Player Matchup

Ullr
Ullr
JTFSU
Ullr
Level 104
God Stats
5W - 7L
1,561 SR
Queue Stats
152W - 115L
1,627 Elo+
Party 2
Fenrir
Fenrir
KingChxrles98
Fenrir
Level 125
God Stats
5W - 3L
1,827 SR
Queue Stats
227W - 171L
1,645 Elo+
Party 2
Janus
Janus
sad7102
Janus
Level 129
God Stats
19W - 10L
1,595 SR
Queue Stats
185W - 143L
1,623 Elo+
Party 2
Team Averages
Level 119
1,661 SR
1,632 Elo+

VS

Team Averages
Level 43
1,518 SR
1,476 Elo+
Neith
Neith
DillyDoe1
Neith
Level 74
God Stats
5W - 9L
1,450 SR
Queue Stats
23W - 32L
1,451 Elo+
Party 1
Xing Tian
Xing Tian
LiMoMoneyy
Xing Tian
Level 37
God Stats
10W - 15L
1,603 SR
Queue Stats
279W - 225L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
UseLxss
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JTFSU
Ullr
18
4 / 2 / 3
13,406
706
10,219
15,572
7,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 5
13,554
713
5,576
22,209
39,683
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
sad7102
Janus
16
2 / 5 / 5
12,306
648
15,110
12,964
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DillyDoe1
Neith
6
0 / 2 / 0
8,742
460
816
3,042
683
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
LiMoMoneyy
Xing Tian
17
2 / 3 / 6
12,856
677
17,344
22,324
23,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
UseLxss
Baron Samedi
20
7 / 3 / 2
13,534
712
16,539
14,875
9,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
9
9
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
DillyDoe1
Neith
0
2
0
0
W
Ullr
JTFSU
Ullr
4
2
3
2.75
W
2
2
5
2.25
L
Xing Tian
LiMoMoneyy
Xing Tian
2
3
6
1.67
L
Baron Samedi
UseLxss
Baron Samedi
7
3
2
2.67
W
Janus
sad7102
Janus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
34,699
50,745
Taken
40,241
53,840
Mitigated
33,200
9,747
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DillyDoe1
Neith
816
354
0
141
3,042
683
0
564
2,422
0
3,923
W
Ullr
JTFSU
Ullr
10,219
4,305
0
1,703
15,572
7,997
2,066
12,291
3,281
0
75,522
W
5,576
1,082
0
6,309
22,209
39,683
266
13,439
8,770
0
21,242
L
Xing Tian
LiMoMoneyy
Xing Tian
17,344
755
106
5,736
22,324
23,279
0
8,290
13,507
35,607
0
L
Baron Samedi
UseLxss
Baron Samedi
16,539
831
2,616
5,032
14,875
9,238
0
5,665
8,815
74,043
0
W
Janus
sad7102
Janus
15,110
775
0
1,735
12,964
6,160
875
9,080
3,884
46,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
35,132
207
Minions Killed
147
12
Camps Cleared
3
1,032,229
Distance Traveled
755,862
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,742
460
6
0
0
69,371
1
W
Ullr
13,406
706
109
6
6
348,372
1
W
Fenrir
13,554
713
32
2
1
368,010
1
L
Xing Tian
12,856
677
30
2
0
364,152
1
L
Baron Samedi
13,534
712
111
6
3
322,339
3
W
Janus
12,306
648
66
3
5
315,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role