Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
Shoriwebo
Mercury
Gold I
Level 132
God Stats
11W - 18L
1,558 SR
Queue Stats
239W - 242L
1,655 MMR
Solo
Merlin
Merlin
Gold IV
SyneBot
Merlin
Gold IV
Level 156
God Stats
5W - 3L
1,529 SR
Queue Stats
42W - 40L
1,656 MMR
Solo
Fafnir
Fafnir
Platinum I
gnpm
Fafnir
Platinum I
Level 149
God Stats
9W - 9L
1,580 SR
Queue Stats
255W - 266L
2,048 MMR
Solo
Medusa
Medusa
Diamond III
heyhay
Medusa
Diamond III
Level 104
God Stats
0W - 2L
1,271 SR
Queue Stats
39W - 26L
2,487 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,488 SR
1,869 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,745 SR
1,903 MMR
Ne Zha
Ne Zha
Masters
AthensxD
Ne Zha
Masters
Level 84
God Stats
9W - 6L
1,836 SR
Queue Stats
319W - 326L
2,641 MMR
Solo
Vamana
Vamana
Gold V
DarPlays
Vamana
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,548 MMR
Solo
Ganesha
Ganesha
Platinum V
PKАY
Ganesha
Platinum V
Level 146
God Stats
1W - 0L
1,743 SR
Queue Stats
66W - 53L
1,825 MMR
Party 1
Cupid
Cupid
Gold III
elfergas13
Cupid
Gold III
Level 100
God Stats
9W - 0L
1,973 SR
Queue Stats
213W - 204L
1,452 MMR
Solo
Olorun
Olorun
Platinum IV
squirrelmath
Olorun
Platinum IV
Level 143
God Stats
8W - 5L
1,671 SR
Queue Stats
33W - 24L
2,051 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 4 / 2
8,645
509
14,252
14,963
14,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Shoriwebo
Mercury
13
2 / 4 / 1
7,934
467
4,910
15,862
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SyneBot
Merlin
14
0 / 4 / 1
8,275
487
9,330
9,563
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
gnpm
Fafnir
11
1 / 3 / 0
7,450
438
6,133
15,384
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
heyhay
Medusa
14
0 / 4 / 1
8,214
483
9,149
11,381
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArtioShivaNemesisKali

VS

Bans
Erlang ShenBakasuraLancelotUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AthensxD
Ne Zha
16
6 / 4 / 6
9,936
584
11,251
20,021
9,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vamana
DarPlays
Vamana
15
1 / 3 / 3
9,538
561
6,468
15,740
14,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
PKАY
Ganesha
14
1 / 0 / 11
9,801
577
5,815
14,581
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
17
6 / 0 / 2
11,111
654
9,235
13,270
5,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
16
5 / 0 / 6
10,497
617
16,067
13,933
10,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
19
19
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
2
1
W
Ne Zha
AthensxD
Ne Zha
6
4
6
2.25
W
Vamana
DarPlays
Vamana
1
3
3
0.83
W
Ganesha
PKАY
Ganesha
1
0
11
6.5
L
Mercury
Shoriwebo
Mercury
2
4
1
0.63
L
Merlin
SyneBot
Merlin
0
4
1
0.13
W
Cupid
6
0
2
7
L
Fafnir
gnpm
Fafnir
1
3
0
0.33
L
Medusa
heyhay
Medusa
0
4
1
0.13
W
Olorun
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,774
Damage
48,836
67,153
Taken
77,545
46,508
Mitigated
53,276
11,406
Healing
39,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,252
1,403
0
2,851
14,963
14,219
777
1,932
13,031
1,804
59,969
W
Ne Zha
AthensxD
Ne Zha
11,251
4,091
0
11,234
20,021
9,493
72
3,418
16,603
0
85,094
W
Vamana
DarPlays
Vamana
6,468
2,431
0
4,587
15,740
14,455
2,102
748
14,992
0
48,169
W
Ganesha
PKАY
Ganesha
5,815
1,205
0
2,510
14,581
12,555
0
5,084
9,497
36,734
0
L
Mercury
Shoriwebo
Mercury
4,910
854
0
375
15,862
6,475
0
4,566
11,296
0
69,249
L
Merlin
SyneBot
Merlin
9,330
618
0
2,317
9,563
3,812
0
4,851
4,712
77,817
0
W
Cupid
9,235
5,091
2,092
8,955
13,270
5,861
1,056
1,934
11,336
0
98,707
L
Fafnir
gnpm
Fafnir
6,133
2,288
0
3,401
15,384
17,206
0
6,732
8,652
18,580
0
L
Medusa
heyhay
Medusa
9,149
5,171
0
2,462
11,381
4,796
0
1,596
9,785
0
72,748
W
Olorun
16,067
7,894
1,441
8,547
13,933
10,912
660
5,547
8,386
90,195
10,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
50,883
493
Minions Killed
582
0
Camps Cleared
0
1,638,752
Distance Traveled
1,749,544
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,645
509
88
5
0
324,379
1
W
Ne Zha
9,936
584
116
7
0
385,322
3
W
Vamana
9,538
561
94
6
0
320,892
5
W
Ganesha
9,801
577
14
1
0
372,821
2
L
Mercury
7,934
467
108
6
0
370,128
6
L
Merlin
8,275
487
149
9
0
298,230
10
W
Cupid
11,111
654
192
11
0
347,810
2
L
Fafnir
7,450
438
16
1
0
346,529
8
L
Medusa
8,214
483
132
8
0
299,486
2
W
Olorun
10,497
617
166
10
0
322,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role