Player Matchup

Athena
Athena
Humeya
Athena
Level 66
God Stats
1W - 2L
1,288 SR
Queue Stats
84W - 114L
1,421 Elo+
Party 1
Hachiman
Hachiman
Malphasie
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 116L
1,394 Elo+
Party 1
Freya
Freya
kamoeno
Freya
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 53L
1,316 Elo+
Party 1
Team Averages
Level 56
1,429 SR
1,377 Elo+

VS

Team Averages
Level 34
1,498 SR
1,267 Elo+
Pele
Pele
Elixill
Pele
Level 41
God Stats
8W - 20L
1,495 SR
Queue Stats
74W - 89L
1,429 Elo+
Party 2
Ra
Ra
Lilplant
Ra
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 183L
1,380 Elo+
Party 2
Ravana
Ravana
SeeOseeKay
Ravana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
993 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Humeya
Athena
16
2 / 1 / 16
11,926
745
10,003
23,557
32,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Malphasie
Hachiman
15
2 / 2 / 11
10,607
663
10,363
13,103
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
kamoeno
Freya
18
15 / 1 / 3
12,437
777
23,671
16,120
8,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Elixill
Pele
14
1 / 5 / 2
9,531
596
12,996
20,521
14,409
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 6 / 1
10,587
662
17,021
14,598
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
SeeOseeKay
Ravana
12
0 / 8 / 1
8,622
539
5,017
17,170
12,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
4
4
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
Elixill
Pele
1
5
2
0.4
W
Athena
Humeya
Athena
2
1
16
10
L
3
6
1
0.58
W
Hachiman
Malphasie
Hachiman
2
2
11
3.75
L
Ravana
SeeOseeKay
Ravana
0
8
1
0.06
W
Freya
kamoeno
Freya
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
35,034
52,780
Taken
52,289
48,211
Mitigated
33,800
14,907
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Elixill
Pele
12,996
2,244
0
2,822
20,521
14,409
102
11,590
8,519
0
43,820
W
Athena
Humeya
Athena
10,003
2,579
0
2,622
23,557
32,505
221
8,169
14,564
25,960
0
L
17,021
1,545
1,167
2,827
14,598
6,853
84
9,545
4,661
53,711
0
W
Hachiman
Malphasie
Hachiman
10,363
5,718
0
5,066
13,103
7,215
417
4,313
8,790
0
33,750
L
Ravana
SeeOseeKay
Ravana
5,017
1,414
0
1,198
17,170
12,538
241
11,755
4,912
0
14,191
W
Freya
kamoeno
Freya
23,671
7,993
0
7,219
16,120
8,491
771
5,083
11,037
57,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
28,740
161
Minions Killed
175
6
Camps Cleared
7
904,440
Distance Traveled
830,440
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,531
596
59
4
5
308,351
1
W
Athena
11,926
745
31
2
1
341,185
2
L
Ra
10,587
662
99
6
2
272,825
4
W
Hachiman
10,607
663
51
3
2
277,944
1
L
Ravana
8,622
539
17
1
0
249,264
0
W
Freya
12,437
777
79
5
3
285,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role