Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WalmartPandaCat
Ah Muzen Cab
Level 27
God Stats
2W - 1L
1,524 SR
Queue Stats
95W - 27L
1,834 Elo+
Party 1
Nemesis
Nemesis
Yelvey
Nemesis
Level 153
God Stats
3W - 0L
1,681 SR
Queue Stats
278W - 107L
1,816 Elo+
Party 1
Artio
Artio
bronxboy666
Artio
Level 87
God Stats
3W - 0L
1,732 SR
Queue Stats
25W - 20L
1,656 Elo+
Party 1
Team Averages
Level 91
1,587 SR
1,661 Elo+

VS

Team Averages
Level 35
1,567 SR
1,550 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
LoyalSergi
Bellona
Level 54
God Stats
3W - 2L
1,565 SR
Queue Stats
16W - 9L
1,587 Elo+
Party 2
Izanami
Izanami
Rosete92
Izanami
Level 59
God Stats
7W - 6L
1,630 SR
Queue Stats
321W - 305L
1,606 Elo+
Party 3
Scylla
Scylla
SycxtiiK
Scylla
Level 25
God Stats
1W - 1L
1,640 SR
Queue Stats
3W - 2L
1,559 Elo+
Party 2
Hel
Hel
richie-101-fire
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 0 / 1
5,579
697
5,090
3,921
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
 
Chaac
9
2 / 2 / 1
5,430
679
4,382
7,385
3,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
WalmartPandaCat
Ah Muzen Cab
9
0 / 0 / 2
5,121
640
1,843
3,698
1,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Yelvey
Nemesis
9
1 / 0 / 3
5,300
663
3,039
6,146
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 0 / 2
5,241
655
881
4,850
2,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 3 / 0
4,225
528
3,713
6,849
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
LoyalSergi
Bellona
9
2 / 1 / 0
5,260
658
3,934
6,205
6,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Rosete92
Izanami
6
0 / 1 / 0
4,061
508
3,168
4,320
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
SycxtiiK
Scylla
8
0 / 1 / 0
4,563
570
1,131
3,003
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,982
498
496
3,912
946
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
2
2
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
W
Chaac
 
Chaac
2
2
1
1.25
L
Ne Zha
 
Ne Zha
0
3
0
0
L
Bellona
LoyalSergi
Bellona
2
1
0
2
L
Izanami
Rosete92
Izanami
0
1
0
0
L
Scylla
SycxtiiK
Scylla
0
1
0
0
W
Ah Muzen Cab
WalmartPandaCat
Ah Muzen Cab
0
0
2
1
W
Nemesis
Yelvey
Nemesis
1
0
3
2.5
W
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,235
Damage
12,442
26,000
Taken
24,289
9,832
Mitigated
10,751
10,508
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,090
3,912
0
1,991
3,921
1,038
0
205
3,716
0
53,551
W
Chaac
 
Chaac
4,382
816
0
2,951
7,385
3,401
0
0
7,385
0
31,232
L
Ne Zha
 
Ne Zha
3,713
1,385
0
999
6,849
2,111
0
156
6,693
0
25,280
L
Bellona
LoyalSergi
Bellona
3,934
2,214
0
590
6,205
6,122
0
0
6,205
0
33,944
L
Izanami
Rosete92
Izanami
3,168
2,603
0
1,696
4,320
779
0
487
3,833
0
28,047
L
Scylla
SycxtiiK
Scylla
1,131
238
0
500
3,003
793
0
0
3,003
27,800
0
W
Ah Muzen Cab
WalmartPandaCat
Ah Muzen Cab
1,843
793
0
1,708
3,698
1,130
0
706
2,872
0
41,460
W
Nemesis
Yelvey
Nemesis
3,039
1,463
0
1,173
6,146
1,824
0
157
5,961
0
35,898
W
881
72
600
2,085
4,850
2,439
0
405
4,439
10,420
0
L
496
0
709
1,347
3,912
946
0
238
3,674
6,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,671
Gold Earned
22,091
328
Minions Killed
246
0
Camps Cleared
0
881,767
Distance Traveled
761,949
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,579
697
90
11
0
166,034
2
W
Chaac
5,430
679
62
8
0
171,789
3
L
Ne Zha
4,225
528
52
7
0
187,485
0
L
Bellona
5,260
658
68
9
0
167,037
1
L
Izanami
4,061
508
51
6
0
114,229
2
L
Scylla
4,563
570
66
8
0
151,081
6
W
Ah Muzen Cab
5,121
640
74
9
0
169,478
2
W
Nemesis
5,300
663
74
9
0
214,341
0
W
Artio
5,241
655
28
4
0
160,125
2
L
Hel
3,982
498
9
1
0
142,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role