Player Matchup

Nemesis
Nemesis
Ev1lPap4Gal1
Nemesis
Level 82
God Stats
2W - 7L
1,287 SR
Queue Stats
225W - 369L
1,368 Elo+
Party 2
Janus
Janus
MeloArk
Janus
Level 140
God Stats
2W - 4L
1,549 SR
Queue Stats
159W - 140L
1,611 Elo+
Solo
Neith
Neith
bialmd
Neith
Level 46
God Stats
80W - 97L
1,445 SR
Queue Stats
222W - 369L
1,365 Elo+
Party 2
Team Averages
Level 89
1,427 SR
1,448 Elo+

VS

Team Averages
Level 99
1,487 SR
1,356 Elo+
Loki
Loki
Ari4nn
Loki
Level 102
God Stats
23W - 40L
1,383 SR
Queue Stats
42W - 76L
1,319 Elo+
Party 1
Arachne
Arachne
Leoivanne
Arachne
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 51L
1,359 Elo+
Party 1
Geb
Geb
akll64
Geb
Level 89
God Stats
22W - 13L
1,578 SR
Queue Stats
67W - 101L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ev1lPap4Gal1
Nemesis
13
0 / 6 / 2
9,931
523
7,772
16,344
8,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
MeloArk
Janus
16
2 / 5 / 1
11,836
623
23,942
13,109
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
bialmd
Neith
13
1 / 2 / 1
10,463
551
8,642
9,372
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ari4nn
Loki
18
5 / 0 / 7
12,486
657
14,897
18,602
20,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arachne
Leoivanne
Arachne
18
7 / 1 / 6
13,044
687
13,813
16,634
11,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
akll64
Geb
15
1 / 2 / 11
12,404
653
7,118
23,165
25,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
Ari4nn
Loki
5
0
7
8.5
L
Nemesis
Ev1lPap4Gal1
Nemesis
0
6
2
0.17
W
Arachne
Leoivanne
Arachne
7
1
6
10
L
Janus
MeloArk
Janus
2
5
1
0.5
W
Geb
akll64
Geb
1
2
11
3.25
L
Neith
bialmd
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,356
Damage
35,828
38,825
Taken
58,401
17,809
Mitigated
57,778
5,955
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ari4nn
Loki
14,897
4,371
1,141
2,211
18,602
20,890
531
7,333
11,269
0
58,721
L
Nemesis
Ev1lPap4Gal1
Nemesis
7,772
1,946
0
2,273
16,344
8,552
516
2,306
14,038
48
24,355
W
Arachne
Leoivanne
Arachne
13,813
9,143
458
6,696
16,634
11,562
1,968
8,226
8,408
0
42,617
L
Janus
MeloArk
Janus
23,942
1,086
94
2,284
13,109
5,365
275
3,102
10,007
74,618
0
W
Geb
akll64
Geb
7,118
516
728
5,608
23,165
25,326
675
9,462
13,703
28,138
0
L
Neith
bialmd
Neith
8,642
3,252
0
1,304
9,372
3,892
704
2,043
7,329
0
27,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
37,934
215
Minions Killed
166
4
Camps Cleared
11
833,220
Distance Traveled
1,120,337
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,486
657
66
3
2
364,984
3
L
Nemesis
9,931
523
36
2
1
258,578
4
W
Arachne
13,044
687
70
4
6
345,568
4
L
Janus
11,836
623
137
7
1
326,361
1
W
Geb
12,404
653
30
2
3
409,785
1
L
Neith
10,463
551
42
2
2
248,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role