Player Matchup

Chronos
Chronos
Beat The peach
Chronos
Level 127
God Stats
16W - 6L
1,744 SR
Queue Stats
105W - 129L
1,459 Elo+
Party 3
Horus
Horus
CRC741
Horus
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 34L
1,336 Elo+
Party 3
Ullr
Ullr
Cheshirekass
Ullr
Level 157
God Stats
1W - 2L
1,478 SR
Queue Stats
124W - 163L
1,373 Elo+
Party 3
Eset
Eset
RubyHarpy11
Eset
Level 125
God Stats
1W - 3L
1,423 SR
Queue Stats
134W - 162L
1,419 Elo+
Party 3
Jormungandr
Jormungandr
dirross
Jormungandr
Level 61
God Stats
1W - 2L
1,509 SR
Queue Stats
60W - 84L
1,459 Elo+
Party 3
Team Averages
Level 107
1,531 SR
1,409 Elo+

VS

Team Averages
Level 64
1,584 SR
1,613 Elo+
Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Lisaajennie
Aphrodite
Level 35
God Stats
2W - 4L
1,368 SR
Queue Stats
11W - 14L
1,550 Elo+
Solo
Mercury
Mercury
NinelnchPianist
Mercury
Level 43
God Stats
5W - 2L
1,863 SR
Queue Stats
79W - 34L
1,716 Elo+
Party 1
Neith
Neith
PorterTheG
Neith
Level 155
God Stats
3W - 2L
1,689 SR
Queue Stats
168W - 164L
1,634 Elo+
Party 2
King Arthur
King Arthur
lspacebaRl
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
8,236
412
17,821
26,467
9,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
CRC741
Horus
13
4 / 7 / 2
8,930
447
11,335
22,043
21,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 5 / 0
8,512
426
2,427
12,343
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 3
7,776
389
6,409
12,438
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
dirross
Jormungandr
12
1 / 7 / 5
7,703
385
11,011
19,478
13,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 4 / 4
12,053
603
9,717
16,161
7,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Lisaajennie
Aphrodite
18
4 / 1 / 9
11,968
598
12,136
17,474
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
13 / 1 / 6
13,568
678
19,524
17,489
8,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
20
8 / 0 / 14
13,600
680
24,088
18,102
9,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
lspacebaRl
King Arthur
14
1 / 6 / 7
10,235
512
9,682
24,570
18,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
11
Kills
34
34
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
4
4
2.5
L
3
8
3
0.56
L
Horus
CRC741
Horus
4
7
2
0.71
L
0
5
0
0
W
Aphrodite
Lisaajennie
Aphrodite
4
1
9
8.5
W
13
1
6
16
W
Neith
8
0
14
15
L
3
7
3
0.64
L
Jormungandr
dirross
Jormungandr
1
7
5
0.5
W
King Arthur
lspacebaRl
King Arthur
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,003
Damage
75,147
92,769
Taken
93,796
55,040
Mitigated
52,951
14,545
Healing
47,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,717
2,217
0
14,258
16,161
7,894
2,915
6,866
9,036
0
72,950
L
17,821
3,092
0
5,656
26,467
9,959
0
1,360
25,107
65,294
0
L
Horus
CRC741
Horus
11,335
5,903
446
5,792
22,043
21,137
0
2,176
19,867
0
40,258
L
2,427
1,355
0
174
12,343
5,205
0
705
11,638
0
63,785
W
Aphrodite
Lisaajennie
Aphrodite
12,136
1,950
5,121
13,485
17,474
8,528
1,298
8,716
8,573
102,913
0
W
19,524
12,490
0
3,299
17,489
8,173
332
5,574
11,685
0
144,120
W
Neith
24,088
14,314
0
10,500
18,102
9,792
7,562
6,515
11,229
0
123,855
L
6,409
255
837
1,640
12,438
5,162
0
1,683
10,755
40,543
0
L
Jormungandr
dirross
Jormungandr
11,011
3,164
0
0
19,478
13,577
0
6,212
13,266
44,817
0
W
King Arthur
lspacebaRl
King Arthur
9,682
2,486
0
704
24,570
18,564
52
10,356
13,372
0
54,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
61,424
373
Minions Killed
729
0
Camps Cleared
0
1,714,520
Distance Traveled
1,980,486
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,053
603
104
5
0
404,118
0
L
Chronos
8,236
412
89
4
0
370,759
1
L
Horus
8,930
447
51
3
0
370,535
0
L
Ullr
8,512
426
112
6
0
304,151
0
W
Aphrodite
11,968
598
160
8
0
368,010
4
W
Mercury
13,568
678
209
10
0
470,405
3
W
Neith
13,600
680
174
9
0
374,044
4
L
Eset
7,776
389
62
3
0
304,811
1
L
Jormungandr
7,703
385
59
3
0
364,264
3
W
King Arthur
10,235
512
82
4
0
363,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role