Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Accursed7
Cernunnos
Level 159
God Stats
1W - 1L
1,279 SR
Queue Stats
96W - 86L
1,538 Elo+
Party 1
Artemis
Artemis
UlmoKingoftheSea
Artemis
Level 129
God Stats
3W - 3L
1,818 SR
Queue Stats
232W - 263L
1,481 Elo+
Solo
Team Averages
Level 148
1,520 SR
1,504 Elo+

VS

Team Averages
Level 133
1,538 SR
1,592 Elo+
Nu Wa
Nu Wa
H4zan
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 3
Apollo
Apollo
LSTandre
Apollo
Level 129
God Stats
2W - 2L
1,521 SR
Queue Stats
280W - 274L
1,551 Elo+
Solo
Mercury
Mercury
Widarr
Mercury
Level 149
God Stats
1W - 1L
1,658 SR
Queue Stats
17W - 17L
1,713 Elo+
Party 3
He Bo
He Bo
killerbarto219
He Bo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,599 Elo+
Party 3
Achilles
Achilles
maximovandalrj
Achilles
Level 153
God Stats
0W - 2L
1,511 SR
Queue Stats
36W - 29L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
9 / 2 / 10
9,043
904
10,027
9,445
5,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
 
Arachne
15
4 / 3 / 13
9,023
902
9,471
14,489
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
 
Merlin
16
2 / 0 / 16
8,702
870
10,189
5,956
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Accursed7
Cernunnos
15
3 / 0 / 16
8,628
863
7,754
7,779
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 1 / 16
8,667
867
15,547
10,830
5,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
H4zan
Nu Wa
13
3 / 4 / 1
7,889
789
7,691
9,580
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
LSTandre
Apollo
14
1 / 4 / 3
7,991
799
9,330
9,228
4,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Widarr
Mercury
12
0 / 4 / 1
7,437
744
4,059
12,651
15,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 1
6,675
668
6,290
9,522
4,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
12
0 / 5 / 1
6,709
671
8,900
17,048
13,845
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
22
Kills
4
6
Deaths
22
71
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
2
10
7
W
Arachne
 
Arachne
4
3
13
3.5
W
Merlin
 
Merlin
2
0
16
10
W
Cernunnos
Accursed7
Cernunnos
3
0
16
11
L
Nu Wa
H4zan
Nu Wa
3
4
1
0.88
L
Apollo
LSTandre
Apollo
1
4
3
0.63
W
4
1
16
12
L
Mercury
Widarr
Mercury
0
4
1
0.13
L
0
5
1
0.1
L
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,988
Damage
36,270
48,499
Taken
58,029
36,614
Mitigated
41,727
18,463
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,027
7,456
1,998
2,331
9,445
5,718
1,608
1,869
7,576
0
19,648
W
Arachne
 
Arachne
9,471
8,646
1,194
2,211
14,489
17,383
60
3,375
11,114
0
11,574
W
Merlin
 
Merlin
10,189
1,050
1,933
2,053
5,956
3,304
1,239
1,985
3,971
28,051
0
W
Cernunnos
Accursed7
Cernunnos
7,754
2,237
1,967
2,433
7,779
4,278
1,509
2,341
5,438
0
19,808
L
Nu Wa
H4zan
Nu Wa
7,691
1,785
0
1,304
9,580
3,972
0
1,811
7,505
17,066
0
L
Apollo
LSTandre
Apollo
9,330
5,609
806
794
9,228
4,675
0
933
8,101
0
22,159
W
15,547
7,624
275
2,068
10,830
5,931
3,103
4,411
6,419
0
29,179
L
Mercury
Widarr
Mercury
4,059
554
2,450
1,901
12,651
15,190
0
1,838
10,475
0
13,745
L
6,290
66
768
635
9,522
4,045
0
1,424
7,770
24,326
0
L
Achilles
8,900
704
2,009
3,240
17,048
13,845
0
2,677
13,989
0
15,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
36,701
134
Minions Killed
132
0
Camps Cleared
0
861,991
Distance Traveled
910,151
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,043
904
17
2
0
196,729
0
W
Arachne
9,023
902
6
1
0
213,924
0
W
Merlin
8,702
870
46
5
0
181,236
6
W
Cernunnos
8,628
863
28
3
0
116,499
1
L
Nu Wa
7,889
789
22
2
0
187,112
0
L
Apollo
7,991
799
40
4
0
175,212
0
W
Artemis
8,667
867
37
4
0
153,603
0
L
Mercury
7,437
744
16
2
0
185,013
0
L
He Bo
6,675
668
35
4
0
178,247
0
L
Achilles
6,709
671
19
2
0
184,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role