Player Matchup

Vamana
Vamana
GloatingSlinky
Vamana
Level 38
God Stats
1W - 4L
1,317 SR
Queue Stats
73W - 84L
1,455 Elo+
Party 3
Mercury
Mercury
Ricksterrrr
Mercury
Level 102
God Stats
1W - 1L
1,755 SR
Queue Stats
105W - 98L
1,544 Elo+
Party 3
Hachiman
Hachiman
isafraz
Hachiman
Level 17
God Stats
2W - 3L
1,561 SR
Queue Stats
3W - 9L
1,342 Elo+
Party 4
Ra
Ra
thedocisin1225
Ra
Level 128
God Stats
3W - 8L
1,364 SR
Queue Stats
228W - 231L
1,508 Elo+
Party 3
Ymir
Ymir
zaheer191
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,396 Elo+
Party 4
Team Averages
Level 73
1,499 SR
1,449 Elo+

VS

Team Averages
Level 84
1,473 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
AssassinMario21
Tsukuyomi
Level 149
God Stats
11W - 9L
1,513 SR
Queue Stats
466W - 412L
1,508 Elo+
Party 1
Izanami
Izanami
CairoDar
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,404 Elo+
Party 2
Atlas
Atlas
Gapple_dagoat55
Atlas
Level 58
God Stats
3W - 4L
1,466 SR
Queue Stats
9W - 12L
1,336 Elo+
Party 2
Bellona
Bellona
Yt_LimitLess_Yt
Bellona
Level 49
God Stats
13W - 6L
1,671 SR
Queue Stats
179W - 146L
1,543 Elo+
Party 1
Tiamat
Tiamat
enlightened-lord
Tiamat
Level 160
God Stats
9W - 2L
1,213 SR
Queue Stats
365W - 330L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,524
544
2,903
7,889
3,875
Mercury
Ricksterrrr
Mercury
11
3 / 3 / 2
6,813
568
4,452
10,942
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
isafraz
Hachiman
9
0 / 4 / 0
5,308
442
3,651
7,037
2,435
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 4 / 0
6,674
556
6,507
7,251
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 1 / 3
6,031
503
3,808
11,131
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AssassinMario21
Tsukuyomi
11
5 / 3 / 2
7,394
616
5,053
11,390
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
CairoDar
Izanami
12
4 / 0 / 1
6,919
577
4,446
7,122
2,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
1 / 1 / 3
6,977
581
7,121
7,500
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 1
6,546
546
6,305
9,803
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 5
6,104
509
5,671
6,578
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
12
12
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AssassinMario21
Tsukuyomi
5
3
2
2
W
Izanami
CairoDar
Izanami
4
0
1
4.5
W
1
1
3
2.5
L
1
0
1
1.5
L
Mercury
Ricksterrrr
Mercury
3
3
2
1.33
W
2
2
1
1.25
W
0
1
5
2.5
L
Hachiman
isafraz
Hachiman
0
4
0
0
L
3
4
0
0.75
L
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
28,596
44,250
Taken
42,393
19,396
Mitigated
27,337
9,007
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AssassinMario21
Tsukuyomi
5,053
983
0
3,541
11,390
4,447
0
2,088
9,302
0
39,353
W
Izanami
CairoDar
Izanami
4,446
3,496
0
3,778
7,122
2,448
2,847
959
6,163
0
51,198
W
7,121
3,169
320
1,977
7,500
7,928
210
2,191
5,309
27,797
0
L
2,903
1,083
0
2,130
7,889
3,875
1,062
1,422
6,467
0
43,179
L
Mercury
Ricksterrrr
Mercury
4,452
2,575
0
2,892
10,942
3,889
0
2,014
8,928
0
37,694
W
6,305
919
0
3,370
9,803
7,960
0
2,370
7,433
0
37,394
W
5,671
411
0
1,694
6,578
4,554
0
2,707
3,871
36,033
0
L
Hachiman
isafraz
Hachiman
3,651
1,776
0
250
7,037
2,435
384
2,428
4,609
0
30,031
L
6,507
739
204
1,556
7,251
2,735
0
3,118
4,133
40,964
0
L
Ymir
3,808
584
0
1,975
11,131
6,462
0
3,810
7,321
30,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
33,940
326
Minions Killed
316
0
Camps Cleared
0
1,141,612
Distance Traveled
1,164,950
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,394
616
75
6
0
277,487
5
W
Izanami
6,919
577
99
8
0
185,621
0
W
Atlas
6,977
581
35
3
0
221,984
5
L
Vamana
6,524
544
76
6
0
261,383
0
L
Mercury
6,813
568
77
6
0
264,517
3
W
Bellona
6,546
546
67
6
0
222,954
1
W
Tiamat
6,104
509
40
3
0
256,904
4
L
Hachiman
5,308
442
46
4
0
187,733
0
L
Ra
6,674
556
77
6
0
229,318
3
L
Ymir
6,031
503
50
4
0
198,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role