Player Matchup

Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
HO-NE-Y-B-U-N
Nemesis
Level 38
God Stats
15W - 13L
1,261 SR
Queue Stats
442W - 364L
1,580 Elo+
Party 2
Khepri
Khepri
ItzHanselTV
Khepri
Level 116
God Stats
8W - 4L
1,666 SR
Queue Stats
207W - 148L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
OhMahGod-
Sun Wukong
Level 160
God Stats
13W - 7L
1,672 SR
Queue Stats
570W - 460L
1,613 Elo+
Party 2
Artemis
Artemis
Zentrina
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,599 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,579 Elo+

VS

Team Averages
Level 64
1,602 SR
1,490 Elo+
Merlin
Merlin
Hutchdaddy
Merlin
Level 127
God Stats
1W - 1L
1,757 SR
Queue Stats
37W - 23L
1,553 Elo+
Party 3
Achilles
Achilles
Hysti
Achilles
Level 47
God Stats
4W - 10L
1,580 SR
Queue Stats
7W - 16L
1,371 Elo+
Party 1
Kali
Kali
Inaudable
Kali
Level 67
God Stats
11W - 7L
1,673 SR
Queue Stats
16W - 24L
1,426 Elo+
Party 1
Hou Yi
Hou Yi
Soilder_OW
Hou Yi
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 14L
1,604 Elo+
Party 3
Kuzenbo
Kuzenbo
xXGunnerZaklXx
Kuzenbo
Level 70
God Stats
3W - 2L
1,498 SR
Queue Stats
28W - 29L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
2 / 1 / 14
11,545
722
18,237
17,869
11,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
18
1 / 2 / 13
11,052
691
8,405
15,193
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
17
0 / 2 / 9
10,961
685
4,340
14,709
18,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
OhMahGod-
Sun Wukong
20
12 / 1 / 5
12,800
800
17,206
15,438
17,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Zentrina
Artemis
20
5 / 2 / 7
12,469
779
23,700
16,672
8,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hutchdaddy
Merlin
18
3 / 7 / 2
11,420
714
20,865
17,342
10,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Hysti
Achilles
16
2 / 3 / 1
9,788
612
9,769
16,610
20,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
16
0 / 7 / 3
9,558
597
8,555
17,417
9,899
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Soilder_OW
Hou Yi
16
1 / 3 / 5
9,976
624
12,918
15,492
7,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 0 / 3
10,961
685
8,847
16,325
28,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
20
Kills
8
8
Deaths
20
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
14
9
W
Nemesis
1
2
13
3.75
L
Merlin
Hutchdaddy
Merlin
3
7
2
0.57
L
Achilles
Hysti
Achilles
2
3
1
0.83
L
Kali
0
7
3
0.21
W
Khepri
0
2
9
2.25
W
Sun Wukong
OhMahGod-
Sun Wukong
12
1
5
14.5
L
Hou Yi
Soilder_OW
Hou Yi
1
3
5
1.17
W
Artemis
Zentrina
Artemis
5
2
7
4.25
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,888
Damage
60,954
79,881
Taken
83,186
64,107
Mitigated
77,123
35,113
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,237
1,152
1,348
11,683
17,869
11,720
1,396
8,417
9,352
52,666
0
W
Nemesis
8,405
1,913
0
6,292
15,193
7,674
2,633
4,647
10,364
0
25,312
L
Merlin
Hutchdaddy
Merlin
20,865
662
0
500
17,342
10,667
0
4,956
12,185
57,550
0
L
Achilles
Hysti
Achilles
9,769
1,075
0
1,701
16,610
20,974
176
4,522
11,931
0
22,002
L
Kali
8,555
4,173
0
2,000
17,417
9,899
95
4,117
12,784
0
28,259
W
Khepri
4,340
29
0
1,181
14,709
18,625
219
5,065
9,485
20,787
0
W
Sun Wukong
OhMahGod-
Sun Wukong
17,206
3,211
0
7,349
15,438
17,778
657
6,775
8,485
0
41,996
L
Hou Yi
Soilder_OW
Hou Yi
12,918
5,753
0
4,356
15,492
7,005
911
4,064
11,152
0
45,317
W
Artemis
Zentrina
Artemis
23,700
14,527
0
7,260
16,672
8,310
2,611
4,808
11,637
0
78,593
L
8,847
3,660
728
1,925
16,325
28,578
74
4,918
11,250
22,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,827
Gold Earned
51,703
310
Minions Killed
261
0
Camps Cleared
0
1,586,452
Distance Traveled
1,479,079
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,545
722
87
5
0
307,921
5
W
Nemesis
11,052
691
29
2
0
343,977
0
L
Merlin
11,420
714
98
6
0
273,881
1
L
Achilles
9,788
612
41
3
0
289,719
1
L
Kali
9,558
597
40
3
0
294,708
0
W
Khepri
10,961
685
18
1
0
281,119
1
W
Sun Wukong
12,800
800
58
4
0
351,908
0
L
Hou Yi
9,976
624
61
4
0
293,255
3
W
Artemis
12,469
779
118
7
0
301,527
3
L
Kuzenbo
10,961
685
21
1
0
327,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role