Player Matchup

Heimdallr
Heimdallr
Axithal
Heimdallr
Level 64
God Stats
11W - 5L
1,723 SR
Queue Stats
173W - 62L
1,835 Elo+
Party 1
Atlas
Atlas
BillyBustInside
Atlas
Level 107
God Stats
35W - 9L
1,942 SR
Queue Stats
202W - 90L
1,793 Elo+
Party 1
Kali
Kali
GalacticBlunder
Kali
Level 89
God Stats
7W - 3L
1,627 SR
Queue Stats
239W - 155L
1,697 Elo+
Party 1
Chaac
Chaac
Lancelot1234728
Chaac
Level 9
God Stats
7W - 0L
2,044 SR
Queue Stats
7W - 0L
1,981 Elo+
Party 1
Merlin
Merlin
thydoc
Merlin
Level 125
God Stats
20W - 13L
1,703 SR
Queue Stats
452W - 264L
1,683 Elo+
Party 1
Team Averages
Level 79
1,808 SR
1,798 Elo+

VS

Team Averages
Level 114
1,608 SR
1,481 Elo+
Erlang Shen
Erlang Shen
Blooozes
Erlang Shen
Level 102
God Stats
10W - 3L
1,821 SR
Queue Stats
95W - 97L
1,508 Elo+
Party 2
Sol
Sol
Hades_Hammer9
Sol
Level 106
God Stats
10W - 6L
1,684 SR
Queue Stats
267W - 280L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
Lordun2u
Kukulkan
Level 136
God Stats
10W - 7L
1,434 SR
Queue Stats
253W - 281L
1,336 Elo+
Solo
Danzaburou
Danzaburou
Truckerqb7
Danzaburou
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 436L
1,537 Elo+
Party 3
Geb
Geb
shsrock
Geb
Level 88
God Stats
6W - 3L
1,600 SR
Queue Stats
97W - 105L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Axithal
Heimdallr
12
7 / 1 / 3
7,053
705
10,726
7,458
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 8
5,997
600
3,713
7,473
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 1 / 1
6,309
631
3,246
10,123
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
5,491
549
4,916
9,104
7,746
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
thydoc
Merlin
10
2 / 0 / 6
5,787
579
7,492
3,670
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blooozes
Erlang Shen
11
1 / 0 / 1
6,287
629
3,911
7,945
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 1
5,521
552
3,831
6,546
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Lordun2u
Kukulkan
8
0 / 5 / 1
4,742
474
2,267
8,001
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Truckerqb7
Danzaburou
9
3 / 4 / 0
5,961
596
4,023
8,118
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
7
0 / 4 / 1
4,885
489
3,760
9,350
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
5
5
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Axithal
Heimdallr
7
1
3
8.5
W
1
1
8
5
L
Erlang Shen
Blooozes
Erlang Shen
1
0
1
1.5
W
5
1
1
5.5
L
1
2
1
0.75
W
0
2
0
0
L
Kukulkan
Lordun2u
Kukulkan
0
5
1
0.1
L
Danzaburou
Truckerqb7
Danzaburou
3
4
0
0.75
L
Geb
0
4
1
0.13
W
Merlin
thydoc
Merlin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,093
Damage
17,792
37,828
Taken
39,960
22,567
Mitigated
15,745
11,719
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Axithal
Heimdallr
10,726
7,210
0
3,384
7,458
3,224
528
3,471
3,847
0
63,856
W
3,713
1,320
0
2,342
7,473
5,492
0
2,835
4,518
13,193
0
L
Erlang Shen
Blooozes
Erlang Shen
3,911
2,282
0
4,191
7,945
3,526
738
0
7,945
0
35,400
W
3,246
1,305
0
3,042
10,123
4,532
0
1,289
8,834
0
36,618
L
3,831
1,068
0
2,393
6,546
2,054
792
3,045
3,197
29,505
0
W
4,916
1,698
0
2,352
9,104
7,746
0
0
9,104
0
29,758
L
Kukulkan
Lordun2u
Kukulkan
2,267
688
94
410
8,001
2,295
0
1,414
6,541
18,532
0
L
Danzaburou
Truckerqb7
Danzaburou
4,023
1,731
0
869
8,118
2,908
0
3,182
4,750
0
34,210
L
Geb
3,760
691
281
843
9,350
4,962
0
2,941
6,316
14,742
0
W
Merlin
thydoc
Merlin
7,492
1,084
0
599
3,670
1,573
0
2,003
1,667
34,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
27,396
298
Minions Killed
250
0
Camps Cleared
0
1,042,996
Distance Traveled
1,037,247
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,053
705
92
9
0
193,507
0
W
Atlas
5,997
600
15
2
0
219,265
2
L
Erlang Shen
6,287
629
75
8
0
202,397
0
W
Kali
6,309
631
66
7
0
238,426
4
L
Sol
5,521
552
66
7
0
186,651
3
W
Chaac
5,491
549
61
6
0
209,274
0
L
Kukulkan
4,742
474
38
4
0
218,942
1
L
Danzaburou
5,961
596
57
6
0
186,485
2
L
Geb
4,885
489
14
1
0
242,772
2
W
Merlin
5,787
579
64
6
0
182,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role