Player Matchup

Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
B3ard3dGhost
Tyr
Level 156
God Stats
5W - 3L
1,696 SR
Queue Stats
156W - 144L
1,574 Elo+
Party 3
Chiron
Chiron
KingEv14
Chiron
Level 103
God Stats
5W - 3L
1,761 SR
Queue Stats
137W - 138L
1,595 Elo+
Party 2
Cabrakan
Cabrakan
PabloDiablo22
Cabrakan
Level 145
God Stats
9W - 8L
1,518 SR
Queue Stats
231W - 235L
1,540 Elo+
Party 3
Janus
Janus
mleone627
Janus
Level 100
God Stats
3W - 2L
1,606 SR
Queue Stats
230W - 217L
1,511 Elo+
Party 2
Team Averages
Level 130
1,616 SR
1,544 Elo+

VS

Team Averages
Level 112
1,697 SR
1,526 Elo+
Gilgamesh
Gilgamesh
EXCB 36
Gilgamesh
Level 65
God Stats
4W - 2L
1,647 SR
Queue Stats
13W - 8L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
FragileAuzzie
Cernunnos
Level 68
God Stats
25W - 20L
1,582 SR
Queue Stats
52W - 60L
1,473 Elo+
Party 1
Vamana
Vamana
FragileCanadian
Vamana
Level 150
God Stats
2W - 3L
1,665 SR
Queue Stats
67W - 63L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
FragileGemini
Yu Huang
Level 140
God Stats
4W - 2L
1,615 SR
Queue Stats
110W - 115L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
PunishedBread
Cthulhu
Level 135
God Stats
1W - 1L
1,977 SR
Queue Stats
76W - 89L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 0 / 11
8,693
790
4,950
7,513
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 0 / 11
7,760
705
6,470
11,429
10,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
KingEv14
Chiron
18
6 / 0 / 4
9,871
897
11,464
7,033
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
PabloDiablo22
Cabrakan
15
4 / 0 / 9
8,379
762
8,201
7,672
5,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
mleone627
Janus
15
2 / 1 / 7
8,298
754
11,782
4,932
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EXCB 36
Gilgamesh
13
1 / 4 / 0
7,510
683
3,766
9,558
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
FragileAuzzie
Cernunnos
13
0 / 4 / 1
7,164
651
3,848
11,028
4,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 1
8,507
773
4,733
11,858
8,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
FragileGemini
Yu Huang
14
0 / 1 / 1
7,518
683
6,343
7,251
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
0 / 2 / 1
7,193
654
9,126
12,430
10,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
14
Kills
1
1
Deaths
14
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
11
6.5
W
1
0
11
6.5
L
Gilgamesh
EXCB 36
Gilgamesh
1
4
0
0.25
L
Cernunnos
FragileAuzzie
Cernunnos
0
4
1
0.13
L
0
3
1
0.17
L
Yu Huang
FragileGemini
Yu Huang
0
1
1
0.5
W
Chiron
KingEv14
Chiron
6
0
4
8
W
Cabrakan
PabloDiablo22
Cabrakan
4
0
9
8.5
L
Cthulhu
0
2
1
0.25
W
Janus
mleone627
Janus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,867
Damage
27,816
38,579
Taken
52,125
31,180
Mitigated
35,176
10,830
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,950
577
674
2,334
7,513
9,019
0
3,943
3,381
14,775
0
W
6,470
118
306
1,942
11,429
10,800
0
5,147
5,926
0
11,478
L
Gilgamesh
EXCB 36
Gilgamesh
3,766
845
0
403
9,558
7,376
0
3,337
6,221
0
15,924
L
Cernunnos
FragileAuzzie
Cernunnos
3,848
1,303
0
1,852
11,028
4,805
0
4,646
6,382
0
16,536
L
4,733
1,915
0
2,897
11,858
8,886
0
4,971
6,887
0
40,494
L
Yu Huang
FragileGemini
Yu Huang
6,343
652
162
914
7,251
3,274
0
4,868
2,383
31,423
0
W
Chiron
KingEv14
Chiron
11,464
5,026
728
3,206
7,033
3,642
605
1,156
5,742
0
54,939
W
Cabrakan
PabloDiablo22
Cabrakan
8,201
1,068
0
1,140
7,672
5,409
104
2,346
5,146
22,010
0
L
Cthulhu
9,126
478
0
1,003
12,430
10,835
0
7,111
5,319
19,639
0
W
Janus
mleone627
Janus
11,782
618
0
500
4,932
2,310
224
1,811
2,915
40,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,001
Gold Earned
37,892
222
Minions Killed
230
0
Camps Cleared
0
1,216,590
Distance Traveled
1,130,445
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,693
790
11
1
0
251,761
2
W
Tyr
7,760
705
10
1
0
264,516
1
L
Gilgamesh
7,510
683
21
2
0
240,126
2
L
Cernunnos
7,164
651
27
2
0
198,942
1
L
Vamana
8,507
773
79
7
0
238,363
1
L
Yu Huang
7,518
683
69
6
0
205,737
0
W
Chiron
9,871
897
105
10
0
243,537
3
W
Cabrakan
8,379
762
28
3
0
222,574
1
L
Cthulhu
7,193
654
34
3
0
247,277
2
W
Janus
8,298
754
68
6
0
234,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role