Player Matchup

Izanami
Izanami
Amotive
Izanami
Level 129
God Stats
1W - 0L
1,647 SR
Queue Stats
34W - 17L
1,713 Elo+
Party 1
Bellona
Bellona
Kurtillo
Bellona
Level 160
God Stats
3W - 0L
1,361 SR
Queue Stats
54W - 37L
1,651 Elo+
Party 1
Arachne
Arachne
Mirvidian
Arachne
Level 160
God Stats
1W - 0L
1,695 SR
Queue Stats
14W - 6L
1,592 Elo+
Party 1
He Bo
He Bo
Timsthename
He Bo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,642 Elo+
Party 1
Chaac
Chaac
dalandro_7
Chaac
Level 147
God Stats
1W - 0L
1,783 SR
Queue Stats
55W - 67L
1,562 Elo+
Solo
Team Averages
Level 149
1,597 SR
1,632 Elo+

VS

Team Averages
Level 140
1,587 SR
1,635 Elo+
Rama
Rama
Jonruuu
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,699 Elo+
Party 2
Thor
Thor
Naarwal
Thor
Level 160
God Stats
1W - 1L
1,670 SR
Queue Stats
72W - 61L
1,624 Elo+
Party 2
Nu Wa
Nu Wa
Ooni8
Nu Wa
Level 159
God Stats
0W - 2L
1,738 SR
Queue Stats
67W - 51L
1,647 Elo+
Party 2
Poseidon
Poseidon
UncleDrew434
Poseidon
Level 133
God Stats
3W - 1L
1,744 SR
Queue Stats
81W - 62L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
karimirage
Sun Wukong
Level 122
God Stats
5W - 13L
1,281 SR
Queue Stats
412W - 426L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amotive
Izanami
20
11 / 8 / 9
14,676
772
26,048
23,620
9,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kurtillo
Bellona
20
6 / 6 / 17
13,631
717
18,166
25,106
28,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Mirvidian
Arachne
20
8 / 7 / 14
13,789
726
16,436
26,051
22,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 9 / 9
14,086
741
26,106
20,998
9,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
1 / 6 / 20
12,965
682
18,690
35,222
45,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jonruuu
Rama
19
3 / 9 / 12
11,837
623
9,986
23,374
11,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Naarwal
Thor
20
14 / 8 / 10
14,185
747
18,613
22,553
12,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
Ooni8
Nu Wa
20
8 / 7 / 15
14,007
737
31,111
17,027
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
UncleDrew434
Poseidon
20
3 / 7 / 17
12,222
643
26,881
21,865
11,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
karimirage
Sun Wukong
20
5 / 6 / 18
13,075
688
17,091
29,068
39,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
105
37
Kills
33
36
Deaths
37
69
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amotive
Izanami
11
8
9
1.94
L
Rama
Jonruuu
Rama
3
9
12
1
W
Bellona
Kurtillo
Bellona
6
6
17
2.42
W
Arachne
Mirvidian
Arachne
8
7
14
2.14
L
Thor
Naarwal
Thor
14
8
10
2.38
L
Nu Wa
Ooni8
Nu Wa
8
7
15
2.21
W
11
9
9
1.72
L
Poseidon
UncleDrew434
Poseidon
3
7
17
1.64
W
Chaac
1
6
20
1.83
L
Sun Wukong
karimirage
Sun Wukong
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,446
Damage
103,682
130,997
Taken
113,887
115,402
Mitigated
84,082
45,774
Healing
23,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amotive
Izanami
26,048
14,924
1,593
5,240
23,620
9,419
8,349
12,491
10,861
0
77,760
L
Rama
Jonruuu
Rama
9,986
8,889
538
2,743
23,374
11,729
587
4,106
19,268
0
20,797
W
Bellona
Kurtillo
Bellona
18,166
6,414
3,384
4,087
25,106
28,943
327
12,517
12,085
0
37,836
W
Arachne
Mirvidian
Arachne
16,436
8,281
822
8,392
26,051
22,435
767
9,656
16,137
0
22,322
L
Thor
Naarwal
Thor
18,613
4,539
1,687
1,677
22,553
12,567
0
6,456
16,097
0
29,117
L
Nu Wa
Ooni8
Nu Wa
31,111
7,939
917
1,972
17,027
8,748
564
6,696
10,331
55,345
0
W
26,106
1,096
1,412
4,325
20,998
9,346
222
7,570
13,238
58,311
0
L
Poseidon
UncleDrew434
Poseidon
26,881
5,196
1,554
3,745
21,865
11,158
1,123
5,978
15,887
51,911
0
W
Chaac
18,690
1,212
1,487
15,032
35,222
45,259
296
13,944
20,684
8,092
49,899
L
Sun Wukong
karimirage
Sun Wukong
17,091
3,114
3,329
5,256
29,068
39,880
228
4,266
24,802
0
37,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,147
Gold Earned
65,326
226
Minions Killed
216
0
Camps Cleared
0
1,615,482
Distance Traveled
1,369,732
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,676
772
88
5
0
289,677
2
L
Rama
11,837
623
20
1
0
244,815
0
W
Bellona
13,631
717
27
1
0
328,087
0
W
Arachne
13,789
726
16
1
0
326,424
0
L
Thor
14,185
747
29
2
0
215,558
0
L
Nu Wa
14,007
737
59
3
0
293,820
0
W
He Bo
14,086
741
57
3
0
292,311
0
L
Poseidon
12,222
643
77
4
0
297,744
0
W
Chaac
12,965
682
38
2
0
378,983
4
L
Sun Wukong
13,075
688
31
2
0
317,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role