Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BendroHD
Ah Muzen Cab
Level 144
God Stats
15W - 7L
1,678 SR
Queue Stats
340W - 268L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
IChungus
Cthulhu
Level 104
God Stats
26W - 18L
1,663 SR
Queue Stats
288W - 234L
1,611 Elo+
Party 1
Bastet
Bastet
IDummyThiccc
Bastet
Level 123
God Stats
5W - 5L
1,284 SR
Queue Stats
135W - 118L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
NSK Vexnum
Baron Samedi
Level 148
God Stats
5W - 7L
1,211 SR
Queue Stats
260W - 235L
1,590 Elo+
Party 1
Ymir
Ymir
WildcardWickey
Ymir
Level 82
God Stats
14W - 20L
1,314 SR
Queue Stats
31W - 35L
1,453 Elo+
Party 1
Team Averages
Level 120
1,430 SR
1,555 Elo+

VS

Team Averages
Level 122
1,577 SR
1,536 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ehzirae
Hou Yi
Level 103
God Stats
3W - 1L
1,728 SR
Queue Stats
197W - 167L
1,648 Elo+
Solo
Nike
Nike
Hadezhell777
Nike
Level 144
God Stats
1W - 1L
1,336 SR
Queue Stats
45W - 56L
1,455 Elo+
Solo
Bastet
Bastet
Zetriks
Bastet
Level 121
God Stats
7W - 3L
1,820 SR
Queue Stats
549W - 601L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BendroHD
Ah Muzen Cab
17
7 / 0 / 9
12,010
1,201
19,758
6,781
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
IChungus
Cthulhu
16
1 / 0 / 15
10,187
1,019
9,509
6,355
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
16
4 / 1 / 11
10,181
1,018
8,630
6,045
3,284
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NSK Vexnum
Baron Samedi
16
3 / 1 / 12
10,459
1,046
14,821
5,958
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 0 / 12
9,850
985
3,706
8,071
10,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

294

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
0 / 4 / 2
10,419
1,042
2,679
16,007
22,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
 
Discordia
15
1 / 2 / 1
9,531
953
10,905
5,575
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Ehzirae
Hou Yi
15
1 / 3 / 1
9,578
958
8,808
11,920
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 1
8,972
897
5,046
17,398
17,111
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Zetriks
Bastet
15
0 / 3 / 2
9,003
900
3,757
9,193
3,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
17
Kills
2
2
Deaths
17
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
2
0.25
L
Discordia
 
Discordia
1
2
1
0.75
W
Ah Muzen Cab
BendroHD
Ah Muzen Cab
7
0
9
11.5
L
Hou Yi
Ehzirae
Hou Yi
1
3
1
0.5
L
0
5
1
0.1
W
Cthulhu
IChungus
Cthulhu
1
0
15
8.5
W
Bastet
4
1
11
9.5
W
Baron Samedi
NSK Vexnum
Baron Samedi
3
1
12
9
W
2
0
12
8
L
Bastet
Zetriks
Bastet
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,424
Damage
31,195
33,210
Taken
60,093
29,991
Mitigated
48,946
10,397
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,679
785
0
1,301
16,007
22,676
0
8,123
7,472
7,552
0
L
Discordia
 
Discordia
10,905
41
0
0
5,575
1,505
0
1,079
4,496
38,762
0
W
Ah Muzen Cab
BendroHD
Ah Muzen Cab
19,758
5,749
0
1,723
6,781
3,627
0
3,345
3,436
0
67,907
L
Hou Yi
Ehzirae
Hou Yi
8,808
4,480
0
1,731
11,920
4,162
0
6,068
5,704
0
33,279
L
5,046
182
0
0
17,398
17,111
0
8,446
8,690
0
11,170
W
Cthulhu
IChungus
Cthulhu
9,509
215
1,415
597
6,355
8,588
0
2,520
3,835
20,439
0
W
Bastet
8,630
2,142
0
579
6,045
3,284
0
2,113
3,932
0
11,592
W
Baron Samedi
NSK Vexnum
Baron Samedi
14,821
1,179
3,923
2,160
5,958
3,527
0
2,204
3,754
27,768
0
W
3,706
113
0
0
8,071
10,965
0
3,402
4,669
6,363
0
L
Bastet
Zetriks
Bastet
3,757
1,199
0
992
9,193
3,492
0
3,363
5,695
0
17,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,687
Gold Earned
47,503
193
Minions Killed
201
8
Camps Cleared
6
1,020,823
Distance Traveled
896,168
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,419
1,042
9
1
0
202,005
0
L
Discordia
9,531
953
71
7
2
190,753
3
W
Ah Muzen Cab
12,010
1,201
119
12
6
213,787
0
L
Hou Yi
9,578
958
57
6
2
191,398
0
L
Nike
8,972
897
24
2
1
178,680
1
W
Cthulhu
10,187
1,019
26
3
1
228,473
1
W
Bastet
10,181
1,018
5
1
1
207,140
0
W
Baron Samedi
10,459
1,046
42
4
0
191,257
0
W
Ymir
9,850
985
1
0
0
180,166
0
L
Bastet
9,003
900
40
4
1
133,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role