Player Matchup

Jing Wei
Jing Wei
DemonHowler
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 196L
1,333 Elo+
Party 2
Bacchus
Bacchus
FWEECANDY
Bacchus
Level 29
God Stats
68W - 41L
1,632 SR
Queue Stats
146W - 99L
1,572 Elo+
Party 3
Ao Kuang
Ao Kuang
GulagBoy
Ao Kuang
Level 127
God Stats
28W - 18L
1,613 SR
Queue Stats
229W - 180L
1,563 Elo+
Party 3
Poseidon
Poseidon
P3RR1N420
Poseidon
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 49L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
Rilpss
Jormungandr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 208L
1,572 Elo+
Party 3
Team Averages
Level 74
1,549 SR
1,480 Elo+

VS

Team Averages
Level 101
1,592 SR
1,570 Elo+
Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Just_SenseYt
Cernunnos
Level 31
God Stats
4W - 3L
1,413 SR
Queue Stats
7W - 7L
1,704 Elo+
Solo
Mulan
Mulan
OriginalVampyre
Mulan
Level 149
God Stats
3W - 1L
1,881 SR
Queue Stats
181W - 136L
1,591 Elo+
Party 1
Thoth
Thoth
WaitingToWakeUp
Thoth
Level 126
God Stats
8W - 4L
1,665 SR
Queue Stats
133W - 110L
1,513 Elo+
Party 1
Thor
Thor
daidizzle_03
Thor
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 135L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DemonHowler
Jing Wei
10
0 / 2 / 1
5,903
492
3,293
9,011
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
FWEECANDY
Bacchus
8
0 / 2 / 4
5,866
489
3,803
10,283
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
GulagBoy
Ao Kuang
12
6 / 1 / 1
7,231
603
8,555
12,275
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
P3RR1N420
Poseidon
9
0 / 4 / 0
5,624
469
1,749
7,735
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Rilpss
Jormungandr
10
1 / 3 / 3
6,498
542
7,405
11,303
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 2
6,638
553
8,808
10,437
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Just_SenseYt
Cernunnos
11
0 / 1 / 1
6,320
527
3,754
5,731
1,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 4
5,423
452
4,646
9,635
5,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 1 / 2
7,569
631
9,392
4,581
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 2 / 3
7,375
615
7,035
8,380
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
12
12
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
L
Jing Wei
DemonHowler
Jing Wei
0
2
1
0.25
L
Bacchus
FWEECANDY
Bacchus
0
2
4
1
L
Ao Kuang
GulagBoy
Ao Kuang
6
1
1
6.5
W
Cernunnos
Just_SenseYt
Cernunnos
0
1
1
0.5
W
0
2
4
1
L
Poseidon
P3RR1N420
Poseidon
0
4
0
0
L
Jormungandr
Rilpss
Jormungandr
1
3
3
0.83
W
5
1
2
6
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,805
Damage
33,635
50,607
Taken
38,764
23,572
Mitigated
18,972
15,198
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,808
4,096
0
6,986
10,437
5,227
0
7,451
2,986
49,093
0
L
Jing Wei
DemonHowler
Jing Wei
3,293
2,332
0
4,195
9,011
2,578
52
1,176
7,835
0
42,884
L
Bacchus
FWEECANDY
Bacchus
3,803
395
490
2,523
10,283
8,905
0
3,823
6,311
13,514
0
L
Ao Kuang
GulagBoy
Ao Kuang
8,555
2,798
0
5,190
12,275
4,400
0
2,880
9,300
50,837
0
W
Cernunnos
Just_SenseYt
Cernunnos
3,754
1,670
0
1,852
5,731
1,915
1,464
2,139
3,592
0
42,286
W
4,646
1,380
292
1,574
9,635
5,801
0
5,573
4,062
0
17,127
L
Poseidon
P3RR1N420
Poseidon
1,749
426
0
1,107
7,735
2,339
579
4,571
3,164
30,496
0
L
Jormungandr
Rilpss
Jormungandr
7,405
3,051
0
1,693
11,303
5,350
0
5,035
5,797
39,886
0
W
9,392
187
0
531
4,581
2,067
0
3,397
1,184
54,278
0
W
7,035
2,878
0
2,287
8,380
3,962
0
2,952
5,428
0
45,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
33,325
316
Minions Killed
318
0
Camps Cleared
0
1,205,055
Distance Traveled
1,104,567
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,638
553
71
6
0
191,307
2
L
Jing Wei
5,903
492
81
7
0
236,495
4
L
Bacchus
5,866
489
19
2
0
272,433
3
L
Ao Kuang
7,231
603
83
7
0
254,505
4
W
Cernunnos
6,320
527
69
6
0
214,433
0
W
Mulan
5,423
452
22
2
0
216,668
1
L
Poseidon
5,624
469
62
5
0
202,482
1
L
Jormungandr
6,498
542
71
6
0
239,140
2
W
Thoth
7,569
631
90
8
0
233,379
5
W
Thor
7,375
615
66
6
0
248,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role