Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DontCry69
Amaterasu
Level 156
God Stats
1W - 3L
1,107 SR
Queue Stats
151W - 148L
1,428 Elo+
Solo
Geb
Geb
Endolie
Geb
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
178W - 194L
1,367 Elo+
Solo
Shiva
Shiva
mrberberecho
Shiva
Level 89
God Stats
2W - 1L
1,487 SR
Queue Stats
362W - 383L
1,429 Elo+
Solo
Da Ji
Da Ji
s30n
Da Ji
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 19L
1,529 Elo+
Solo
Team Averages
Level 82
1,419 SR
1,451 Elo+

VS

Team Averages
Level 67
1,503 SR
1,428 Elo+
Thanatos
Thanatos
Carla_micasa
Thanatos
Level 105
God Stats
4W - 7L
1,343 SR
Queue Stats
452W - 502L
1,461 Elo+
Solo
Apollo
Apollo
Charle4Brown
Apollo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,478 Elo+
Solo
Fenrir
Fenrir
Gambo211
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,219 Elo+
Solo
Olorun
Olorun
Vinc5713
Olorun
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 105L
1,487 Elo+
Solo
Raijin
Raijin
X-fault7
Raijin
Level 47
God Stats
1W - 1L
1,670 SR
Queue Stats
162W - 160L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
5 / 2 / 21
12,796
800
13,761
25,724
35,815
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
DontCry69
Amaterasu
18
9 / 9 / 13
12,305
769
15,501
29,270
20,217
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
19
3 / 5 / 24
11,525
720
15,348
24,085
31,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 9 / 19
11,153
697
11,468
24,659
28,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
s30n
Da Ji
20
18 / 7 / 5
14,445
903
25,909
23,265
13,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carla_micasa
Thanatos
16
7 / 8 / 12
11,315
707
16,755
16,286
9,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
18
4 / 7 / 19
11,257
704
15,427
16,676
8,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Gambo211
Fenrir
18
5 / 9 / 16
11,304
707
10,850
21,794
20,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Vinc5713
Olorun
20
7 / 7 / 20
13,685
855
24,678
20,273
11,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
X-fault7
Raijin
19
8 / 6 / 15
11,831
739
17,510
16,818
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
113
37
Kills
31
32
Deaths
37
82
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
21
7.75
L
Thanatos
Carla_micasa
Thanatos
7
8
12
1.63
L
Apollo
4
7
19
1.93
W
Amaterasu
DontCry69
Amaterasu
9
9
13
1.72
W
Geb
3
5
24
3
L
Fenrir
Gambo211
Fenrir
5
9
16
1.44
L
Olorun
Vinc5713
Olorun
7
7
20
2.43
L
Raijin
X-fault7
Raijin
8
6
15
2.58
W
2
9
19
1.28
W
Da Ji
s30n
Da Ji
18
7
5
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,987
Damage
85,220
127,003
Taken
91,847
129,364
Mitigated
57,560
35,405
Healing
29,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,761
1,018
3,221
10,632
25,724
35,815
1,554
8,875
16,849
32,757
0
L
Thanatos
Carla_micasa
Thanatos
16,755
1,673
1,672
6,891
16,286
9,034
75
4,197
11,902
0
20,410
L
Apollo
15,427
5,613
3,791
2,087
16,676
8,687
1,045
6,309
10,071
0
36,683
W
Amaterasu
DontCry69
Amaterasu
15,501
3,837
625
5,654
29,270
20,217
1,256
9,188
20,082
0
32,176
W
Geb
15,348
1,108
1,200
2,392
24,085
31,270
1,002
8,708
15,377
27,580
0
L
Fenrir
Gambo211
Fenrir
10,850
2,689
1,483
3,131
21,794
20,864
318
6,799
14,850
0
13,833
L
Olorun
Vinc5713
Olorun
24,678
14,916
1,041
5,207
20,273
11,077
2,659
5,892
14,160
46,199
0
L
Raijin
X-fault7
Raijin
17,510
2,992
1,312
2,845
16,818
7,898
282
5,912
10,784
28,444
0
W
11,468
965
2,285
2,637
24,659
28,687
537
6,834
17,825
0
20,326
W
Da Ji
s30n
Da Ji
25,909
4,487
1,395
5,364
23,265
13,375
3,717
8,583
14,682
0
45,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,224
Gold Earned
59,392
147
Minions Killed
128
0
Camps Cleared
0
1,435,839
Distance Traveled
1,191,194
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,796
800
43
3
0
299,557
0
L
Thanatos
11,315
707
10
1
0
250,584
0
L
Apollo
11,257
704
39
2
0
225,469
0
W
Amaterasu
12,305
769
21
1
0
298,491
1
W
Geb
11,525
720
14
1
0
294,075
0
L
Fenrir
11,304
707
5
0
0
273,337
0
L
Olorun
13,685
855
51
3
0
207,399
1
L
Raijin
11,831
739
23
1
0
234,405
0
W
Shiva
11,153
697
16
1
0
279,002
0
W
Da Ji
14,445
903
53
3
0
264,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role