Player Matchup

Cliodhna
Cliodhna
Aso500
Cliodhna
Level 46
God Stats
2W - 1L
1,482 SR
Queue Stats
4W - 2L
1,696 Elo+
Party 4
Chaac
Chaac
Deathshark
Chaac
Level 104
God Stats
2W - 0L
1,764 SR
Queue Stats
33W - 27L
1,514 Elo+
Party 1
Xbalanque
Xbalanque
Fourware6010
Xbalanque
Level 29
God Stats
3W - 0L
1,875 SR
Queue Stats
33W - 27L
1,514 Elo+
Party 1
Discordia
Discordia
JackBlaze
Discordia
Level 100
God Stats
1W - 3L
1,126 SR
Queue Stats
31W - 26L
1,509 Elo+
Party 1
Atlas
Atlas
sakentros
Atlas
Level 77
God Stats
35W - 27L
1,578 SR
Queue Stats
223W - 239L
1,549 Elo+
Party 4
Team Averages
Level 71
1,565 SR
1,557 Elo+

VS

Team Averages
Level 87
1,601 SR
1,490 Elo+
Ao Kuang
Ao Kuang
Kolt02
Ao Kuang
Level 155
God Stats
1W - 3L
1,479 SR
Queue Stats
456W - 448L
1,501 Elo+
Party 3
Tyr
Tyr
MarceloSepulve98
Tyr
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 133L
1,379 Elo+
Party 2
Neith
Neith
eduardovitti
Neith
Level 65
God Stats
15W - 12L
1,558 SR
Queue Stats
70W - 97L
1,346 Elo+
Party 2
Zhong Kui
Zhong Kui
rafael4375
Zhong Kui
Level 160
God Stats
9W - 3L
1,746 SR
Queue Stats
366W - 373L
1,509 Elo+
Party 3
Guan Yu
Guan Yu
rafaellziin
Guan Yu
Level 8
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aso500
Cliodhna
6
0 / 0 / 0
10,160
290
481
2,703
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
20
13 / 7 / 10
19,752
564
46,852
42,321
43,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Fourware6010
Xbalanque
20
4 / 6 / 19
17,459
499
17,549
25,836
15,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
JackBlaze
Discordia
20
12 / 4 / 11
19,054
544
48,249
24,451
13,243
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
sakentros
Atlas
20
11 / 3 / 18
18,466
528
21,091
42,885
67,102
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kolt02
Ao Kuang
20
7 / 10 / 4
17,277
494
20,506
53,253
28,011
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 4 / 4
14,851
424
7,114
38,911
57,153
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 13 / 6
15,752
450
11,459
32,316
15,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
rafael4375
Zhong Kui
20
4 / 4 / 3
18,402
526
26,765
29,391
25,735
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
rafaellziin
Guan Yu
20
3 / 10 / 6
16,164
462
12,002
34,616
47,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
40
Kills
19
20
Deaths
41
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aso500
Cliodhna
0
0
0
0
W
Chaac
13
7
10
2.57
W
Xbalanque
Fourware6010
Xbalanque
4
6
19
2.25
W
Discordia
JackBlaze
Discordia
12
4
11
4.38
L
Ao Kuang
Kolt02
Ao Kuang
7
10
4
0.9
L
2
4
4
1
L
3
13
6
0.46
L
Zhong Kui
rafael4375
Zhong Kui
4
4
3
1.38
L
Guan Yu
rafaellziin
Guan Yu
3
10
6
0.6
W
Atlas
sakentros
Atlas
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,222
Damage
77,846
138,196
Taken
188,487
139,896
Mitigated
173,499
38,973
Healing
56,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aso500
Cliodhna
481
80
0
1,710
2,703
767
0
222
2,481
0
9,941
W
Chaac
46,852
16,146
0
15,864
42,321
43,181
8,870
18,469
23,852
0
181,210
W
Xbalanque
Fourware6010
Xbalanque
17,549
7,325
1,770
8,302
25,836
15,603
5,711
6,224
19,612
0
148,091
W
Discordia
JackBlaze
Discordia
48,249
1,831
438
6,005
24,451
13,243
2,744
9,878
14,573
186,766
0
L
Ao Kuang
Kolt02
Ao Kuang
20,506
6,553
0
22,696
53,253
28,011
0
14,341
38,912
199,988
0
L
7,114
1,243
221
13,003
38,911
57,153
310
16,668
22,243
0
66,357
L
11,459
2,539
0
4,954
32,316
15,511
841
18,027
14,289
0
94,364
L
Zhong Kui
rafael4375
Zhong Kui
26,765
931
0
11,323
29,391
25,735
202
14,812
14,579
195,535
0
L
Guan Yu
rafaellziin
Guan Yu
12,002
1,124
466
3,859
34,616
47,089
504
6,361
28,255
0
101,222
W
Atlas
sakentros
Atlas
21,091
7,390
0
4,884
42,885
67,102
1,717
12,478
27,897
81,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,891
Gold Earned
82,446
765
Minions Killed
821
0
Camps Cleared
0
2,632,970
Distance Traveled
3,094,925
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,160
290
28
1
0
117,012
1
W
Chaac
19,752
564
247
7
0
634,791
6
W
Xbalanque
17,459
499
187
5
0
621,232
3
W
Discordia
19,054
544
226
6
0
620,640
5
L
Ao Kuang
17,277
494
185
5
0
569,673
4
L
Tyr
14,851
424
83
2
0
691,500
4
L
Neith
15,752
450
144
4
0
525,224
3
L
Zhong Kui
18,402
526
270
8
0
683,935
7
L
Guan Yu
16,164
462
139
4
0
624,593
1
W
Atlas
18,466
528
77
2
0
639,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role