Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum I
AlJaBeRi
Mercury
Platinum I
Level 126
God Stats
7W - 8L
1,640 SR
Queue Stats
163W - 160L
1,642 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
TradingLegend
Ah Muzen Cab
Diamond IV
Level 74
God Stats
40W - 19L
1,806 SR
Queue Stats
143W - 123L
2,172 MMR
Solo
Fafnir
Fafnir
Gold II
Worlik
Fafnir
Gold II
Level 160
God Stats
2W - 1L
1,743 SR
Queue Stats
108W - 98L
1,782 MMR
Solo
Skadi
Skadi
Platinum V
woshizijiren
Skadi
Platinum V
Level 160
God Stats
2W - 1L
1,463 SR
Queue Stats
679W - 686L
1,772 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,631 SR
1,774 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,628 SR
1,747 MMR
Neith
Neith
Diamond V
OTSS
Neith
Diamond V
Level 132
God Stats
10W - 11L
1,652 SR
Queue Stats
148W - 136L
1,988 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Retime
Xing Tian
Platinum III
Level 156
God Stats
1W - 1L
1,723 SR
Queue Stats
21W - 12L
2,012 MMR
Solo
Atlas
Atlas
Bronze III
Tia099
Atlas
Bronze III
Level 101
God Stats
2W - 2L
1,308 SR
Queue Stats
4W - 5L
1,546 MMR
Solo
Loki
Loki
Gold V
VeL4YoU
Loki
Gold V
Level 34
God Stats
1W - 1L
1,955 SR
Queue Stats
13W - 9L
1,738 MMR
Solo
Poseidon
Poseidon
Silver II
Азриелла
Poseidon
Silver II
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 114L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
9 / 1 / 11
12,957
617
12,567
13,428
7,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
AlJaBeRi
Mercury
20
11 / 1 / 12
13,959
665
18,036
19,210
10,436
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
TradingLegend
Ah Muzen Cab
20
5 / 1 / 8
13,336
635
20,082
17,538
9,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Worlik
Fafnir
16
1 / 1 / 12
10,850
517
7,636
22,588
29,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 4 / 8
11,995
571
7,536
13,679
6,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
CliodhnaLancelotArachneSet

VS

Bans
CharybdisThothKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OTSS
Neith
17
3 / 4 / 1
10,836
516
12,489
15,795
8,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Retime
Xing Tian
15
1 / 3 / 0
9,813
467
9,519
20,407
19,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Tia099
Atlas
14
0 / 6 / 3
9,273
442
4,917
17,509
24,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
VeL4YoU
Loki
16
3 / 9 / 2
9,674
461
10,516
19,587
10,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 0
8,764
417
5,576
12,930
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
27
Kills
8
8
Deaths
28
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
11
14.5
W
Mercury
AlJaBeRi
Mercury
11
1
12
17
L
Neith
OTSS
Neith
3
4
1
0.88
L
Xing Tian
Retime
Xing Tian
1
3
0
0.33
L
Atlas
Tia099
Atlas
0
6
3
0.25
W
Ah Muzen Cab
TradingLegend
Ah Muzen Cab
5
1
8
9
L
Loki
VeL4YoU
Loki
3
9
2
0.44
W
Fafnir
Worlik
Fafnir
1
1
12
7
W
1
4
8
1.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,857
Damage
43,017
86,443
Taken
86,228
63,903
Mitigated
68,390
29,060
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,567
1,521
5,042
4,099
13,428
7,966
2,981
2,430
10,966
105,691
0
W
Mercury
AlJaBeRi
Mercury
18,036
11,596
0
1,092
19,210
10,436
2,157
4,074
14,864
0
152,574
L
Neith
OTSS
Neith
12,489
3,167
0
4,266
15,795
8,835
1,305
3,487
12,308
0
102,362
L
Xing Tian
Retime
Xing Tian
9,519
396
0
2,970
20,407
19,005
0
2,719
17,688
71,228
0
L
Atlas
Tia099
Atlas
4,917
1,730
0
2,115
17,509
24,825
0
6,864
10,645
29,036
0
W
Ah Muzen Cab
TradingLegend
Ah Muzen Cab
20,082
6,776
0
9,922
17,538
9,112
5,180
8,031
9,149
0
132,716
L
Loki
VeL4YoU
Loki
10,516
2,558
0
2,476
19,587
10,038
0
4,116
15,471
0
84,033
W
Fafnir
Worlik
Fafnir
7,636
1,797
574
4,207
22,588
29,553
734
4,733
17,015
30,352
0
W
7,536
2,562
0
4,124
13,679
6,836
5,784
1,613
12,054
0
108,199
L
5,576
847
0
1,092
12,930
5,687
0
3,017
9,913
60,335
4,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,097
Gold Earned
48,360
751
Minions Killed
616
0
Camps Cleared
0
2,168,432
Distance Traveled
1,917,701
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,957
617
154
7
0
442,454
8
W
Mercury
13,959
665
189
9
0
504,990
6
L
Neith
10,836
516
198
9
0
373,653
3
L
Xing Tian
9,813
467
166
8
0
401,907
4
L
Atlas
9,273
442
38
2
0
375,260
5
W
Ah Muzen Cab
13,336
635
204
10
0
431,766
5
L
Loki
9,674
461
106
5
0
397,245
7
W
Fafnir
10,850
517
19
1
0
404,811
8
W
Skadi
11,995
571
185
9
0
384,411
1
L
Poseidon
8,764
417
108
5
0
369,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role