Player Matchup

Morgan Le Fay
Morgan Le Fay
CountessBoochy
Morgan Le Fay
Level 128
God Stats
36W - 19L
1,768 SR
Queue Stats
380W - 330L
1,708 Elo+
Solo
Rama
Rama
DenlinerX
Rama
Level 136
God Stats
105W - 73L
1,639 SR
Queue Stats
1,122W - 1,122L
1,608 Elo+
Solo
Hercules
Hercules
Somebou
Hercules
Level 67
God Stats
1W - 0L
1,886 SR
Queue Stats
67W - 53L
1,610 Elo+
Solo
Da Ji
Da Ji
Thecrossero
Da Ji
Level 127
God Stats
131W - 91L
1,677 SR
Queue Stats
503W - 558L
1,514 Elo+
Solo
Geb
Geb
psymuk
Geb
Level 116
God Stats
13W - 11L
1,781 SR
Queue Stats
81W - 70L
1,684 Elo+
Solo
Team Averages
Level 115
1,750 SR
1,625 Elo+

VS

Team Averages
Level 120
1,596 SR
1,578 Elo+
Tiamat
Tiamat
BendroHD
Tiamat
Level 144
God Stats
24W - 21L
1,576 SR
Queue Stats
340W - 268L
1,627 Elo+
Party 1
Khepri
Khepri
IChungus
Khepri
Level 104
God Stats
44W - 30L
1,711 SR
Queue Stats
288W - 234L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
IDummyThiccc
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 118L
1,539 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NSK Vexnum
Cu Chulainn
Level 148
God Stats
1W - 4L
1,661 SR
Queue Stats
260W - 235L
1,610 Elo+
Party 1
Neith
Neith
WildcardWickey
Neith
Level 82
God Stats
17W - 15L
1,530 SR
Queue Stats
31W - 35L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CountessBoochy
Morgan Le Fay
16
2 / 0 / 11
10,128
1,013
11,658
6,644
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
8 / 0 / 4
11,636
1,164
11,617
6,130
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Somebou
Hercules
16
0 / 0 / 11
9,525
953
11,620
12,848
14,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
3 / 0 / 4
10,132
1,013
2,828
4,263
2,208
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
psymuk
Geb
15
0 / 0 / 8
9,336
934
8,035
9,182
8,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

298

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BendroHD
Tiamat
15
0 / 3 / 0
9,491
949
10,231
10,007
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
IChungus
Khepri
14
0 / 3 / 0
9,585
959
1,980
10,164
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 3 / 0
8,670
867
7,331
6,588
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
NSK Vexnum
Cu Chulainn
14
0 / 3 / 0
8,718
872
10,637
14,504
12,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 1 / 0
8,711
871
3,575
6,737
3,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
13
Kills
0
0
Deaths
13
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BendroHD
Tiamat
0
3
0
0
W
Morgan Le Fay
CountessBoochy
Morgan Le Fay
2
0
11
7.5
W
Rama
8
0
4
10
L
Khepri
IChungus
Khepri
0
3
0
0
L
0
3
0
0
L
Cu Chulainn
NSK Vexnum
Cu Chulainn
0
3
0
0
W
Hercules
Somebou
Hercules
0
0
11
5.5
W
3
0
4
5
L
0
1
0
0
W
Geb
psymuk
Geb
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,758
Damage
33,754
39,067
Taken
48,000
32,245
Mitigated
35,222
10,200
Healing
2,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BendroHD
Tiamat
10,231
381
0
1,220
10,007
6,698
0
4,392
5,197
47,578
0
W
Morgan Le Fay
CountessBoochy
Morgan Le Fay
11,658
258
0
692
6,644
3,384
0
3,761
2,883
37,506
0
W
Rama
11,617
9,041
0
3,540
6,130
2,918
0
3,355
2,775
0
41,871
L
Khepri
IChungus
Khepri
1,980
58
0
373
10,164
9,504
0
3,448
6,390
6,905
0
L
7,331
2,791
0
0
6,588
2,849
0
2,836
3,525
15,789
0
L
Cu Chulainn
NSK Vexnum
Cu Chulainn
10,637
965
0
0
14,504
12,511
0
5,824
8,189
3,335
21,917
W
Hercules
Somebou
Hercules
11,620
2,911
0
5,687
12,848
14,848
0
6,023
6,825
0
16,439
W
2,828
680
0
0
4,263
2,208
0
2,017
2,246
0
15,339
L
3,575
1,057
0
655
6,737
3,660
0
2,135
4,387
0
14,669
W
Geb
psymuk
Geb
8,035
128
0
281
9,182
8,887
0
5,554
3,628
30,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,757
Gold Earned
45,175
219
Minions Killed
185
13
Camps Cleared
4
999,331
Distance Traveled
951,288
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,491
949
100
10
4
193,590
0
W
Morgan Le Fay
10,128
1,013
55
6
1
203,440
3
W
Rama
11,636
1,164
71
7
3
204,833
1
L
Khepri
9,585
959
14
1
0
204,998
0
L
Nu Wa
8,670
867
20
2
0
161,588
0
L
Cu Chulainn
8,718
872
29
3
0
205,178
0
W
Hercules
9,525
953
17
2
1
196,386
0
W
Da Ji
10,132
1,013
29
3
8
166,618
4
L
Neith
8,711
871
22
2
0
185,934
0
W
Geb
9,336
934
47
5
0
228,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role