Player Matchup

Fenrir
Fenrir
BirdyMayFly62
Fenrir
Level 28
God Stats
8W - 7L
1,214 SR
Queue Stats
97W - 117L
1,200 Elo+
Party 2
Sol
Sol
GoDz Sylyx18
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,141 Elo+
Solo
Hachiman
Hachiman
dakotaalex95
Hachiman
Level 119
God Stats
19W - 14L
1,502 SR
Queue Stats
122W - 119L
1,306 Elo+
Party 2
Bellona
Bellona
sickestkills
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,286 Elo+
Solo
Cthulhu
Cthulhu
xM1cKeYzZ
Cthulhu
Level 100
God Stats
78W - 61L
1,556 SR
Queue Stats
576W - 556L
1,373 Elo+
Solo
Team Averages
Level 75
1,454 SR
1,261 Elo+

VS

Team Averages
Level 44
1,321 SR
1,222 Elo+
Hades
Hades
Allstar1972
Hades
Level 27
God Stats
2W - 6L
1,182 SR
Queue Stats
107W - 144L
1,198 Elo+
Party 1
Tyr
Tyr
BoniSeto
Tyr
Level 24
God Stats
4W - 7L
1,110 SR
Queue Stats
149W - 213L
1,081 Elo+
Party 1
Heimdallr
Heimdallr
Eliasgametv
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
GhxstSZN-_-
Ao Kuang
Level 47
God Stats
8W - 9L
1,233 SR
Queue Stats
293W - 326L
1,250 Elo+
Party 1
Erlang Shen
Erlang Shen
HBK-SmokingRod-
Erlang Shen
Level 55
God Stats
10W - 8L
1,578 SR
Queue Stats
376W - 413L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
10,794
415
6,296
20,758
9,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 7 / 10
11,708
450
22,622
20,210
8,654
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
dakotaalex95
Hachiman
18
7 / 7 / 11
12,096
465
23,824
23,734
10,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
sickestkills
Bellona
17
6 / 9 / 4
11,929
459
22,501
29,801
24,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
xM1cKeYzZ
Cthulhu
16
7 / 8 / 10
11,702
450
19,824
27,473
33,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 7
12,191
469
20,319
23,619
15,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 5 / 10
10,664
410
8,762
22,158
26,784
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Eliasgametv
Heimdallr
17
3 / 7 / 3
11,468
441
12,294
22,317
11,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ao Kuang
GhxstSZN-_-
Ao Kuang
20
17 / 3 / 3
14,143
544
26,316
30,334
14,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
HBK-SmokingRod-
Erlang Shen
20
6 / 6 / 6
13,245
509
16,790
30,110
20,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
64
26
Kills
35
36
Deaths
26
41
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
5
7
2.5
L
2
5
6
1
W
0
5
10
1
W
Heimdallr
Eliasgametv
Heimdallr
3
7
3
0.64
W
Ao Kuang
GhxstSZN-_-
Ao Kuang
17
3
3
6.17
L
4
7
10
1.29
W
Erlang Shen
HBK-SmokingRod-
Erlang Shen
6
6
6
1.5
L
Hachiman
dakotaalex95
Hachiman
7
7
11
1.79
L
Bellona
sickestkills
Bellona
6
9
4
0.89
L
Cthulhu
xM1cKeYzZ
Cthulhu
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,067
Damage
84,481
121,976
Taken
128,538
86,923
Mitigated
89,456
38,693
Healing
39,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,319
1,010
1,794
3,425
23,619
15,592
716
11,767
11,346
66,241
0
L
6,296
2,696
0
7,930
20,758
9,334
176
8,478
12,280
0
68,193
W
8,762
1,676
0
4,039
22,158
26,784
0
7,213
14,697
0
45,929
W
Heimdallr
Eliasgametv
Heimdallr
12,294
6,682
0
4,395
22,317
11,283
312
5,438
16,493
0
96,473
W
Ao Kuang
GhxstSZN-_-
Ao Kuang
26,316
8,303
0
13,292
30,334
14,825
906
8,005
22,073
91,175
0
L
22,622
3,787
157
7,334
20,210
8,654
1,438
7,725
12,485
77,012
0
W
Erlang Shen
HBK-SmokingRod-
Erlang Shen
16,790
10,716
324
12,729
30,110
20,972
4,250
8,296
21,483
0
84,474
L
Hachiman
dakotaalex95
Hachiman
23,824
16,590
828
7,380
23,734
10,331
3,829
4,726
19,008
0
81,505
L
Bellona
sickestkills
Bellona
22,501
11,641
385
8,409
29,801
24,931
1,537
15,281
14,520
0
80,078
L
Cthulhu
xM1cKeYzZ
Cthulhu
19,824
2,473
1,031
5,239
27,473
33,673
140
10,425
17,048
51,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,229
Gold Earned
61,711
450
Minions Killed
510
0
Camps Cleared
0
2,079,954
Distance Traveled
2,326,634
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,191
469
75
3
0
454,516
0
L
Fenrir
10,794
415
104
4
0
405,159
0
W
Tyr
10,664
410
64
2
0
446,311
1
W
Heimdallr
11,468
441
114
4
0
433,115
2
W
Ao Kuang
14,143
544
107
4
0
511,637
0
L
Sol
11,708
450
75
3
0
408,746
4
W
Erlang Shen
13,245
509
150
6
0
481,055
0
L
Hachiman
12,096
465
98
4
0
428,425
1
L
Bellona
11,929
459
121
5
0
401,215
1
L
Cthulhu
11,702
450
52
2
0
436,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role