Player Matchup

Sol
Sol
Akct
Sol
Level 159
God Stats
1W - 1L
1,532 SR
Queue Stats
295W - 290L
1,594 Elo+
Solo
Medusa
Medusa
Franny1
Medusa
Level 83
God Stats
5W - 3L
1,751 SR
Queue Stats
13W - 4L
1,729 Elo+
Party 1
Bellona
Bellona
SoonKinetic
Bellona
Level 151
God Stats
0W - 1L
1,252 SR
Queue Stats
27W - 18L
1,675 Elo+
Party 1
Team Averages
Level 131
1,512 SR
1,666 Elo+

VS

Team Averages
Level 127
1,584 SR
1,674 Elo+
Chang'e
Chang'e
Cheeseitz21duh
Chang'e
Level 97
God Stats
52W - 30L
1,705 SR
Queue Stats
307W - 254L
1,671 Elo+
Party 2
Gilgamesh
Gilgamesh
Decessus917
Gilgamesh
Level 123
God Stats
1W - 0L
1,326 SR
Queue Stats
3W - 2L
1,573 Elo+
Solo
Izanami
Izanami
JustSomeGhost
Izanami
Level 160
God Stats
2W - 0L
1,721 SR
Queue Stats
46W - 14L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Akct
Sol
12
2 / 0 / 1
6,874
687
7,259
7,341
2,761
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Franny1
Medusa
10
0 / 3 / 2
6,131
613
7,627
8,939
3,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SoonKinetic
Bellona
10
1 / 4 / 2
6,387
639
8,238
11,459
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,562
656
5,995
8,108
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Decessus917
Gilgamesh
11
1 / 1 / 6
6,701
670
6,688
10,826
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
13
5 / 0 / 2
7,740
774
10,499
9,463
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
Akct
Sol
2
0
1
2.5
W
1
2
5
1.75
W
Gilgamesh
Decessus917
Gilgamesh
1
1
6
4
L
Medusa
Franny1
Medusa
0
3
2
0.33
W
Izanami
5
0
2
6
L
Bellona
SoonKinetic
Bellona
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
23,182
27,739
Taken
28,397
14,140
Mitigated
14,813
7,815
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Akct
Sol
7,259
1,342
0
4,201
7,341
2,761
0
2,067
5,274
28,740
0
W
5,995
253
2,017
2,004
8,108
4,452
0
2,385
5,723
14,873
0
W
Gilgamesh
Decessus917
Gilgamesh
6,688
1,770
607
3,073
10,826
6,444
0
2,822
8,004
0
11,767
L
Medusa
Franny1
Medusa
7,627
3,877
0
2,491
8,939
3,349
120
1,947
6,992
0
23,774
W
Izanami
10,499
7,821
0
1,530
9,463
3,917
132
2,333
7,130
0
42,686
L
Bellona
SoonKinetic
Bellona
8,238
2,707
187
936
11,459
8,030
0
2,255
9,204
0
15,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,392
Gold Earned
21,003
113
Minions Killed
118
4
Camps Cleared
5
547,400
Distance Traveled
600,752
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,874
687
49
5
1
185,540
4
W
Chang'e
6,562
656
25
3
0
213,962
2
W
Gilgamesh
6,701
670
8
1
2
192,646
4
L
Medusa
6,131
613
40
4
0
176,935
4
W
Izanami
7,740
774
85
9
3
194,144
3
L
Bellona
6,387
639
24
2
3
184,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role