Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IamIANianIam
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,552 Elo+
Solo
Chronos
Chronos
Invincaman
Chronos
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 120L
1,527 Elo+
Solo
Apollo
Apollo
Yeneeko
Apollo
Level 64
God Stats
2W - 2L
1,374 SR
Queue Stats
240W - 225L
1,497 Elo+
Solo
Team Averages
Level 124
1,475 SR
1,515 Elo+

VS

Team Averages
Level 96
1,433 SR
1,496 Elo+
Tiamat
Tiamat
Baconsaber
Tiamat
Level 145
God Stats
4W - 9L
1,449 SR
Queue Stats
474W - 490L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
FawnEmperor5313
Sun Wukong
Level 66
God Stats
3W - 3L
1,349 SR
Queue Stats
79W - 84L
1,521 Elo+
Party 1
Ra
Ra
Remedeez
Ra
Level 143
God Stats
3W - 2L
1,296 SR
Queue Stats
168W - 186L
1,515 Elo+
Party 2
Cerberus
Cerberus
SamaratinSam
Cerberus
Level 66
God Stats
1W - 0L
1,574 SR
Queue Stats
35W - 42L
1,480 Elo+
Party 1
Hachiman
Hachiman
Zackx206
Hachiman
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 72L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 10 / 7
11,081
652
12,308
30,680
29,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
 
Izanami
17
3 / 6 / 11
10,692
629
30,418
20,689
9,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 6 / 9
11,710
689
22,780
19,696
9,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos
Invincaman
Chronos
19
1 / 6 / 12
11,733
690
14,917
26,268
12,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Yeneeko
Apollo
20
9 / 6 / 9
12,532
737
23,528
23,071
11,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Baconsaber
Tiamat
20
11 / 2 / 17
13,370
786
36,102
24,667
23,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
FawnEmperor5313
Sun Wukong
20
7 / 3 / 18
13,689
805
20,439
31,905
33,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
3 / 2 / 23
12,478
734
16,792
18,427
11,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SamaratinSam
Cerberus
20
9 / 7 / 20
12,850
756
17,893
38,512
38,047
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Zackx206
Hachiman
18
4 / 9 / 20
12,112
712
18,968
21,232
10,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
132
21
Kills
34
34
Deaths
23
48
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
10
7
0.65
L
Izanami
 
Izanami
3
6
11
1.42
W
Tiamat
Baconsaber
Tiamat
11
2
17
9.75
W
Sun Wukong
FawnEmperor5313
Sun Wukong
7
3
18
5.33
L
5
6
9
1.58
L
Chronos
Invincaman
Chronos
1
6
12
1.17
W
3
2
23
7.25
W
Cerberus
SamaratinSam
Cerberus
9
7
20
2.71
L
Apollo
Yeneeko
Apollo
9
6
9
2.25
W
Hachiman
Zackx206
Hachiman
4
9
20
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,951
Damage
110,194
120,404
Taken
134,743
71,620
Mitigated
117,692
45,347
Healing
69,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,308
3,225
2,775
3,525
30,680
29,520
56
17,999
12,681
0
21,168
L
Izanami
 
Izanami
30,418
11,495
3,311
2,962
20,689
9,232
1,387
13,737
6,952
0
48,261
W
Tiamat
Baconsaber
Tiamat
36,102
3,458
2,635
6,980
24,667
23,538
1,539
6,530
18,137
52,162
0
W
Sun Wukong
FawnEmperor5313
Sun Wukong
20,439
2,849
1,470
10,121
31,905
33,560
1,711
8,568
23,337
0
49,635
L
22,780
2,156
13,136
6,891
19,696
9,131
93
11,285
8,411
46,992
0
L
Chronos
Invincaman
Chronos
14,917
5,340
1,549
5,827
26,268
12,314
933
14,840
11,428
38,626
0
W
16,792
1,955
21,699
11,976
18,427
11,718
2,353
4,969
13,458
44,541
0
W
Cerberus
SamaratinSam
Cerberus
17,893
311
1,329
10,694
38,512
38,047
1,068
10,274
28,238
28,555
0
L
Apollo
Yeneeko
Apollo
23,528
10,753
1,334
4,037
23,071
11,423
868
12,926
10,145
0
42,412
W
Hachiman
Zackx206
Hachiman
18,968
6,827
385
1,828
21,232
10,829
1,325
7,356
13,876
0
33,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,748
Gold Earned
64,499
188
Minions Killed
175
0
Camps Cleared
0
1,410,335
Distance Traveled
1,612,789
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,081
652
6
0
0
286,366
0
L
Izanami
10,692
629
35
2
0
248,157
1
W
Tiamat
13,370
786
28
2
0
329,170
0
W
Sun Wukong
13,689
805
37
2
0
346,620
0
L
Ra
11,710
689
54
3
0
320,662
0
L
Chronos
11,733
690
45
3
0
286,749
5
W
Ra
12,478
734
53
3
0
333,817
2
W
Cerberus
12,850
756
30
2
0
314,762
1
L
Apollo
12,532
737
48
3
0
268,401
1
W
Hachiman
12,112
712
27
2
0
288,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role