Player Matchup

Persephone
Persephone
Gold V
Amrаe
Persephone
Gold V
Level 121
God Stats
1W - 0L
1,335 SR
Queue Stats
9W - 0L
1,671 MMR
Party 2
Ganesha
Ganesha
Gold V
asdfnumbers44
Ganesha
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,671 MMR
Party 2
Anhur
Anhur
Platinum V
Ѕeiryū
Anhur
Platinum V
Level 106
God Stats
2W - 0L
1,322 SR
Queue Stats
9W - 0L
1,944 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,386 SR
1,762 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,786 SR
1,595 MMR
Nox
Nox
Silver I
Kawaiiininja
Nox
Silver I
Level 108
God Stats
5W - 4L
1,806 SR
Queue Stats
13W - 6L
1,690 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
TetsuMaza
Ah Muzen Cab
Silver II
Level 105
God Stats
9W - 2L
1,852 SR
Queue Stats
17W - 13L
1,548 MMR
Party 1
Atlas
Atlas
Silver II
ThalleSenju
Atlas
Silver II
Level 156
God Stats
1W - 1L
1,699 SR
Queue Stats
17W - 13L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Amrаe
Persephone
18
17 / 3 / 9
14,707
919
22,511
14,804
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
16
0 / 5 / 22
12,105
757
10,929
23,836
22,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Ѕeiryū
Anhur
17
9 / 5 / 14
13,054
816
23,596
25,399
11,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
LancelotHeraAphroditeHelCliodhna

VS

Bans
AthenaThanatosKhepriThorKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 7
11,829
739
18,076
16,989
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TetsuMaza
Ah Muzen Cab
16
5 / 10 / 7
11,858
741
15,873
19,730
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 10 / 7
11,105
694
11,689
28,841
36,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
26
Kills
13
13
Deaths
26
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
Amrаe
Persephone
17
3
9
7.17
L
6
6
7
1.58
L
Ah Muzen Cab
TetsuMaza
Ah Muzen Cab
5
10
7
0.85
L
2
10
7
0.55
W
Ganesha
0
5
22
2.2
W
Anhur
Ѕeiryū
Anhur
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,036
Damage
45,638
64,039
Taken
65,560
39,993
Mitigated
50,186
23,401
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Amrаe
Persephone
22,511
2,596
0
5,665
14,804
6,383
714
7,308
7,493
55,099
0
L
18,076
2,451
670
2,332
16,989
7,150
734
8,498
8,237
30,904
0
L
Ah Muzen Cab
TetsuMaza
Ah Muzen Cab
15,873
4,059
0
3,266
19,730
6,489
894
10,574
8,736
0
46,921
L
11,689
4,813
507
2,136
28,841
36,547
274
13,320
15,082
26,732
0
W
Ganesha
10,929
1,683
2,295
9,442
23,836
22,391
119
8,874
14,962
25,702
0
W
Anhur
Ѕeiryū
Anhur
23,596
10,944
0
5,999
25,399
11,219
1,022
14,175
11,224
0
61,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
34,792
189
Minions Killed
128
12
Camps Cleared
0
750,412
Distance Traveled
732,006
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,707
919
99
6
4
245,982
5
L
Nox
11,829
739
33
2
0
250,061
1
L
Ah Muzen Cab
11,858
741
77
5
0
236,440
1
L
Atlas
11,105
694
18
1
0
245,505
1
W
Ganesha
12,105
757
15
1
1
261,395
8
W
Anhur
13,054
816
75
5
7
243,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role