Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Gamathroy
Chaac
Level 145
God Stats
3W - 7L
1,352 SR
Queue Stats
135W - 130L
1,627 Elo+
Party 2
Ra
Ra
andresgranda
Ra
Level 34
God Stats
4W - 3L
1,594 SR
Queue Stats
38W - 32L
1,561 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,562 Elo+

VS

Team Averages
Level 65
1,664 SR
1,469 Elo+
King Arthur
King Arthur
Darkmatter77
King Arthur
Level 47
God Stats
13W - 15L
1,520 SR
Queue Stats
16W - 28L
1,386 Elo+
Party 1
Jing Wei
Jing Wei
Yhost
Jing Wei
Level 48
God Stats
4W - 1L
1,924 SR
Queue Stats
67W - 61L
1,534 Elo+
Solo
Merlin
Merlin
cyfy11
Merlin
Level 101
God Stats
26W - 28L
1,547 SR
Queue Stats
35W - 53L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 2 / 7
9,012
819
11,618
9,772
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Gamathroy
Chaac
13
5 / 3 / 5
8,584
780
11,378
15,061
11,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 2 / 6
8,239
749
4,255
5,312
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkmatter77
King Arthur
11
1 / 7 / 3
7,429
675
5,181
17,054
14,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Yhost
Jing Wei
12
5 / 1 / 1
8,491
772
4,996
6,401
2,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
cyfy11
Merlin
12
1 / 4 / 4
7,924
720
11,506
9,669
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
7
7
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
7
3.75
L
King Arthur
Darkmatter77
King Arthur
1
7
3
0.36
W
Chaac
Gamathroy
Chaac
5
3
5
2.5
L
Jing Wei
Yhost
Jing Wei
5
1
1
5.5
W
3
2
6
3
L
Merlin
cyfy11
Merlin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,251
Damage
21,683
30,145
Taken
33,124
17,995
Mitigated
21,362
10,455
Healing
1,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,618
9,067
0
1,004
9,772
4,466
1,689
4,567
5,205
0
38,504
L
King Arthur
Darkmatter77
King Arthur
5,181
682
0
250
17,054
14,889
0
1,917
15,137
0
17,798
W
Chaac
Gamathroy
Chaac
11,378
2,592
130
4,802
15,061
11,102
585
5,178
9,883
0
26,077
L
Jing Wei
Yhost
Jing Wei
4,996
3,151
0
642
6,401
2,513
0
909
5,492
0
16,821
W
4,255
387
2,873
1,646
5,312
2,427
609
1,930
3,382
24,099
0
L
Merlin
cyfy11
Merlin
11,506
641
0
640
9,669
3,960
0
1,704
7,965
38,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
23,844
139
Minions Killed
117
5
Camps Cleared
4
594,616
Distance Traveled
535,850
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,012
819
64
6
2
187,675
2
L
King Arthur
7,429
675
24
2
1
203,224
1
W
Chaac
8,584
780
23
2
1
197,135
4
L
Jing Wei
8,491
772
32
3
2
149,042
0
W
Ra
8,239
749
52
5
2
209,806
4
L
Merlin
7,924
720
61
6
1
183,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role