Player Matchup

Achilles
Achilles
Bonehead579
Achilles
Level 146
God Stats
6W - 6L
1,655 SR
Queue Stats
322W - 267L
1,570 Elo+
Party 1
Sobek
Sobek
KhornesSword
Sobek
Level 155
God Stats
7W - 2L
1,901 SR
Queue Stats
200W - 158L
1,627 Elo+
Party 1
Izanami
Izanami
VoodooMancer
Izanami
Level 140
God Stats
3W - 2L
1,560 SR
Queue Stats
123W - 97L
1,673 Elo+
Party 1
Thanatos
Thanatos
YetiMercury
Thanatos
Level 101
God Stats
38W - 44L
1,443 SR
Queue Stats
190W - 180L
1,544 Elo+
Solo
Eset
Eset
redd198
Eset
Level 82
God Stats
1W - 0L
1,196 SR
Queue Stats
110W - 73L
1,630 Elo+
Party 1
Team Averages
Level 125
1,551 SR
1,609 Elo+

VS

Team Averages
Level 117
1,482 SR
1,502 Elo+
Odin
Odin
Cuncio
Odin
Level 125
God Stats
69W - 77L
1,570 SR
Queue Stats
311W - 415L
1,443 Elo+
Party 2
Ymir
Ymir
Kaerh
Ymir
Level 139
God Stats
27W - 24L
1,509 SR
Queue Stats
311W - 420L
1,433 Elo+
Party 2
Neith
Neith
SeptimoSol
Neith
Level 28
God Stats
1W - 3L
1,354 SR
Queue Stats
24W - 34L
1,492 Elo+
Solo
Yu Huang
Yu Huang
lacedamon_lover
Yu Huang
Level 134
God Stats
4W - 6L
1,605 SR
Queue Stats
101W - 100L
1,564 Elo+
Party 3
Hun Batz
Hun Batz
mustang83christi
Hun Batz
Level 159
God Stats
2W - 4L
1,373 SR
Queue Stats
300W - 297L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bonehead579
Achilles
13
3 / 0 / 4
7,318
732
8,136
9,673
11,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 6
7,252
725
7,436
11,959
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
VoodooMancer
Izanami
14
3 / 0 / 2
7,646
765
7,756
6,377
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
YetiMercury
Thanatos
14
1 / 1 / 2
7,418
742
4,156
7,805
3,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
redd198
Eset
13
1 / 1 / 5
7,411
741
3,652
4,464
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cuncio
Odin
14
2 / 0 / 0
7,453
745
6,184
8,435
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Kaerh
Ymir
12
0 / 4 / 2
6,833
683
2,366
10,189
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
13
0 / 1 / 1
6,968
697
6,673
7,613
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
13
0 / 0 / 1
6,946
695
8,291
3,398
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 1
6,580
658
7,096
8,755
3,708
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
8
Kills
2
2
Deaths
8
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bonehead579
Achilles
3
0
4
5
L
Odin
Cuncio
Odin
2
0
0
2
L
Ymir
Kaerh
Ymir
0
4
2
0.25
W
0
0
6
3
L
Neith
0
1
1
0.5
W
Izanami
VoodooMancer
Izanami
3
0
2
4
W
Thanatos
YetiMercury
Thanatos
1
1
2
2
L
Yu Huang
0
0
1
0.5
L
0
3
1
0.17
W
Eset
redd198
Eset
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,136
Damage
30,610
40,278
Taken
38,390
32,169
Mitigated
22,175
16,625
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bonehead579
Achilles
8,136
1,497
0
970
9,673
11,625
247
2,634
6,619
0
14,070
L
Odin
Cuncio
Odin
6,184
611
0
426
8,435
7,074
0
2,863
5,572
0
24,654
L
Ymir
Kaerh
Ymir
2,366
321
103
717
10,189
6,602
0
2,364
7,825
6,268
0
W
7,436
1,016
0
4,682
11,959
11,910
290
3,293
8,227
17,284
0
L
Neith
6,673
2,693
0
2,467
7,613
3,351
0
1,044
6,569
0
27,133
W
Izanami
VoodooMancer
Izanami
7,756
4,456
0
2,518
6,377
3,322
1,043
1,098
5,142
0
27,193
W
Thanatos
YetiMercury
Thanatos
4,156
365
0
6,553
7,805
3,476
1
1,126
6,566
0
26,802
L
Yu Huang
8,291
588
0
121
3,398
1,440
0
1,569
1,829
22,183
0
L
7,096
866
0
945
8,755
3,708
0
3,248
5,507
0
20,323
W
Eset
redd198
Eset
3,652
161
541
1,361
4,464
1,836
0
1,667
2,578
23,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
34,780
176
Minions Killed
184
0
Camps Cleared
0
994,410
Distance Traveled
987,898
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,318
732
20
2
0
206,103
0
L
Odin
7,453
745
51
5
0
215,636
1
L
Ymir
6,833
683
11
1
0
164,827
0
W
Sobek
7,252
725
25
3
0
224,937
3
L
Neith
6,968
697
52
5
0
191,350
0
W
Izanami
7,646
765
50
5
0
162,556
2
W
Thanatos
7,418
742
37
4
0
201,964
3
L
Yu Huang
6,946
695
40
4
0
211,784
0
L
Hun Batz
6,580
658
30
3
0
204,301
0
W
Eset
7,411
741
44
4
0
198,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role