Player Matchup

Janus
Janus
Felpaaaa
Janus
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 7L
1,304 Elo+
Party 1
Nemesis
Nemesis
JohannJaeger
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,021 Elo+
Party 1
Ares
Ares
SonFalconYT
Ares
Level 40
God Stats
0W - 3L
1,202 SR
Queue Stats
0W - 5L
1,089 Elo+
Party 1
Nike
Nike
l0rdbepis
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 1
Rama
Rama
suri55
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 1
Team Averages
Level 23
1,397 SR
1,163 Elo+

VS

Team Averages
Level 55
1,533 SR
1,469 Elo+
Skadi
Skadi
Criblesh
Skadi
Level 16
God Stats
5W - 4L
1,850 SR
Queue Stats
34W - 35L
1,439 Elo+
Party 2
Atlas
Atlas
DraxMan711
Atlas
Level 13
God Stats
7W - 6L
1,752 SR
Queue Stats
28W - 30L
1,453 Elo+
Party 2
Hel
Hel
JavierCharlie
Hel
Level 126
God Stats
8W - 11L
1,426 SR
Queue Stats
233W - 259L
1,457 Elo+
Party 3
Mercury
Mercury
LAHGBOY
Mercury
Level 57
God Stats
4W - 3L
1,303 SR
Queue Stats
34W - 32L
1,505 Elo+
Party 2
Anubis
Anubis
xxDonPepexxUwU
Anubis
Level 61
God Stats
7W - 4L
1,333 SR
Queue Stats
231W - 238L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Felpaaaa
Janus
9
0 / 8 / 2
6,044
403
6,541
10,044
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
JohannJaeger
Nemesis
11
2 / 7 / 2
7,131
475
7,202
14,980
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
4,293
286
0
0
0
Nike
11
1 / 4 / 1
6,327
422
4,970
12,866
9,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
suri55
Rama
11
1 / 4 / 1
6,986
466
4,317
12,215
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Criblesh
Skadi
16
5 / 0 / 1
9,337
622
5,787
5,931
2,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
12
4 / 0 / 8
8,362
557
3,100
5,229
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 1 / 3
9,300
620
12,174
12,444
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
LAHGBOY
Mercury
13
6 / 2 / 10
8,893
593
8,964
11,693
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 1 / 8
8,559
571
7,105
9,599
5,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
23
23
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
Criblesh
Skadi
5
0
1
5.5
W
Atlas
4
0
8
8
L
Janus
Felpaaaa
Janus
0
8
2
0.13
W
4
1
3
5.5
L
Nemesis
JohannJaeger
Nemesis
2
7
2
0.43
W
Mercury
LAHGBOY
Mercury
6
2
10
5.5
L
0
0
0
0
L
Nike
1
4
1
0.38
L
Rama
suri55
Rama
1
4
1
0.38
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,030
Damage
37,130
50,105
Taken
44,896
23,114
Mitigated
24,806
4,344
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Criblesh
Skadi
5,787
3,029
0
1,308
5,931
2,301
5,829
541
5,352
0
77,269
W
Atlas
3,100
841
0
531
5,229
5,789
0
736
4,393
14,510
0
L
Janus
Felpaaaa
Janus
6,541
376
0
250
10,044
3,339
0
5,406
4,638
31,168
0
W
12,174
321
746
6,280
12,444
6,539
392
1,143
11,175
62,960
0
L
Nemesis
JohannJaeger
Nemesis
7,202
1,808
0
855
14,980
5,771
0
4,224
10,756
0
44,815
W
Mercury
LAHGBOY
Mercury
8,964
4,210
0
500
11,693
4,640
1,787
946
10,609
0
60,022
L
0
0
0
0
0
0
0
0
0
0
0
L
Nike
4,970
271
0
500
12,866
9,911
0
7,730
5,136
0
28,358
L
Rama
suri55
Rama
4,317
3,181
0
2,739
12,215
4,093
0
5,019
7,196
0
38,722
W
7,105
772
0
4,897
9,599
5,537
102
2,875
6,378
53,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
44,451
239
Minions Killed
428
0
Camps Cleared
0
1,068,949
Distance Traveled
1,540,696
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,337
622
140
9
0
272,033
3
W
Atlas
8,362
557
10
1
0
330,664
0
L
Janus
6,044
403
65
4
0
264,392
3
W
Hel
9,300
620
114
8
0
303,544
5
L
Nemesis
7,131
475
67
4
0
285,176
1
W
Mercury
8,893
593
76
5
0
355,722
3
L
Ares
4,293
286
0
0
0
0
0
L
Nike
6,327
422
45
3
0
263,941
1
L
Rama
6,986
466
62
4
0
255,440
2
W
Anubis
8,559
571
88
6
0
278,733
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role