Player Matchup

Jing Wei
Jing Wei
Clockwork601
Jing Wei
Level 78
God Stats
1W - 1L
1,510 SR
Queue Stats
11W - 7L
1,499 Elo+
Party 2
Pele
Pele
El_choro_galaxya
Pele
Level 144
God Stats
0W - 5L
1,258 SR
Queue Stats
29W - 31L
1,503 Elo+
Party 4
Cthulhu
Cthulhu
HiMomImOnline
Cthulhu
Level 83
God Stats
0W - 1L
1,211 SR
Queue Stats
19W - 15L
1,534 Elo+
Party 2
Merlin
Merlin
The_pandax_27
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,451 Elo+
Party 4
Mulan
Mulan
burtonsniper
Mulan
Level 48
God Stats
22W - 37L
1,500 SR
Queue Stats
392W - 358L
1,473 Elo+
Solo
Team Averages
Level 96
1,396 SR
1,492 Elo+

VS

Team Averages
Level 83
1,498 SR
1,422 Elo+
Poseidon
Poseidon
DemonHowler
Poseidon
Level 40
God Stats
7W - 4L
1,401 SR
Queue Stats
167W - 196L
1,309 Elo+
Party 3
Lancelot
Lancelot
Flinchum91
Lancelot
Level 143
God Stats
17W - 11L
1,588 SR
Queue Stats
478W - 475L
1,517 Elo+
Party 1
Atlas
Atlas
Hbomb1990
Atlas
Level 64
God Stats
11W - 9L
1,627 SR
Queue Stats
151W - 140L
1,491 Elo+
Party 1
King Arthur
King Arthur
P3RR1N420
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 49L
1,281 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bubba1597
Ah Muzen Cab
Level 149
God Stats
6W - 8L
1,376 SR
Queue Stats
411W - 379L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Clockwork601
Jing Wei
13
0 / 2 / 0
7,678
384
1,095
11,051
4,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 2
8,671
434
7,491
17,321
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
14
2 / 1 / 0
8,827
441
3,712
13,258
12,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 2
8,891
445
12,313
12,782
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 3
8,788
439
10,464
18,249
11,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DemonHowler
Poseidon
16
4 / 3 / 5
10,719
536
10,087
12,374
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Flinchum91
Lancelot
20
9 / 0 / 3
11,719
586
18,145
17,507
9,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
Hbomb1990
Atlas
13
0 / 0 / 6
8,981
449
3,247
10,448
12,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
P3RR1N420
King Arthur
12
0 / 3 / 3
7,960
398
4,397
17,124
15,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
bubba1597
Ah Muzen Cab
19
2 / 0 / 0
11,580
579
9,417
7,580
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
15
15
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Clockwork601
Jing Wei
0
2
0
0
W
Poseidon
DemonHowler
Poseidon
4
3
5
2.17
L
2
3
2
1
W
Lancelot
Flinchum91
Lancelot
9
0
3
10.5
W
Atlas
Hbomb1990
Atlas
0
0
6
3
L
Cthulhu
2
1
0
2
W
King Arthur
P3RR1N420
King Arthur
0
3
3
0.5
L
2
5
2
0.6
W
Ah Muzen Cab
bubba1597
Ah Muzen Cab
2
0
0
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
45,293
72,661
Taken
65,033
40,302
Mitigated
47,011
12,954
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Clockwork601
Jing Wei
1,095
1,001
0
2,948
11,051
4,105
0
365
10,686
0
50,719
W
Poseidon
DemonHowler
Poseidon
10,087
1,494
0
4,565
12,374
5,145
1,533
5,671
6,703
85,665
0
L
7,491
1,803
0
2,775
17,321
6,910
0
1,900
15,421
0
77,999
W
Lancelot
Flinchum91
Lancelot
18,145
3,035
0
11,749
17,507
9,653
1,177
2,713
14,794
0
125,537
W
Atlas
Hbomb1990
Atlas
3,247
783
0
2,810
10,448
12,842
132
3,338
6,610
22,497
0
L
Cthulhu
3,712
727
26
2,399
13,258
12,515
0
1,287
10,057
41,483
0
W
King Arthur
P3RR1N420
King Arthur
4,397
1,148
0
2,606
17,124
15,413
0
2,296
14,828
0
31,049
L
12,313
519
0
910
12,782
5,175
0
5,448
7,334
64,605
0
W
Ah Muzen Cab
bubba1597
Ah Muzen Cab
9,417
5,282
0
3,433
7,580
3,958
2,531
2,007
5,573
0
131,647
L
10,464
3,369
0
3,896
18,249
11,597
306
4,334
13,915
0
58,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
50,959
506
Minions Killed
598
0
Camps Cleared
0
1,867,780
Distance Traveled
1,993,007
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,678
384
117
6
0
343,502
1
W
Poseidon
10,719
536
136
7
0
397,893
5
L
Pele
8,671
434
100
5
0
437,054
10
W
Lancelot
11,719
586
182
9
0
469,864
1
W
Atlas
8,981
449
45
2
0
355,677
6
L
Cthulhu
8,827
441
68
3
0
377,035
4
W
King Arthur
7,960
398
45
2
0
363,027
3
L
Merlin
8,891
445
111
6
0
345,130
5
W
Ah Muzen Cab
11,580
579
190
10
0
406,546
7
L
Mulan
8,788
439
110
6
0
365,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role