Player Matchup

Zeus
Zeus
Flow_Hungaro_10
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,193 Elo+
Party 1
Odin
Odin
Jaffete_DRG
Odin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
angelito_zeck
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
isossplash12
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,274 Elo+
Party 1
Shiva
Shiva
polito2107
Shiva
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,175 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,328 Elo+

VS

Team Averages
Level 85
1,373 SR
1,436 Elo+
Scylla
Scylla
Krevvzy
Scylla
Level 13
God Stats
12W - 12L
1,329 SR
Queue Stats
29W - 27L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
MALLCOMEX
Baron Samedi
Level 119
God Stats
222W - 202L
1,530 SR
Queue Stats
436W - 462L
1,478 Elo+
Solo
Artemis
Artemis
MarcDani0313
Artemis
Level 8
God Stats
8W - 7L
1,308 SR
Queue Stats
51W - 47L
1,454 Elo+
Party 3
Atlas
Atlas
Sirenai
Atlas
Level 128
God Stats
1W - 0L
1,288 SR
Queue Stats
646W - 611L
1,483 Elo+
Party 2
Loki
Loki
WhiteMartJC
Loki
Level 158
God Stats
140W - 130L
1,408 SR
Queue Stats
231W - 236L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,635
964
9,175
14,278
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 3
9,298
930
3,043
14,737
11,040
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
15
0 / 4 / 4
9,153
915
3,386
15,911
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
isossplash12
Hercules
15
0 / 0 / 4
9,972
997
6,245
21,317
17,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
15
1 / 4 / 3
9,245
925
8,932
17,751
13,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

206

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Krevvzy
Scylla
16
3 / 0 / 9
10,405
1,041
18,193
5,255
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
MALLCOMEX
Baron Samedi
17
7 / 0 / 10
11,363
1,136
16,433
9,412
8,977
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MarcDani0313
Artemis
16
3 / 0 / 9
10,320
1,032
14,562
3,811
2,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Sirenai
Atlas
17
5 / 0 / 11
12,065
1,207
15,165
8,807
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 4 / 10
10,211
1,021
13,124
8,241
3,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
4
Kills
19
19
Deaths
4
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
1
3
3
0.83
W
Scylla
Krevvzy
Scylla
3
0
9
7.5
W
Baron Samedi
MALLCOMEX
Baron Samedi
7
0
10
12
W
Artemis
MarcDani0313
Artemis
3
0
9
7.5
W
Atlas
Sirenai
Atlas
5
0
11
10.5
W
1
4
10
1.5
L
Izanami
0
4
4
0.5
L
Hercules
isossplash12
Hercules
0
0
4
2
L
Shiva
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,781
Damage
77,477
83,994
Taken
35,526
54,449
Mitigated
29,129
12,504
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,175
564
0
142
14,278
5,653
0
7,925
6,353
27,998
0
L
3,043
614
0
0
14,737
11,040
0
10,487
4,250
0
15,340
W
Scylla
Krevvzy
Scylla
18,193
1,129
0
50
5,255
2,958
0
2,201
3,021
30,702
0
W
Baron Samedi
MALLCOMEX
Baron Samedi
16,433
758
2,426
3,424
9,412
8,977
0
2,384
7,000
26,394
0
W
Artemis
MarcDani0313
Artemis
14,562
5,573
0
40
3,811
2,079
0
1,101
2,669
0
34,656
W
Atlas
Sirenai
Atlas
15,165
6,325
180
1,077
8,807
11,286
0
1,766
6,690
32,894
0
W
13,124
2,671
0
12
8,241
3,829
0
1,723
6,378
0
24,012
L
Izanami
3,386
2,834
0
981
15,911
6,636
0
6,427
9,484
0
13,449
L
Hercules
isossplash12
Hercules
6,245
1,332
2,291
5,551
21,317
17,842
0
13,314
8,003
0
19,349
L
Shiva
8,932
1,650
103
3,436
17,751
13,278
0
11,638
6,113
0
23,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,303
Gold Earned
54,364
136
Minions Killed
173
4
Camps Cleared
7
869,123
Distance Traveled
978,765
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,635
964
29
3
0
171,590
0
L
Odin
9,298
930
26
3
0
157,465
0
W
Scylla
10,405
1,041
47
5
2
207,936
0
W
Baron Samedi
11,363
1,136
17
2
1
212,115
2
W
Artemis
10,320
1,032
65
7
2
184,011
1
W
Atlas
12,065
1,207
27
3
0
191,719
0
W
Loki
10,211
1,021
17
2
2
182,984
1
L
Izanami
9,153
915
23
2
2
162,298
0
L
Hercules
9,972
997
30
3
0
195,442
0
L
Shiva
9,245
925
28
3
2
182,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role