Player Matchup

Hun Batz
Hun Batz
BeanIsMean
Hun Batz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 283L
1,587 Elo+
Party 1
Athena
Athena
HighMedic
Athena
Level 52
God Stats
2W - 3L
1,687 SR
Queue Stats
19W - 19L
1,354 Elo+
Party 1
Cerberus
Cerberus
LegendaryTommy
Cerberus
Level 104
God Stats
7W - 2L
1,725 SR
Queue Stats
140W - 137L
1,538 Elo+
Party 1
Ra
Ra
awonderfuldad
Ra
Level 135
God Stats
2W - 0L
1,800 SR
Queue Stats
47W - 33L
1,624 Elo+
Party 1
Xbalanque
Xbalanque
masternjs
Xbalanque
Level 147
God Stats
5W - 3L
1,916 SR
Queue Stats
88W - 73L
1,604 Elo+
Party 1
Team Averages
Level 109
1,726 SR
1,541 Elo+

VS

Team Averages
Level 127
1,665 SR
1,608 Elo+
Bastet
Bastet
DELICATER0SE
Bastet
Level 109
God Stats
4W - 2L
1,901 SR
Queue Stats
51W - 50L
1,594 Elo+
Party 2
Cliodhna
Cliodhna
Lastglimmy
Cliodhna
Level 118
God Stats
1W - 1L
1,800 SR
Queue Stats
119W - 96L
1,615 Elo+
Party 2
Mulan
Mulan
Panaberto
Mulan
Level 144
God Stats
6W - 7L
1,541 SR
Queue Stats
303W - 294L
1,582 Elo+
Solo
Sol
Sol
WorthyProduct65
Sol
Level 154
God Stats
3W - 5L
1,551 SR
Queue Stats
303W - 298L
1,611 Elo+
Solo
Janus
Janus
lurac6493
Janus
Level 110
God Stats
2W - 2L
1,530 SR
Queue Stats
231W - 208L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeanIsMean
Hun Batz
12
5 / 2 / 5
7,375
567
7,059
10,300
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
HighMedic
Athena
11
0 / 0 / 13
7,253
558
4,473
8,645
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
13
1 / 1 / 3
8,108
624
3,563
6,497
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
6 / 0 / 2
7,464
574
8,873
7,444
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
masternjs
Xbalanque
14
7 / 1 / 1
8,543
657
13,567
10,420
4,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
0 / 1 / 1
6,956
535
3,723
5,579
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Lastglimmy
Cliodhna
11
1 / 4 / 0
6,138
472
4,583
12,315
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Panaberto
Mulan
9
2 / 6 / 0
5,637
434
8,018
15,514
8,961
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 3 / 1
7,133
549
4,509
11,387
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
lurac6493
Janus
11
0 / 5 / 1
6,210
478
6,022
8,581
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
4
4
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BeanIsMean
Hun Batz
5
2
5
3.75
L
Bastet
0
1
1
0.5
W
Athena
HighMedic
Athena
0
0
13
6.5
L
Cliodhna
Lastglimmy
Cliodhna
1
4
0
0.25
W
Cerberus
1
1
3
2.5
L
Mulan
Panaberto
Mulan
2
6
0
0.33
L
1
3
1
0.5
W
6
0
2
7
L
Janus
lurac6493
Janus
0
5
1
0.1
W
Xbalanque
masternjs
Xbalanque
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
26,855
43,306
Taken
53,376
23,080
Mitigated
21,924
17,439
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BeanIsMean
Hun Batz
7,059
2,298
0
3,696
10,300
4,009
438
1,983
8,289
0
41,194
L
Bastet
3,723
858
0
3,047
5,579
2,546
0
2,131
3,300
0
48,311
W
Athena
HighMedic
Athena
4,473
1,689
0
3,534
8,645
7,397
60
2,775
5,870
10,529
0
L
Cliodhna
Lastglimmy
Cliodhna
4,583
772
0
4,292
12,315
3,948
0
1,639
10,486
0
43,682
W
Cerberus
3,563
394
0
1,459
6,497
4,060
0
0
6,180
55,391
0
L
Mulan
Panaberto
Mulan
8,018
632
197
2,407
15,514
8,961
0
7,206
7,992
0
23,011
L
4,509
1,578
0
6,453
11,387
3,092
630
1,174
10,187
55,008
0
W
8,873
2,191
1,801
1,949
7,444
3,440
306
2,543
4,901
55,357
0
L
Janus
lurac6493
Janus
6,022
622
0
1,027
8,581
3,377
0
3,889
4,502
50,262
0
W
Xbalanque
masternjs
Xbalanque
13,567
8,627
0
5,000
10,420
4,174
2,842
3,230
7,190
0
73,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,743
Gold Earned
32,074
448
Minions Killed
418
0
Camps Cleared
0
1,262,738
Distance Traveled
1,205,751
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,375
567
76
6
0
276,142
3
L
Bastet
6,956
535
104
8
0
261,423
4
W
Athena
7,253
558
11
1
0
262,683
3
L
Cliodhna
6,138
472
83
6
0
277,091
3
W
Cerberus
8,108
624
144
11
0
210,157
3
L
Mulan
5,637
434
27
2
0
249,898
4
L
Sol
7,133
549
104
8
0
193,396
4
W
Ra
7,464
574
106
8
0
265,443
2
L
Janus
6,210
478
100
8
0
223,943
1
W
Xbalanque
8,543
657
111
9
0
248,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role