Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DupedDemon87
Baba Yaga
Level 141
God Stats
2W - 2L
1,580 SR
Queue Stats
109W - 124L
1,451 Elo+
Solo
Sol
Sol
GODYO
Sol
Level 160
God Stats
40W - 64L
1,330 SR
Queue Stats
1,992W - 2,170L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grimmsrea
Ah Muzen Cab
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,274 Elo+
Solo
Kali
Kali
TrixiTang
Kali
Level 104
God Stats
2W - 3L
1,741 SR
Queue Stats
144W - 167L
1,357 Elo+
Solo
Team Averages
Level 112
1,530 SR
1,394 Elo+

VS

Team Averages
Level 72
1,529 SR
1,423 Elo+
Sun Wukong
Sun Wukong
JBrantley072896
Sun Wukong
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 140L
1,409 Elo+
Party 2
Vulcan
Vulcan
LobotomyAdvocate
Vulcan
Level 127
God Stats
8W - 6L
1,540 SR
Queue Stats
559W - 659L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SgtBushWookie
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
WILLy-WONka1996
Amaterasu
Level 106
God Stats
2W - 0L
1,607 SR
Queue Stats
182W - 190L
1,436 Elo+
Party 2
Artio
Artio
heavyDxx69
Artio
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 51L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 8 / 9
10,541
659
12,978
15,776
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
DupedDemon87
Baba Yaga
20
4 / 4 / 15
12,116
757
20,806
13,938
6,998
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
GODYO
Sol
18
2 / 6 / 13
11,465
717
13,529
17,448
6,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Grimmsrea
Ah Muzen Cab
16
6 / 8 / 8
10,725
670
11,739
16,709
7,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
18
6 / 5 / 9
11,960
748
13,089
18,538
9,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JBrantley072896
Sun Wukong
20
10 / 4 / 10
13,569
848
18,477
25,678
24,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 6 / 10
12,502
781
25,128
11,275
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SgtBushWookie
Ah Muzen Cab
20
6 / 2 / 14
12,298
769
19,219
15,389
9,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
WILLy-WONka1996
Amaterasu
17
5 / 7 / 10
11,953
747
8,118
26,023
24,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
18
1 / 6 / 14
10,844
678
2,213
21,611
27,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
89
22
Kills
31
31
Deaths
25
54
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
8
9
1.06
L
Baba Yaga
DupedDemon87
Baba Yaga
4
4
15
2.88
L
Sol
GODYO
Sol
2
6
13
1.42
L
Ah Muzen Cab
Grimmsrea
Ah Muzen Cab
6
8
8
1.25
W
Sun Wukong
JBrantley072896
Sun Wukong
10
4
10
3.75
W
9
6
10
2.33
W
Ah Muzen Cab
SgtBushWookie
Ah Muzen Cab
6
2
14
6.5
L
Kali
6
5
9
2.1
W
Amaterasu
WILLy-WONka1996
Amaterasu
5
7
10
1.43
W
Artio
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,141
Damage
73,155
82,409
Taken
99,976
36,577
Mitigated
92,056
25,080
Healing
34,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,978
809
295
1,819
15,776
6,059
427
6,222
9,554
26,844
0
L
Baba Yaga
DupedDemon87
Baba Yaga
20,806
933
1,155
5,045
13,938
6,998
40
6,106
7,832
38,594
0
L
Sol
GODYO
Sol
13,529
5,177
211
4,767
17,448
6,696
1,663
5,174
12,274
29,512
0
L
Ah Muzen Cab
Grimmsrea
Ah Muzen Cab
11,739
4,573
0
871
16,709
7,376
1,221
6,130
10,579
0
23,432
W
Sun Wukong
JBrantley072896
Sun Wukong
18,477
3,896
2,675
10,772
25,678
24,324
2,221
10,393
15,285
0
43,117
W
25,128
5,454
1,515
372
11,275
6,248
545
7,144
4,131
41,286
0
W
Ah Muzen Cab
SgtBushWookie
Ah Muzen Cab
19,219
4,850
0
4,093
15,389
9,444
2,181
10,166
5,223
0
49,483
L
Kali
13,089
4,995
3,357
7,560
18,538
9,448
1,490
3,709
14,829
0
26,113
W
Amaterasu
WILLy-WONka1996
Amaterasu
8,118
2,861
3,858
7,293
26,023
24,888
1,127
11,878
14,145
0
18,948
W
Artio
2,213
465
1,862
1,883
21,611
27,152
1,175
7,732
13,879
6,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,807
Gold Earned
61,166
207
Minions Killed
194
0
Camps Cleared
0
1,109,602
Distance Traveled
1,500,035
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,541
659
37
2
0
213,672
0
L
Baba Yaga
12,116
757
40
3
0
268,615
0
L
Sol
11,465
717
74
5
0
175,412
1
L
Ah Muzen Cab
10,725
670
28
2
0
221,125
0
W
Sun Wukong
13,569
848
55
3
0
337,855
0
W
Vulcan
12,502
781
42
3
0
269,974
1
W
Ah Muzen Cab
12,298
769
55
3
0
306,043
1
L
Kali
11,960
748
28
2
0
230,778
0
W
Amaterasu
11,953
747
31
2
0
305,668
1
W
Artio
10,844
678
11
1
0
280,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role