Player Matchup

Hachiman
Hachiman
AliG-4k
Hachiman
Level 136
God Stats
5W - 7L
1,396 SR
Queue Stats
241W - 254L
1,400 Elo+
Solo
Cliodhna
Cliodhna
Illsoulreaper74
Cliodhna
Level 109
God Stats
3W - 2L
1,289 SR
Queue Stats
185W - 187L
1,399 Elo+
Solo
Vamana
Vamana
Windstorm23
Vamana
Level 72
God Stats
1W - 0L
1,702 SR
Queue Stats
133W - 94L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xX GNUTZ 305 Xx
Ah Muzen Cab
Level 88
God Stats
3W - 1L
1,661 SR
Queue Stats
216W - 205L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
xXJonWangstaXx
Zhong Kui
Level 108
God Stats
1W - 2L
1,877 SR
Queue Stats
116W - 97L
1,418 Elo+
Party 1
Team Averages
Level 103
1,585 SR
1,424 Elo+

VS

Team Averages
Level 101
1,563 SR
1,381 Elo+
Agni
Agni
ASTROPHYSlCS
Agni
Level 114
God Stats
1W - 2L
1,234 SR
Queue Stats
150W - 151L
1,402 Elo+
Party 2
Susano
Susano
DupedDemon87
Susano
Level 141
God Stats
2W - 1L
1,775 SR
Queue Stats
109W - 124L
1,448 Elo+
Solo
Fenrir
Fenrir
ILUVITWENTHEYDIE
Fenrir
Level 120
God Stats
2W - 2L
1,801 SR
Queue Stats
396W - 368L
1,374 Elo+
Solo
Raijin
Raijin
Ianrwags
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,367 Elo+
Party 2
Cerberus
Cerberus
pyropie0
Cerberus
Level 28
God Stats
2W - 2L
1,505 SR
Queue Stats
77W - 79L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AliG-4k
Hachiman
19
8 / 5 / 15
12,382
825
23,216
16,370
7,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
20
11 / 9 / 13
13,478
899
16,282
19,116
8,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
18
3 / 6 / 15
11,541
769
13,059
23,523
20,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
xX GNUTZ 305 Xx
Ah Muzen Cab
19
6 / 2 / 9
11,709
781
11,871
11,404
5,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
xXJonWangstaXx
Zhong Kui
19
5 / 7 / 14
11,535
769
14,991
18,069
11,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 11
10,952
730
10,592
13,318
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
20
6 / 5 / 15
11,768
785
18,403
18,869
17,268
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 7 / 9
11,623
775
12,810
16,263
9,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Ianrwags
Raijin
20
7 / 5 / 12
11,913
794
22,132
14,174
6,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
pyropie0
Cerberus
17
2 / 9 / 14
10,505
700
4,980
25,429
25,804
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
89
33
Kills
28
29
Deaths
33
66
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
7
11
1.21
W
Hachiman
AliG-4k
Hachiman
8
5
15
3.1
L
Susano
6
5
15
2.7
L
10
7
9
2.07
L
Raijin
Ianrwags
Raijin
7
5
12
2.6
W
Cliodhna
11
9
13
1.94
W
Vamana
3
6
15
1.75
L
Cerberus
pyropie0
Cerberus
2
9
14
1
W
Ah Muzen Cab
xX GNUTZ 305 Xx
Ah Muzen Cab
6
2
9
5.25
W
Zhong Kui
xXJonWangstaXx
Zhong Kui
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,419
Damage
68,917
88,482
Taken
88,053
53,837
Mitigated
64,294
27,215
Healing
21,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,592
827
616
1,188
13,318
5,105
0
1,176
12,142
23,534
0
W
Hachiman
AliG-4k
Hachiman
23,216
13,163
1,569
3,476
16,370
7,810
2,978
6,158
10,212
0
44,831
L
Susano
18,403
1,226
1,068
6,334
18,869
17,268
72
3,272
15,597
0
37,000
L
12,810
2,053
1,615
2,680
16,263
9,141
0
3,315
12,948
0
16,891
L
Raijin
Ianrwags
Raijin
22,132
1,861
528
3,336
14,174
6,976
483
2,542
11,632
44,856
0
W
Cliodhna
16,282
3,134
753
2,160
19,116
8,987
432
7,188
11,928
0
30,285
W
Vamana
13,059
5,473
1,504
8,572
23,523
20,564
1,594
8,787
14,736
0
35,156
L
Cerberus
pyropie0
Cerberus
4,980
756
790
3,282
25,429
25,804
0
4,686
20,743
12,422
0
W
Ah Muzen Cab
xX GNUTZ 305 Xx
Ah Muzen Cab
11,871
2,950
1,544
3,614
11,404
5,029
1,151
7,400
4,004
0
24,629
W
Zhong Kui
xXJonWangstaXx
Zhong Kui
14,991
1,563
1,082
2,941
18,069
11,447
1,164
8,171
9,898
28,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,645
Gold Earned
56,761
160
Minions Killed
166
0
Camps Cleared
0
1,365,926
Distance Traveled
1,227,932
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,952
730
32
2
0
199,158
0
W
Hachiman
12,382
825
46
3
0
261,087
3
L
Susano
11,768
785
40
3
0
300,912
1
L
Fenrir
11,623
775
6
0
0
251,006
0
L
Raijin
11,913
794
71
5
0
244,619
0
W
Cliodhna
13,478
899
31
2
0
245,269
1
W
Vamana
11,541
769
42
3
0
309,388
0
L
Cerberus
10,505
700
17
1
0
232,237
0
W
Ah Muzen Cab
11,709
781
16
1
0
315,016
0
W
Zhong Kui
11,535
769
25
2
0
235,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role