Player Matchup

Ra
Ra
KickingMoas
Ra
Level 56
God Stats
9W - 3L
1,894 SR
Queue Stats
181W - 91L
1,730 Elo+
Party 1
Sun Wukong
Sun Wukong
jeffistopheles
Sun Wukong
Level 62
God Stats
2W - 2L
1,741 SR
Queue Stats
257W - 159L
1,698 Elo+
Party 1
Bastet
Bastet
xgingyxx
Bastet
Level 62
God Stats
11W - 2L
1,721 SR
Queue Stats
232W - 136L
1,698 Elo+
Party 1
Team Averages
Level 60
1,785 SR
1,709 Elo+

VS

Team Averages
Level 96
1,614 SR
1,505 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
College_Stories
Janus
Level 41
God Stats
3W - 1L
1,893 SR
Queue Stats
33W - 48L
1,480 Elo+
Solo
Mulan
Mulan
XxDET987xX
Mulan
Level 129
God Stats
10W - 18L
1,449 SR
Queue Stats
95W - 116L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,676
698
9,412
9,836
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
jeffistopheles
Sun Wukong
12
3 / 1 / 4
7,407
673
7,533
10,304
8,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
xgingyxx
Bastet
13
1 / 0 / 6
7,433
676
11,782
8,130
3,522
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 3
7,478
680
4,915
13,573
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 3 / 1
6,559
596
8,380
8,064
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
10
1 / 2 / 0
6,802
618
5,662
11,604
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
1
3
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
3
0.75
L
0
3
1
0.17
W
3
2
4
2.5
L
Mulan
1
2
0
0.5
W
Sun Wukong
jeffistopheles
Sun Wukong
3
1
4
5
W
Bastet
xgingyxx
Bastet
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
18,957
28,270
Taken
33,241
16,213
Mitigated
26,561
12,357
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,915
972
2,778
4,931
13,573
15,142
0
4,253
9,320
14,622
0
L
8,380
311
0
690
8,064
2,409
0
1,359
6,705
27,117
0
W
9,412
485
2,350
4,373
9,836
4,170
95
5,389
4,034
39,034
0
L
Mulan
5,662
611
0
1,540
11,604
9,010
0
3,908
7,696
0
15,385
W
Sun Wukong
jeffistopheles
Sun Wukong
7,533
1,372
604
3,487
10,304
8,521
121
4,186
5,622
0
15,489
W
Bastet
xgingyxx
Bastet
11,782
2,508
0
1,543
8,130
3,522
69
3,261
4,447
0
27,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,516
Gold Earned
20,839
137
Minions Killed
125
8
Camps Cleared
1
629,107
Distance Traveled
535,482
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,478
680
25
2
0
151,148
4
L
Janus
6,559
596
63
6
1
195,371
6
W
Ra
7,676
698
79
7
2
220,887
4
L
Mulan
6,802
618
37
3
0
188,963
2
W
Sun Wukong
7,407
673
20
2
3
190,728
1
W
Bastet
7,433
676
38
3
3
217,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role