Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze IV
BlindRenegade
Morgan Le Fay
Bronze IV
Level 88
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold II
Magiik13
Pele
Gold II
Level 119
God Stats
23W - 12L
1,673 SR
Queue Stats
71W - 71L
1,556 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze V
SpriteGang
Ah Muzen Cab
Bronze V
Level 104
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 3L
1,454 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
pinetreez20
Jormungandr
Gold IV
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 50L
1,369 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,523 SR
1,476 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,623 SR
1,471 MMR
Serqet
Serqet
Silver I
BONBONMEOW
Serqet
Silver I
Level 149
God Stats
0W - 2L
1,600 SR
Queue Stats
12W - 22L
1,488 MMR
Solo
Medusa
Medusa
Bronze III
GodsR1ghtHand
Medusa
Bronze III
Level 148
God Stats
25W - 27L
1,523 SR
Queue Stats
187W - 199L
1,462 MMR
Solo
Achilles
Achilles
Gold III
Heyarnold14
Achilles
Gold III
Level 118
God Stats
1W - 1L
1,910 SR
Queue Stats
108W - 111L
1,458 MMR
Solo
Scylla
Scylla
Gold IV
TheExander
Scylla
Gold IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,490 MMR
Solo
Mulan
Mulan
Gold IV
o0MAZE0o
Mulan
Gold IV
Level 124
God Stats
7W - 5L
1,584 SR
Queue Stats
101W - 97L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 3 / 11
12,415
540
6,326
21,713
28,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
BlindRenegade
Morgan Le Fay
18
3 / 2 / 7
12,719
553
12,727
11,531
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
20
6 / 2 / 6
13,646
593
14,864
28,557
14,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
SpriteGang
Ah Muzen Cab
20
7 / 1 / 3
15,191
660
16,808
17,228
8,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
pinetreez20
Jormungandr
20
3 / 2 / 3
15,020
653
16,837
17,593
17,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraMercuryHelThanatos

VS

Bans
FreyaBellonaYu HuangUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BONBONMEOW
Serqet
15
3 / 4 / 2
10,059
437
4,720
16,174
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 4 / 4
11,877
516
15,312
15,504
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Heyarnold14
Achilles
14
1 / 1 / 4
9,576
416
7,393
17,880
23,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
TheExander
Scylla
16
2 / 7 / 2
10,239
445
6,937
13,451
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
o0MAZE0o
Mulan
17
0 / 4 / 0
10,175
442
12,349
28,594
24,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
10
10
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
11
2.17
L
Serqet
BONBONMEOW
Serqet
3
4
2
1
W
Morgan Le Fay
BlindRenegade
Morgan Le Fay
3
2
7
3.25
L
4
4
4
1.5
L
Achilles
Heyarnold14
Achilles
1
1
4
3
W
Pele
6
2
6
4.5
W
Ah Muzen Cab
SpriteGang
Ah Muzen Cab
7
1
3
8.5
L
Scylla
TheExander
Scylla
2
7
2
0.43
L
Mulan
o0MAZE0o
Mulan
0
4
0
0
W
Jormungandr
pinetreez20
Jormungandr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,562
Damage
46,711
96,622
Taken
91,603
74,852
Mitigated
65,665
38,343
Healing
25,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,326
2,056
2,706
7,515
21,713
28,455
0
3,103
18,119
0
32,455
L
Serqet
BONBONMEOW
Serqet
4,720
871
0
5,096
16,174
7,544
0
4,822
11,352
0
68,741
W
Morgan Le Fay
BlindRenegade
Morgan Le Fay
12,727
730
83
4,248
11,531
6,194
793
3,505
8,026
96,603
0
L
15,312
5,793
0
4,628
15,504
6,123
2,376
1,558
13,946
0
101,910
L
Achilles
Heyarnold14
Achilles
7,393
1,550
370
3,912
17,880
23,116
0
5,757
12,123
0
30,621
W
Pele
14,864
5,571
0
13,006
28,557
14,333
2,145
4,020
24,441
0
145,671
W
Ah Muzen Cab
SpriteGang
Ah Muzen Cab
16,808
7,459
0
9,057
17,228
8,567
8,474
2,636
14,592
0
168,690
L
Scylla
TheExander
Scylla
6,937
580
0
250
13,451
4,654
468
3,522
9,929
67,001
0
L
Mulan
o0MAZE0o
Mulan
12,349
1,618
0
11,404
28,594
24,228
0
14,086
14,508
0
94,384
W
Jormungandr
pinetreez20
Jormungandr
16,837
4,044
0
1,728
17,593
17,303
1,454
943
16,272
125,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,991
Gold Earned
51,926
800
Minions Killed
606
0
Camps Cleared
0
2,256,202
Distance Traveled
2,064,987
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,415
540
48
2
0
418,582
7
L
Serqet
10,059
437
121
5
0
414,749
0
W
Morgan Le Fay
12,719
553
141
6
0
444,981
4
L
Medusa
11,877
516
183
8
0
411,736
1
L
Achilles
9,576
416
32
1
0
490,605
10
W
Pele
13,646
593
149
6
0
526,590
3
W
Ah Muzen Cab
15,191
660
241
10
0
441,465
1
L
Scylla
10,239
445
112
5
0
362,860
8
L
Mulan
10,175
442
158
7
0
385,037
1
W
Jormungandr
15,020
653
221
10
0
424,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role