Player Matchup

Ares
Ares
FlameAndShadow9
Ares
Level 8
God Stats
0W - 6L
1,130 SR
Queue Stats
1W - 12L
847 Elo+
Party 1
Artemis
Artemis
GloriusRamen
Artemis
Level 6
God Stats
0W - 4L
1,210 SR
Queue Stats
0W - 11L
1,125 Elo+
Party 1
Poseidon
Poseidon
Salazar Familia
Poseidon
Level 83
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 14L
1,032 Elo+
Party 1
Team Averages
Level 32
1,352 SR
1,001 Elo+

VS

Team Averages
Level 110
1,544 SR
1,388 Elo+
Nike
Nike
Nicenyce
Nike
Level 140
God Stats
2W - 1L
1,505 SR
Queue Stats
70W - 112L
1,324 Elo+
Solo
Izanami
Izanami
WavvySenpai
Izanami
Level 29
God Stats
4W - 5L
1,288 SR
Queue Stats
36W - 46L
1,473 Elo+
Party 2
Discordia
Discordia
iPapaSan
Discordia
Level 160
God Stats
1W - 3L
1,839 SR
Queue Stats
52W - 83L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
9,289
546
3,346
23,932
23,545
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
GloriusRamen
Artemis
14
2 / 5 / 2
10,464
616
8,360
14,912
7,433
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
15
2 / 7 / 1
10,233
602
10,765
15,268
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
4 / 0 / 11
11,589
682
9,455
20,320
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
WavvySenpai
Izanami
17
4 / 3 / 11
11,715
689
13,300
10,542
5,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
iPapaSan
Discordia
19
10 / 1 / 8
13,133
773
24,631
10,960
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
18
18
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Artemis
GloriusRamen
Artemis
2
5
2
0.6
W
Nike
4
0
11
9.5
L
Poseidon
2
7
1
0.36
W
Izanami
WavvySenpai
Izanami
4
3
11
3.17
W
Discordia
iPapaSan
Discordia
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
47,386
54,112
Taken
41,822
37,453
Mitigated
24,481
4,791
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,346
338
0
1,395
23,932
23,545
100
7,903
15,045
9,684
0
L
Artemis
GloriusRamen
Artemis
8,360
1,910
0
782
14,912
7,433
0
8,543
5,722
0
27,850
W
Nike
9,455
384
0
7,632
20,320
14,337
498
6,166
14,154
0
36,815
L
Poseidon
10,765
1,043
0
2,614
15,268
6,475
0
6,755
7,710
53,378
0
W
Izanami
WavvySenpai
Izanami
13,300
6,185
0
1,913
10,542
5,009
1,489
4,625
5,917
0
58,406
W
Discordia
iPapaSan
Discordia
24,631
451
157
3,084
10,960
5,135
264
4,267
6,693
58,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
36,437
133
Minions Killed
220
1
Camps Cleared
12
724,058
Distance Traveled
897,168
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,289
546
11
1
1
242,567
1
L
Artemis
10,464
616
45
3
0
232,902
3
W
Nike
11,589
682
50
3
3
311,910
1
L
Poseidon
10,233
602
77
5
0
248,589
2
W
Izanami
11,715
689
83
5
5
293,156
2
W
Discordia
13,133
773
87
5
4
292,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role