Player Matchup

Khepri
Khepri
Cream Soda 666
Khepri
Level 134
God Stats
5W - 3L
1,785 SR
Queue Stats
300W - 250L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
SPARTAN Vlll
Cthulhu
Level 97
God Stats
2W - 2L
1,533 SR
Queue Stats
239W - 240L
1,528 Elo+
Party 1
Tyr
Tyr
Stoned2point0
Tyr
Level 29
God Stats
5W - 5L
1,522 SR
Queue Stats
374W - 318L
1,509 Elo+
Party 1
Chiron
Chiron
pressman350
Chiron
Level 156
God Stats
3W - 2L
1,363 SR
Queue Stats
347W - 311L
1,595 Elo+
Party 1
Xing Tian
Xing Tian
xSwampFartx
Xing Tian
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 86L
1,518 Elo+
Party 1
Team Averages
Level 107
1,541 SR
1,550 Elo+

VS

Team Averages
Level 86
1,509 SR
1,479 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DarkShadowMac
Jing Wei
Level 87
God Stats
1W - 1L
1,735 SR
Queue Stats
34W - 28L
1,440 Elo+
Party 2
Merlin
Merlin
InfernoNox 5887
Merlin
Level 135
God Stats
1W - 3L
1,378 SR
Queue Stats
258W - 295L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Osiris7386
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 2
Vamana
Vamana
Squanch786
Vamana
Level 67
God Stats
8W - 9L
1,432 SR
Queue Stats
573W - 593L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 17
11,508
677
10,495
26,719
39,995
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SPARTAN Vlll
Cthulhu
19
10 / 6 / 10
12,947
762
19,659
27,710
19,054
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 3 / 15
13,073
769
16,850
37,569
40,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
10 / 3 / 12
12,939
761
23,117
19,308
11,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
xSwampFartx
Xing Tian
19
1 / 2 / 21
12,558
739
16,733
32,943
42,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
4 / 3 / 9
11,843
697
23,105
18,358
8,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
DarkShadowMac
Jing Wei
19
7 / 7 / 7
12,723
748
20,927
17,901
8,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 6 / 9
11,632
684
27,790
12,064
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Osiris7386
Cthulhu
17
1 / 8 / 9
10,983
646
16,592
20,096
24,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
Squanch786
Vamana
17
1 / 6 / 8
10,102
594
13,455
26,684
19,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
58
30
Kills
16
17
Deaths
30
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
3
9
2.83
W
1
3
17
3.17
L
Jing Wei
DarkShadowMac
Jing Wei
7
7
7
1.5
L
3
6
9
1.25
L
Cthulhu
Osiris7386
Cthulhu
1
8
9
0.69
W
Cthulhu
SPARTAN Vlll
Cthulhu
10
6
10
2.5
L
Vamana
Squanch786
Vamana
1
6
8
0.83
W
8
3
15
5.17
W
Chiron
10
3
12
5.33
W
Xing Tian
xSwampFartx
Xing Tian
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,854
Damage
101,869
144,249
Taken
95,103
154,306
Mitigated
66,883
63,276
Healing
28,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
23,105
8,545
2,543
8,328
18,358
8,821
988
8,065
10,165
0
42,238
W
10,495
720
5,399
4,326
26,719
39,995
676
8,234
18,485
23,150
0
L
Jing Wei
DarkShadowMac
Jing Wei
20,927
9,833
840
3,387
17,901
8,450
480
7,523
10,378
0
32,390
L
27,790
513
404
1,193
12,064
6,021
0
5,606
6,458
47,125
0
L
Cthulhu
Osiris7386
Cthulhu
16,592
1,279
2,093
2,066
20,096
24,171
73
9,664
10,432
24,563
0
W
Cthulhu
SPARTAN Vlll
Cthulhu
19,659
1,966
3,851
3,492
27,710
19,054
943
10,129
17,581
42,144
0
L
Vamana
Squanch786
Vamana
13,455
7,974
391
7,118
26,684
19,420
0
15,982
10,702
0
27,949
W
16,850
2,243
2,414
16,439
37,569
40,590
2,971
8,355
29,214
0
33,851
W
Chiron
23,117
12,090
7,451
6,250
19,308
11,687
4,228
7,092
12,216
0
47,252
W
Xing Tian
xSwampFartx
Xing Tian
16,733
951
3,374
10,280
32,943
42,980
1,058
10,572
22,371
24,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,025
Gold Earned
57,283
164
Minions Killed
164
0
Camps Cleared
0
1,576,584
Distance Traveled
1,331,210
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,843
697
49
3
0
273,977
0
W
Khepri
11,508
677
22
1
0
335,321
0
L
Jing Wei
12,723
748
26
2
0
282,999
1
L
Merlin
11,632
684
46
3
0
253,755
0
L
Cthulhu
10,983
646
22
1
0
276,192
0
W
Cthulhu
12,947
762
52
3
0
288,236
0
L
Vamana
10,102
594
21
1
0
244,287
4
W
Tyr
13,073
769
30
2
0
331,010
0
W
Chiron
12,939
761
44
3
0
263,463
0
W
Xing Tian
12,558
739
16
1
0
358,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role