Player Matchup

Thor
Thor
Fantusi
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,383 Elo+
Party 2
Lancelot
Lancelot
Ihatewomen2009
Lancelot
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 55L
1,753 Elo+
Party 2
Atlas
Atlas
VvS Driip
Atlas
Level 103
God Stats
6W - 8L
1,544 SR
Queue Stats
238W - 211L
1,533 Elo+
Party 2
Team Averages
Level 88
1,515 SR
1,556 Elo+

VS

Team Averages
Level 105
1,408 SR
1,705 Elo+
Athena
Athena
ChaacA55
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,817 Elo+
Party 1
Thanatos
Thanatos
bIake x3
Thanatos
Level 143
God Stats
1W - 0L
1,409 SR
Queue Stats
74W - 41L
1,694 Elo+
Party 1
Thor
Thor
wwof
Thor
Level 146
God Stats
1W - 0L
1,314 SR
Queue Stats
33W - 20L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fantusi
Thor
13
2 / 12 / 4
10,188
637
5,997
18,742
6,091
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
16
5 / 10 / 5
12,411
776
21,137
24,814
13,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
VvS Driip
Atlas
15
4 / 8 / 7
11,694
731
23,467
23,895
28,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChaacA55
Athena
19
10 / 1 / 19
13,581
849
20,546
22,367
16,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
bIake x3
Thanatos
19
12 / 6 / 14
13,495
843
20,369
19,769
10,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
wwof
Thor
18
8 / 4 / 15
12,764
798
19,590
19,135
10,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
11
Kills
30
30
Deaths
11
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Athena
ChaacA55
Athena
10
1
19
19.5
L
Thor
Fantusi
Thor
2
12
4
0.33
L
Lancelot
5
10
5
0.75
L
Atlas
VvS Driip
Atlas
4
8
7
0.94
W
Thanatos
bIake x3
Thanatos
12
6
14
3.17
W
Thor
wwof
Thor
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
60,505
67,451
Taken
61,271
48,014
Mitigated
36,967
7,580
Healing
28,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ChaacA55
Athena
20,546
4,635
0
7,452
22,367
16,237
426
8,428
13,359
53,562
0
L
Thor
Fantusi
Thor
5,997
1,060
0
0
18,742
6,091
0
4,952
13,790
0
15,897
L
Lancelot
21,137
4,744
0
4,591
24,814
13,556
0
7,922
16,892
0
48,304
L
Atlas
VvS Driip
Atlas
23,467
9,368
539
2,450
23,895
28,367
210
7,919
15,976
36,812
0
W
Thanatos
bIake x3
Thanatos
20,369
10,227
626
16,638
19,769
10,536
1,581
6,538
12,781
0
47,793
W
Thor
wwof
Thor
19,590
6,917
404
3,378
19,135
10,194
637
7,495
11,048
0
61,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
39,840
124
Minions Killed
187
2
Camps Cleared
12
709,231
Distance Traveled
891,843
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,581
849
68
4
4
299,649
1
L
Thor
10,188
637
20
1
0
207,319
0
L
Lancelot
12,411
776
73
5
1
266,991
1
L
Atlas
11,694
731
31
2
1
234,921
0
W
Thanatos
13,495
843
44
3
4
303,257
0
W
Thor
12,764
798
75
5
4
288,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role