Player Matchup

Chang'e
Chang'e
Dangerzone25
Chang'e
Level 56
God Stats
0W - 2L
1,248 SR
Queue Stats
7W - 5L
1,398 Elo+
Party 3
Nemesis
Nemesis
LordBopp
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,306 Elo+
Party 3
Set
Set
MournTheKing
Set
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 64L
1,382 Elo+
Party 4
Janus
Janus
Slorrpo
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,398 Elo+
Party 3
Tyr
Tyr
VioletRoseBush
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,610 Elo+
Party 4
Team Averages
Level 63
1,450 SR
1,419 Elo+

VS

Team Averages
Level 99
1,542 SR
1,466 Elo+
Horus
Horus
Darksydeted
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 97L
1,456 Elo+
Party 1
Poseidon
Poseidon
Killem32340
Poseidon
Level 102
God Stats
2W - 0L
1,680 SR
Queue Stats
11W - 10L
1,552 Elo+
Party 2
Artio
Artio
Magusred
Artio
Level 67
God Stats
4W - 1L
1,716 SR
Queue Stats
57W - 52L
1,382 Elo+
Party 1
Sol
Sol
Soulsinger27
Sol
Level 115
God Stats
1W - 0L
1,312 SR
Queue Stats
6W - 6L
1,466 Elo+
Party 2
Skadi
Skadi
darkorlandu
Skadi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 135L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dangerzone25
Chang'e
16
1 / 4 / 13
10,079
630
14,593
21,384
10,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
LordBopp
Nemesis
16
1 / 7 / 12
10,483
655
8,704
25,248
22,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 8 / 9
11,470
717
15,051
20,314
11,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Slorrpo
Janus
20
8 / 4 / 9
12,307
769
41,297
17,034
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 5 / 12
10,966
685
11,005
27,594
34,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 21
12,294
768
15,043
31,927
20,842
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Killem32340
Poseidon
20
2 / 2 / 20
12,467
779
19,490
14,395
7,391
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Magusred
Artio
17
1 / 6 / 22
11,697
731
8,805
21,391
24,784
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 4 / 11
11,810
738
18,052
19,681
8,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 4 / 8
13,424
839
35,914
17,639
9,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
110
20
Kills
28
28
Deaths
20
55
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dangerzone25
Chang'e
1
4
13
1.88
W
5
4
21
3.88
W
Poseidon
Killem32340
Poseidon
2
2
20
6
L
Nemesis
LordBopp
Nemesis
1
7
12
1
W
Artio
Magusred
Artio
1
6
22
2
L
7
8
9
1.44
L
Janus
Slorrpo
Janus
8
4
9
3.13
W
5
4
11
2.63
L
3
5
12
1.8
W
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,650
Damage
97,304
111,574
Taken
105,033
86,077
Mitigated
71,098
32,406
Healing
51,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dangerzone25
Chang'e
14,593
3,456
10,806
7,183
21,384
10,417
125
8,582
12,802
27,732
0
W
15,043
7,713
10,184
15,758
31,927
20,842
440
16,426
15,501
2,327
20,048
W
Poseidon
Killem32340
Poseidon
19,490
2,261
2,555
1,200
14,395
7,391
325
9,185
5,210
56,217
0
L
Nemesis
LordBopp
Nemesis
8,704
3,664
1,810
3,266
25,248
22,117
48
10,675
14,573
0
15,990
W
Artio
Magusred
Artio
8,805
398
6,942
4,501
21,391
24,784
325
9,375
12,016
12,595
0
L
15,051
6,045
2,235
1,979
20,314
11,194
396
8,204
12,110
0
26,855
L
Janus
Slorrpo
Janus
41,297
2,147
535
697
17,034
8,329
1,219
7,078
9,956
73,519
0
W
18,052
5,442
388
5,420
19,681
8,769
3,182
12,108
7,573
31,394
0
L
11,005
2,403
391
3,504
27,594
34,020
228
13,006
14,588
0
19,584
W
35,914
13,010
1,321
3,055
17,639
9,312
3,464
8,796
8,843
0
64,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,305
Gold Earned
61,692
157
Minions Killed
172
0
Camps Cleared
0
1,334,942
Distance Traveled
1,393,335
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,079
630
21
1
0
265,329
0
W
Horus
12,294
768
14
1
0
283,148
1
W
Poseidon
12,467
779
74
5
0
303,553
1
L
Nemesis
10,483
655
15
1
0
227,807
1
W
Artio
11,697
731
11
1
0
262,216
0
L
Set
11,470
717
20
1
0
276,116
0
L
Janus
12,307
769
84
5
0
280,800
0
W
Sol
11,810
738
25
2
0
285,509
1
L
Tyr
10,966
685
17
1
0
284,890
0
W
Skadi
13,424
839
48
3
0
258,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role