Player Matchup

Hun Batz
Hun Batz
BackCampBandit69
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 6L
1,730 Elo+
Party 3
Apollo
Apollo
Glacierez
Apollo
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 22L
1,781 Elo+
Party 3
Bacchus
Bacchus
NinjaPandaDu
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
ORILETTE
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,469 Elo+
Party 2
Vamana
Vamana
global-slushie
Vamana
Level 121
God Stats
2W - 1L
1,683 SR
Queue Stats
130W - 121L
1,414 Elo+
Solo
Team Averages
Level 70
1,537 SR
1,568 Elo+

VS

Team Averages
Level 96
1,468 SR
1,510 Elo+
Chaac
Chaac
Killerkit420
Chaac
Level 68
God Stats
7W - 3L
1,411 SR
Queue Stats
146W - 181L
1,361 Elo+
Solo
Scylla
Scylla
SansiBelle
Scylla
Level 108
God Stats
1W - 1L
1,211 SR
Queue Stats
58W - 61L
1,508 Elo+
Party 1
Hercules
Hercules
Sartan029
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,624 Elo+
Party 1
Xing Tian
Xing Tian
Spootyone
Xing Tian
Level 128
God Stats
1W - 1L
1,626 SR
Queue Stats
54W - 51L
1,484 Elo+
Party 1
Skadi
Skadi
Urrk
Skadi
Level 154
God Stats
4W - 0L
1,590 SR
Queue Stats
84W - 82L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 13
14,530
727
32,810
33,591
22,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Apollo
Glacierez
Apollo
20
14 / 6 / 10
15,386
769
51,613
28,749
19,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
NinjaPandaDu
Bacchus
20
0 / 6 / 19
12,114
606
19,010
31,011
57,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ORILETTE
Gilgamesh
19
2 / 8 / 11
13,803
690
17,927
42,897
45,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 7 / 11
12,161
608
16,706
34,896
42,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 17
13,597
680
19,586
43,113
72,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Scylla
SansiBelle
Scylla
20
9 / 5 / 13
14,718
736
34,800
22,912
12,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Sartan029
Hercules
18
0 / 7 / 18
11,985
599
12,588
29,872
40,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
Spootyone
Xing Tian
20
3 / 4 / 22
14,538
727
23,106
38,883
68,630
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
Urrk
Skadi
20
13 / 3 / 17
16,028
801
53,124
22,062
12,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
116
25
Kills
29
31
Deaths
25
64
Assists
87
Player
Kills
Deaths
Assists
KDA
L
8
4
13
3.63
L
Apollo
Glacierez
Apollo
14
6
10
3.17
W
4
6
17
2.08
L
Bacchus
NinjaPandaDu
Bacchus
0
6
19
1.58
L
Gilgamesh
ORILETTE
Gilgamesh
2
8
11
0.94
W
Scylla
SansiBelle
Scylla
9
5
13
3.1
W
Hercules
Sartan029
Hercules
0
7
18
1.29
W
Xing Tian
Spootyone
Xing Tian
3
4
22
3.5
W
Skadi
Urrk
Skadi
13
3
17
7.17
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,066
Damage
143,204
171,144
Taken
156,842
188,206
Mitigated
207,147
64,449
Healing
49,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,810
8,161
4,066
16,002
33,591
22,146
1,232
10,559
23,032
0
55,650
L
Apollo
Glacierez
Apollo
51,613
27,711
2,592
8,003
28,749
19,724
2,851
10,412
18,337
0
83,138
W
19,586
2,581
2,963
13,221
43,113
72,408
1,043
5,163
37,950
3,983
33,971
L
Bacchus
NinjaPandaDu
Bacchus
19,010
3,980
2,752
3,432
31,011
57,981
511
10,312
20,699
30,891
0
L
Gilgamesh
ORILETTE
Gilgamesh
17,927
2,830
5,402
11,816
42,897
45,367
633
14,841
28,056
207
31,803
W
Scylla
SansiBelle
Scylla
34,800
5,989
1,924
3,924
22,912
12,586
2,170
3,785
19,127
76,187
0
W
Hercules
Sartan029
Hercules
12,588
3,391
652
3,197
29,872
40,809
387
2,647
27,225
0
21,629
W
Xing Tian
Spootyone
Xing Tian
23,106
1,381
6,780
9,912
38,883
68,630
165
3,814
35,069
34,184
0
W
Skadi
Urrk
Skadi
53,124
25,605
2,062
5,004
22,062
12,714
5,667
3,808
18,254
0
89,778
L
16,706
8,445
1,904
8,480
34,896
42,988
2,728
13,405
21,491
0
37,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,994
Gold Earned
70,866
201
Minions Killed
232
0
Camps Cleared
0
1,828,791
Distance Traveled
1,792,528
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,530
727
54
3
0
407,735
1
L
Apollo
15,386
769
65
3
0
333,966
0
W
Chaac
13,597
680
27
1
0
332,846
0
L
Bacchus
12,114
606
33
2
0
364,056
0
L
Gilgamesh
13,803
690
24
1
0
351,647
1
W
Scylla
14,718
736
102
5
0
328,052
1
W
Hercules
11,985
599
18
1
0
354,200
0
W
Xing Tian
14,538
727
16
1
0
409,567
3
W
Skadi
16,028
801
69
3
0
367,863
0
L
Vamana
12,161
608
25
1
0
371,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role