chaac
Silver I
iWantIgudala
Chaac
Silver I
Level 108
God Stats
46W - 40L
1,570 SR
Queue Stats
213W - 241L
1,128 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 4 / 1
11,401
600
14,723
16,518
6,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
16
2 / 4 / 4
12,274
646
21,504
32,358
33,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
XIII4Lyfe
Discordia
18
4 / 4 / 2
12,321
648
24,308
16,454
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasBastetAchillesNeithAphrodite

VS

Bans
Baron SamediXbalanqueZeusAh Muzen CabPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
5 / 2 / 6
13,496
710
26,753
23,611
11,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 3 / 8
13,917
732
13,659
24,092
24,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 3
11,577
609
14,553
24,219
31,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
11
12
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
W
Chiron
 
Chiron
5
2
6
4
W
3
3
8
2.33
L
Vamana
2
4
4
1
L
Discordia
XIII4Lyfe
Discordia
4
4
2
1.25
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,535
Damage
54,965
65,330
Taken
71,922
46,857
Mitigated
68,006
18,810
Healing
41,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,723
10,714
497
1,642
16,518
6,711
349
4,895
11,623
0
69,192
W
Chiron
 
Chiron
26,753
10,793
2,738
6,813
23,611
11,680
2,027
9,073
14,538
0
59,717
W
13,659
264
10,362
13,276
24,092
24,969
808
8,339
15,753
46,156
0
L
Vamana
21,504
10,299
1,105
10,212
32,358
33,663
175
4,845
27,513
0
45,807
L
Discordia
XIII4Lyfe
Discordia
24,308
1,175
303
5,051
16,454
6,483
696
4,538
11,916
60,856
0
W
14,553
3,936
567
7,966
24,219
31,357
112
7,352
16,867
0
38,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
38,990
220
Minions Killed
177
10
Camps Cleared
6
1,031,813
Distance Traveled
1,055,493
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,401
600
95
5
9
280,364
4
W
Chiron
13,496
710
70
4
3
315,876
4
W
Hel
13,917
732
74
4
1
370,832
2
L
Vamana
12,274
646
51
3
0
382,851
5
L
Discordia
12,321
648
74
4
1
368,598
3
W
Chaac
11,577
609
33
2
2
368,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role