Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GDI Wizer
Apollo
Level 85
God Stats
1W - 2L
1,560 SR
Queue Stats
133W - 118L
1,392 Elo+
Solo
Chaac
Chaac
TalkingJarl2395
Chaac
Level 84
God Stats
20W - 15L
1,557 SR
Queue Stats
380W - 456L
1,379 Elo+
Solo
Hades
Hades
WayneD420
Hades
Level 105
God Stats
5W - 0L
1,899 SR
Queue Stats
35W - 33L
1,411 Elo+
Solo
Cabrakan
Cabrakan
humberto101
Cabrakan
Level 70
God Stats
6W - 5L
1,857 SR
Queue Stats
132W - 135L
1,408 Elo+
Solo
Team Averages
Level 83
1,675 SR
1,418 Elo+

VS

Team Averages
Level 131
1,484 SR
1,416 Elo+
Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Leex2000
Thanatos
Level 86
God Stats
54W - 100L
1,358 SR
Queue Stats
196W - 255L
1,403 Elo+
Party 2
Fafnir
Fafnir
MemeLrdMcGee
Fafnir
Level 123
God Stats
2W - 4L
1,670 SR
Queue Stats
362W - 414L
1,427 Elo+
Party 2
Chang'e
Chang'e
SOUL_ADRIFT
Chang'e
Level 159
God Stats
20W - 21L
1,392 SR
Queue Stats
395W - 435L
1,321 Elo+
Party 1
Fenrir
Fenrir
createdonlyonce
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 385L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 2 / 4
7,592
542
3,824
10,837
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
GDI Wizer
Apollo
12
3 / 3 / 4
7,152
511
8,822
8,823
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 5
7,170
512
4,840
12,194
10,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
WayneD420
Hades
11
4 / 6 / 2
7,018
501
9,387
12,280
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
humberto101
Cabrakan
14
7 / 0 / 1
8,798
628
8,805
7,330
4,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 3 / 0
6,460
461
2,356
9,209
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Leex2000
Thanatos
11
3 / 5 / 3
6,764
483
6,346
11,020
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
11
3 / 0 / 6
7,729
552
4,475
9,995
9,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
SOUL_ADRIFT
Chang'e
12
7 / 3 / 3
7,589
542
6,778
11,297
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 5
5,869
419
5,132
13,197
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
18
Kills
14
14
Deaths
18
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
4
2
L
Nike
 
Nike
0
3
0
0
W
Apollo
GDI Wizer
Apollo
3
3
4
1.67
L
Thanatos
Leex2000
Thanatos
3
5
3
0.9
L
Fafnir
3
0
6
6
L
Chang'e
SOUL_ADRIFT
Chang'e
7
3
3
2.83
W
2
3
5
1.5
W
Hades
WayneD420
Hades
4
6
2
0.83
L
1
7
5
0.5
W
Cabrakan
humberto101
Cabrakan
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,678
Damage
25,087
51,464
Taken
54,718
29,089
Mitigated
29,680
15,692
Healing
18,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,824
3,460
0
1,616
10,837
4,086
954
922
9,841
0
49,013
L
Nike
 
Nike
2,356
472
0
1,042
9,209
6,396
0
4,139
5,070
0
48,955
W
Apollo
GDI Wizer
Apollo
8,822
6,199
231
2,818
8,823
3,300
1,057
1,976
6,775
0
55,419
L
Thanatos
Leex2000
Thanatos
6,346
1,452
0
5,269
11,020
5,096
0
3,678
7,342
0
32,801
L
Fafnir
4,475
1,520
2,392
4,509
9,995
9,032
0
3,047
6,948
19,232
0
L
Chang'e
SOUL_ADRIFT
Chang'e
6,778
1,028
810
3,460
11,297
4,843
0
5,952
5,345
48,496
0
W
4,840
1,342
321
3,884
12,194
10,619
259
2,591
9,521
0
28,762
W
Hades
WayneD420
Hades
9,387
670
67
2,808
12,280
6,921
0
4,444
7,560
40,070
0
L
5,132
767
189
1,084
13,197
4,313
0
1,376
11,821
0
27,999
W
Cabrakan
humberto101
Cabrakan
8,805
1,094
0
3,947
7,330
4,163
0
781
6,514
64,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
34,411
396
Minions Killed
317
0
Camps Cleared
0
1,233,176
Distance Traveled
1,175,588
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,592
542
86
6
0
285,184
0
L
Nike
6,460
461
88
6
0
181,233
0
W
Apollo
7,152
511
80
6
0
227,910
2
L
Thanatos
6,764
483
63
5
0
281,328
4
L
Fafnir
7,729
552
34
2
0
258,814
0
L
Chang'e
7,589
542
91
7
0
204,799
0
W
Chaac
7,170
512
44
3
0
239,089
1
W
Hades
7,018
501
53
4
0
250,587
2
L
Fenrir
5,869
419
41
3
0
249,414
0
W
Cabrakan
8,798
628
133
10
0
230,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role