Player Matchup

Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AdvisorGKilla
Arachne
Level 159
God Stats
7W - 4L
1,566 SR
Queue Stats
318W - 316L
1,693 Elo+
Party 1
Scylla
Scylla
rocketman923
Scylla
Level 157
God Stats
14W - 8L
1,558 SR
Queue Stats
233W - 166L
1,694 Elo+
Party 1
Team Averages
Level 150
1,542 SR
1,629 Elo+

VS

Team Averages
Level 68
1,589 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Deathwind86
Da Ji
Level 56
God Stats
7W - 4L
1,634 SR
Queue Stats
28W - 42L
1,401 Elo+
Party 2
Ares
Ares
Sportle
Ares
Level 87
God Stats
4W - 4L
1,634 SR
Queue Stats
59W - 78L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 12
8,143
905
4,995
6,644
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
12
4 / 1 / 10
8,385
932
6,205
10,931
10,699
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
8 / 0 / 6
8,584
954
11,109
5,540
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 5 / 0
6,403
711
5,721
8,409
4,721
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
5,544
616
4,074
7,507
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Sportle
Ares
9
0 / 4 / 1
6,497
722
3,200
9,485
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
14
Kills
1
1
Deaths
14
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
12
8
L
Anubis
 
Anubis
1
5
0
0.2
W
Arachne
4
1
10
9
L
0
5
0
0
L
Ares
Sportle
Ares
0
4
1
0.13
W
Scylla
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
12,995
23,115
Taken
25,401
18,979
Mitigated
14,294
9,490
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,995
2,101
322
2,967
6,644
6,004
583
2,273
4,371
20,286
0
L
Anubis
 
Anubis
5,721
325
0
1,997
8,409
4,721
0
5,544
2,709
32,121
0
W
Arachne
6,205
5,022
0
5,249
10,931
10,699
612
4,739
6,192
0
16,090
L
4,074
573
0
705
7,507
3,294
0
4,818
2,480
0
8,031
L
Ares
Sportle
Ares
3,200
210
0
1,342
9,485
6,279
0
5,370
3,911
6,007
0
W
Scylla
11,109
1,668
0
952
5,540
2,276
1,294
2,008
3,532
39,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,112
Gold Earned
18,444
111
Minions Killed
95
4
Camps Cleared
2
538,596
Distance Traveled
471,658
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,143
905
22
2
1
169,056
3
L
Anubis
6,403
711
75
8
1
139,165
2
W
Arachne
8,385
932
13
1
1
186,712
4
L
Da Ji
5,544
616
13
1
0
177,006
2
L
Ares
6,497
722
7
1
1
155,487
3
W
Scylla
8,584
954
76
8
2
182,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role