Player Matchup

Gilgamesh
Gilgamesh
I_eatcheeks
Gilgamesh
Level 29
God Stats
2W - 4L
1,475 SR
Queue Stats
7W - 11L
1,399 Elo+
Party 1
Thanatos
Thanatos
SlawP-TawP
Thanatos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,473 Elo+
Party 1
Hel
Hel
Smelly-BeefyAss
Hel
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,420 Elo+
Party 1
Team Averages
Level 53
1,492 SR
1,430 Elo+

VS

Team Averages
Level 108
1,617 SR
1,426 Elo+
Sylvanus
Sylvanus
AgentDabberDan
Sylvanus
Level 160
God Stats
3W - 3L
1,511 SR
Queue Stats
100W - 74L
1,531 Elo+
Party 2
Zhong Kui
Zhong Kui
IB1GB34RI
Zhong Kui
Level 148
God Stats
9W - 6L
1,622 SR
Queue Stats
95W - 87L
1,496 Elo+
Party 2
Shiva
Shiva
Namillis
Shiva
Level 17
God Stats
13W - 13L
1,718 SR
Queue Stats
25W - 30L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I_eatcheeks
Gilgamesh
12
0 / 4 / 2
7,916
565
7,216
17,854
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
SlawP-TawP
Thanatos
13
1 / 4 / 3
8,475
605
7,947
12,217
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 1
9,004
643
8,972
11,171
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 1 / 9
9,257
661
11,429
11,418
11,317
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
IB1GB34RI
Zhong Kui
15
7 / 1 / 3
11,025
788
13,653
11,984
9,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Namillis
Shiva
14
2 / 2 / 8
9,572
684
8,996
11,177
8,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
10
10
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
1
9
5.5
W
Zhong Kui
IB1GB34RI
Zhong Kui
7
1
3
8.5
L
Gilgamesh
I_eatcheeks
Gilgamesh
0
4
2
0.25
W
Shiva
Namillis
Shiva
2
2
8
3
L
Thanatos
SlawP-TawP
Thanatos
1
4
3
0.63
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
34,078
41,242
Taken
34,579
23,128
Mitigated
28,945
15,832
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,429
1,906
3,316
4,175
11,418
11,317
661
3,436
7,771
25,046
0
W
Zhong Kui
IB1GB34RI
Zhong Kui
13,653
2,891
0
5,142
11,984
9,423
1,335
2,665
9,228
51,865
5,255
L
Gilgamesh
I_eatcheeks
Gilgamesh
7,216
967
0
572
17,854
12,472
0
10,668
7,186
0
23,186
W
Shiva
Namillis
Shiva
8,996
1,286
1,388
2,165
11,177
8,205
65
3,673
7,266
0
20,672
L
Thanatos
SlawP-TawP
Thanatos
7,947
699
0
5,760
12,217
5,526
0
7,298
4,919
0
22,045
L
8,972
530
4,678
4,822
11,171
5,130
0
6,332
4,839
31,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,395
Gold Earned
29,854
119
Minions Killed
141
6
Camps Cleared
6
790,605
Distance Traveled
748,907
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,257
661
19
1
0
234,175
4
W
Zhong Kui
11,025
788
99
7
5
253,829
3
L
Gilgamesh
7,916
565
34
2
1
260,389
2
W
Shiva
9,572
684
23
2
1
260,903
2
L
Thanatos
8,475
605
24
2
4
275,662
3
L
Hel
9,004
643
61
4
1
254,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role