Player Matchup

Chaac
Chaac
ETTIHAN95
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,594 Elo+
Party 3
Ao Kuang
Ao Kuang
JOSUE504
Ao Kuang
Level 129
God Stats
2W - 0L
1,627 SR
Queue Stats
17W - 13L
1,518 Elo+
Party 3
Kukulkan
Kukulkan
ProfessorZelko
Kukulkan
Level 77
God Stats
7W - 6L
1,351 SR
Queue Stats
242W - 242L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
XxWindquakexX
Xbalanque
Level 120
God Stats
1W - 0L
1,589 SR
Queue Stats
5W - 8L
1,509 Elo+
Party 3
Fenrir
Fenrir
illmissyoux4L
Fenrir
Level 149
God Stats
9W - 9L
1,538 SR
Queue Stats
328W - 318L
1,499 Elo+
Party 1
Team Averages
Level 120
1,521 SR
1,532 Elo+

VS

Team Averages
Level 95
1,417 SR
1,542 Elo+
Terra
Terra
BigTryHard12
Terra
Level 88
God Stats
1W - 2L
1,559 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 4
Cabrakan
Cabrakan
CacnerGaustad
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,518 Elo+
Party 4
Izanami
Izanami
Fryeguy1221
Izanami
Level 50
God Stats
1W - 2L
1,218 SR
Queue Stats
5W - 5L
1,570 Elo+
Party 2
Fenrir
Fenrir
NeoKendrick
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,547 Elo+
Party 2
Ullr
Ullr
YoteMeisterKwan
Ullr
Level 111
God Stats
0W - 1L
1,306 SR
Queue Stats
64W - 61L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ETTIHAN95
Chaac
14
2 / 2 / 2
8,039
536
8,578
15,900
14,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
JOSUE504
Ao Kuang
14
6 / 3 / 3
8,692
579
10,850
15,976
7,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
14
2 / 0 / 4
8,427
562
6,665
3,847
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xbalanque
XxWindquakexX
Xbalanque
15
5 / 1 / 5
9,544
636
13,634
9,483
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
6 / 2 / 8
8,000
533
6,382
11,061
6,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,510
434
3,849
13,789
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
CacnerGaustad
Cabrakan
13
2 / 4 / 0
8,476
565
9,926
14,070
11,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Fryeguy1221
Izanami
11
2 / 6 / 1
7,294
486
4,601
10,092
3,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
12
3 / 3 / 2
7,308
487
7,222
12,396
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 1
7,257
484
4,342
10,809
4,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
21
Kills
8
8
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Cabrakan
CacnerGaustad
Cabrakan
2
4
0
0.5
W
Chaac
ETTIHAN95
Chaac
2
2
2
1.5
L
Izanami
Fryeguy1221
Izanami
2
6
1
0.42
W
Ao Kuang
JOSUE504
Ao Kuang
6
3
3
2.5
L
Fenrir
3
3
2
1.33
W
Kukulkan
2
0
4
4
W
Xbalanque
XxWindquakexX
Xbalanque
5
1
5
7.5
L
1
5
1
0.3
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
29,940
56,267
Taken
61,156
33,941
Mitigated
39,678
24,184
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,849
571
692
4,127
13,789
13,594
0
3,225
10,564
21,774
0
L
Cabrakan
CacnerGaustad
Cabrakan
9,926
1,592
0
5,982
14,070
11,937
112
1,529
12,541
72,666
0
W
Chaac
ETTIHAN95
Chaac
8,578
2,087
0
6,863
15,900
14,144
285
9,210
6,690
0
54,042
L
Izanami
Fryeguy1221
Izanami
4,601
3,283
0
1,235
10,092
3,427
0
1,108
8,984
0
40,117
W
Ao Kuang
JOSUE504
Ao Kuang
10,850
2,936
0
8,563
15,976
7,857
0
2,182
13,794
53,740
13,440
L
Fenrir
7,222
2,041
0
4,039
12,396
5,929
0
5,152
7,244
0
43,127
W
Kukulkan
6,665
842
0
250
3,847
1,576
0
411
3,436
62,262
0
W
Xbalanque
XxWindquakexX
Xbalanque
13,634
9,379
0
5,638
9,483
3,803
714
1,426
8,057
0
91,889
L
4,342
1,339
0
658
10,809
4,791
0
5,378
5,431
0
55,133
W
6,382
1,783
0
2,870
11,061
6,561
0
1,272
9,789
0
25,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
36,845
484
Minions Killed
428
0
Camps Cleared
0
1,456,307
Distance Traveled
1,332,337
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,510
434
26
2
0
294,565
5
L
Cabrakan
8,476
565
127
8
0
237,907
3
W
Chaac
8,039
536
99
7
0
279,638
1
L
Izanami
7,294
486
87
6
0
258,078
0
W
Ao Kuang
8,692
579
99
7
0
323,558
2
L
Fenrir
7,308
487
81
5
0
285,559
1
W
Kukulkan
8,427
562
119
8
0
266,395
6
W
Xbalanque
9,544
636
145
10
0
282,454
1
L
Ullr
7,257
484
107
7
0
256,228
5
W
Fenrir
8,000
533
22
1
0
304,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role