Player Matchup

Anubis
Anubis
DrBAller29
Anubis
Level 26
God Stats
20W - 4L
1,493 SR
Queue Stats
24W - 7L
1,500 Elo+
Party 1
Hachiman
Hachiman
TheKingChris
Hachiman
Level 10
God Stats
2W - 0L
1,389 SR
Queue Stats
24W - 10L
1,500 Elo+
Party 1
Serqet
Serqet
xzÐarkmoonzx
Serqet
Level 65
God Stats
1W - 0L
1,362 SR
Queue Stats
24W - 10L
1,500 Elo+
Party 1
Team Averages
Level 34
1,415 SR
1,500 Elo+

VS

Team Averages
Level 53
1,314 SR
1,500 Elo+
Danzaburou
Danzaburou
FlatlinerPro
Danzaburou
Level 60
God Stats
12W - 12L
1,241 SR
Queue Stats
40W - 48L
1,548 Elo+
Solo
Sobek
Sobek
Fonexant1
Sobek
Level 39
God Stats
3W - 11L
1,305 SR
Queue Stats
39W - 41L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
Jee04
Zhong Kui
Level 59
God Stats
4W - 8L
1,395 SR
Queue Stats
33W - 44L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrBAller29
Anubis
19
11 / 4 / 3
13,726
807
23,273
15,128
10,353
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TheKingChris
Hachiman
17
2 / 4 / 11
11,430
672
15,256
11,006
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 12
11,201
659
12,249
14,477
9,226
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlatlinerPro
Danzaburou
18
4 / 4 / 6
12,841
755
12,434
15,834
5,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Fonexant1
Sobek
15
1 / 6 / 8
10,606
624
6,415
23,895
26,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Jee04
Zhong Kui
16
6 / 5 / 4
11,346
667
14,297
19,267
11,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
15
Kills
11
11
Deaths
15
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
DrBAller29
Anubis
11
4
3
3.13
L
Danzaburou
FlatlinerPro
Danzaburou
4
4
6
1.75
L
Sobek
Fonexant1
Sobek
1
6
8
0.83
L
Zhong Kui
Jee04
Zhong Kui
6
5
4
1.6
W
Hachiman
TheKingChris
Hachiman
2
4
11
1.88
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,778
Damage
33,146
40,611
Taken
58,996
25,199
Mitigated
43,667
10,748
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DrBAller29
Anubis
23,273
349
0
8,278
15,128
10,353
480
8,827
5,950
66,654
0
L
Danzaburou
FlatlinerPro
Danzaburou
12,434
3,125
0
5,733
15,834
5,780
648
6,114
9,333
0
61,275
L
Sobek
Fonexant1
Sobek
6,415
227
377
4,191
23,895
26,504
0
7,288
15,790
21,055
0
L
Zhong Kui
Jee04
Zhong Kui
14,297
1,662
0
3,583
19,267
11,383
150
10,128
8,828
32,276
0
W
Hachiman
TheKingChris
Hachiman
15,256
9,069
0
2,320
11,006
5,620
1,035
4,938
5,897
0
44,499
W
12,249
2,253
0
150
14,477
9,226
947
6,734
7,594
0
32,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
34,793
193
Minions Killed
165
10
Camps Cleared
7
922,507
Distance Traveled
825,461
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,726
807
91
5
6
283,300
0
L
Danzaburou
12,841
755
93
5
2
270,252
3
L
Sobek
10,606
624
20
1
1
287,570
6
L
Zhong Kui
11,346
667
52
3
4
267,639
2
W
Hachiman
11,430
672
67
4
2
303,959
0
W
Serqet
11,201
659
35
2
2
335,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role