Player Matchup

Bakasura
Bakasura
Platinum II
A7xsasuke006x
Bakasura
Platinum II
Level 126
God Stats
9W - 9L
1,608 SR
Queue Stats
45W - 42L
1,751 MMR
Solo
Khepri
Khepri
Platinum II
KushikimeTTV
Khepri
Platinum II
Level 148
God Stats
47W - 24L
1,698 SR
Queue Stats
110W - 93L
1,879 MMR
Solo
Agni
Agni
Gold I
Nesticuloide
Agni
Gold I
Level 47
God Stats
4W - 1L
1,518 SR
Queue Stats
50W - 22L
1,825 MMR
Solo
Charybdis
Charybdis
Platinum IV
crazykid7391
Charybdis
Platinum IV
Level 149
God Stats
1W - 1L
1,618 SR
Queue Stats
244W - 251L
1,774 MMR
Solo
Shiva
Shiva
Platinum V
fnudd
Shiva
Platinum V
Level 125
God Stats
9W - 5L
1,757 SR
Queue Stats
14W - 7L
1,882 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,640 SR
1,822 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,652 SR
1,823 MMR
He Bo
He Bo
Gold I
GODseppuku
He Bo
Gold I
Level 157
God Stats
6W - 3L
1,753 SR
Queue Stats
88W - 76L
1,848 MMR
Party 2
Fenrir
Fenrir
Gold II
Mario A JR 5
Fenrir
Gold II
Level 155
God Stats
7W - 10L
1,635 SR
Queue Stats
180W - 177L
1,589 MMR
Party 1
Nox
Nox
Platinum IV
RiiveerOo
Nox
Platinum IV
Level 137
God Stats
1W - 3L
1,560 SR
Queue Stats
690W - 703L
1,744 MMR
Solo
Mulan
Mulan
Platinum IV
Shinra-5E
Mulan
Platinum IV
Level 157
God Stats
2W - 3L
1,719 SR
Queue Stats
74W - 52L
1,895 MMR
Party 2
Apollo
Apollo
Platinum II
tgmp123
Apollo
Platinum II
Level 154
God Stats
8W - 13L
1,590 SR
Queue Stats
61W - 54L
2,039 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A7xsasuke006x
Bakasura
20
7 / 5 / 7
15,190
563
16,413
25,562
16,927
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
19
1 / 1 / 15
13,775
510
8,033
28,590
37,609
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 3 / 8
14,708
545
16,261
11,234
5,840
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
crazykid7391
Charybdis
20
7 / 1 / 8
16,133
598
26,373
16,322
9,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
fnudd
Shiva
20
7 / 4 / 6
15,032
557
32,883
36,638
47,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
LancelotKaliCabrakanMedusa

VS

Bans
AthenaYu HuangLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
4 / 3 / 5
13,496
500
21,974
22,193
11,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
19
7 / 10 / 6
13,569
503
12,799
29,780
22,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
0 / 3 / 4
12,810
474
8,673
24,070
12,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Shinra-5E
Mulan
19
1 / 5 / 6
12,977
481
24,922
34,770
42,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
tgmp123
Apollo
20
2 / 6 / 0
14,055
521
10,491
25,202
12,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
27
Kills
14
14
Deaths
27
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A7xsasuke006x
Bakasura
7
5
7
2.1
L
He Bo
4
3
5
2.17
W
Khepri
1
1
15
8.5
L
Fenrir
7
10
6
1
W
5
3
8
3
L
0
3
4
0.67
L
Mulan
Shinra-5E
Mulan
1
5
6
0.8
W
Charybdis
crazykid7391
Charybdis
7
1
8
11
W
Shiva
fnudd
Shiva
7
4
6
2.5
L
Apollo
tgmp123
Apollo
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,963
Damage
78,859
118,346
Taken
136,015
117,287
Mitigated
100,799
42,134
Healing
46,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A7xsasuke006x
Bakasura
16,413
10,008
0
6,063
25,562
16,927
5,127
9,023
15,926
0
145,972
L
He Bo
21,974
289
0
5,227
22,193
11,594
0
5,650
16,058
138,891
0
W
Khepri
8,033
1,674
6,423
7,362
28,590
37,609
266
5,669
22,757
39,431
0
L
Fenrir
12,799
3,913
0
5,088
29,780
22,539
0
6,143
22,687
916
82,210
W
16,261
1,259
0
467
11,234
5,840
1,227
5,187
5,736
131,323
0
L
8,673
1,542
0
8,502
24,070
12,003
0
6,982
16,518
113,844
0
L
Mulan
Shinra-5E
Mulan
24,922
3,583
0
18,046
34,770
42,495
966
3,371
30,829
0
107,655
W
Charybdis
crazykid7391
Charybdis
26,373
15,416
0
9,269
16,322
9,218
4,426
2,074
14,248
0
178,771
W
Shiva
fnudd
Shiva
32,883
8,007
129
12,421
36,638
47,693
58
9,547
26,853
0
122,037
L
Apollo
tgmp123
Apollo
10,491
7,687
0
9,282
25,202
12,168
6,456
2,497
22,276
0
134,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,838
Gold Earned
66,907
845
Minions Killed
902
0
Camps Cleared
0
2,774,594
Distance Traveled
2,417,655
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,190
563
195
7
0
627,301
3
L
He Bo
13,496
500
215
8
0
478,024
5
W
Khepri
13,775
510
42
2
0
543,551
16
L
Fenrir
13,569
503
105
4
0
468,774
3
W
Agni
14,708
545
201
7
0
531,871
7
L
Nox
12,810
474
184
7
0
471,467
0
L
Mulan
12,977
481
172
6
0
500,456
4
W
Charybdis
16,133
598
242
9
0
517,558
2
W
Shiva
15,032
557
165
6
0
554,313
4
L
Apollo
14,055
521
226
8
0
498,934
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role