Player Matchup

Zeus
Zeus
MISSxKITA
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 204L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
MikeMishima
Danzaburou
Level 125
God Stats
11W - 16L
1,529 SR
Queue Stats
721W - 733L
1,542 Elo+
Solo
Izanami
Izanami
NEONSATAN
Izanami
Level 129
God Stats
2W - 4L
1,496 SR
Queue Stats
207W - 195L
1,487 Elo+
Solo
Nike
Nike
SAGAMIORIGINAL
Nike
Level 35
God Stats
1W - 2L
1,237 SR
Queue Stats
276W - 279L
1,505 Elo+
Solo
Guan Yu
Guan Yu
T HALL 0305
Guan Yu
Level 92
God Stats
2W - 2L
1,454 SR
Queue Stats
197W - 204L
1,480 Elo+
Party 1
Team Averages
Level 108
1,443 SR
1,501 Elo+

VS

Team Averages
Level 118
1,413 SR
1,525 Elo+
Sol
Sol
Emmanuel_I
Sol
Level 124
God Stats
3W - 2L
1,637 SR
Queue Stats
169W - 199L
1,496 Elo+
Party 2
He Bo
He Bo
Rad6743
He Bo
Level 137
God Stats
0W - 1L
1,321 SR
Queue Stats
28W - 15L
1,698 Elo+
Party 3
Terra
Terra
TheCorgay
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,391 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tsuintawa-1
Ah Muzen Cab
Level 153
God Stats
0W - 1L
1,322 SR
Queue Stats
29W - 28L
1,589 Elo+
Party 3
Anubis
Anubis
engaging_cactus1
Anubis
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
53W - 59L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 8 / 7
14,586
729
19,144
16,558
7,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MikeMishima
Danzaburou
20
5 / 2 / 20
14,827
741
18,827
18,451
9,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
NEONSATAN
Izanami
20
9 / 5 / 21
14,991
750
34,247
26,170
13,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 6 / 23
12,669
633
16,020
24,987
38,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
T HALL 0305
Guan Yu
20
9 / 6 / 15
13,689
684
11,215
32,366
40,618
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 9
12,987
649
13,067
19,467
7,884
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Rad6743
He Bo
20
5 / 6 / 14
12,415
621
17,711
14,146
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
TheCorgay
Terra
20
2 / 8 / 14
13,128
656
3,226
28,804
45,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Tsuintawa-1
Ah Muzen Cab
20
7 / 7 / 13
12,863
643
37,551
22,625
11,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 6 / 17
13,562
678
17,036
18,379
9,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
93
34
Kills
26
27
Deaths
34
86
Assists
67
Player
Kills
Deaths
Assists
KDA
L
7
7
9
1.64
W
Zeus
8
8
7
1.44
W
Danzaburou
MikeMishima
Danzaburou
5
2
20
7.5
W
Izanami
NEONSATAN
Izanami
9
5
21
3.9
L
He Bo
Rad6743
He Bo
5
6
14
2
W
3
6
23
2.42
W
Guan Yu
T HALL 0305
Guan Yu
9
6
15
2.75
L
Terra
TheCorgay
Terra
2
8
14
1.13
L
Ah Muzen Cab
Tsuintawa-1
Ah Muzen Cab
7
7
13
1.93
L
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,453
Damage
88,591
118,532
Taken
103,421
109,589
Mitigated
80,323
51,729
Healing
34,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,067
3,571
2,566
5,759
19,467
7,884
0
4,252
14,913
22,573
0
W
Zeus
19,144
996
1,716
2,227
16,558
7,863
960
9,143
7,415
44,479
0
W
Danzaburou
MikeMishima
Danzaburou
18,827
6,255
2,829
8,361
18,451
9,722
3,820
10,036
8,415
0
51,891
W
Izanami
NEONSATAN
Izanami
34,247
16,477
1,907
7,419
26,170
13,250
2,171
13,611
12,559
0
66,818
L
He Bo
Rad6743
He Bo
17,711
575
1,805
1,115
14,146
5,673
0
1,586
12,480
38,325
0
W
16,020
555
1,589
4,397
24,987
38,136
437
7,374
17,613
0
28,597
W
Guan Yu
T HALL 0305
Guan Yu
11,215
858
9,705
11,579
32,366
40,618
612
10,876
21,490
832
17,929
L
Terra
TheCorgay
Terra
3,226
1,167
4,933
6,379
28,804
45,851
0
8,240
20,281
8,568
0
L
Ah Muzen Cab
Tsuintawa-1
Ah Muzen Cab
37,551
15,239
430
4,794
22,625
11,381
0
3,133
19,259
0
65,365
L
17,036
435
1,777
4,713
18,379
9,534
0
1,706
16,521
49,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,762
Gold Earned
64,955
272
Minions Killed
215
0
Camps Cleared
0
1,751,799
Distance Traveled
1,703,840
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,987
649
34
2
0
331,278
1
W
Zeus
14,586
729
77
4
0
286,526
0
W
Danzaburou
14,827
741
67
3
0
413,944
1
W
Izanami
14,991
750
89
4
0
320,674
0
L
He Bo
12,415
621
43
2
0
358,039
0
W
Nike
12,669
633
23
1
0
356,947
1
W
Guan Yu
13,689
684
16
1
0
373,708
0
L
Terra
13,128
656
12
1
0
338,105
1
L
Ah Muzen Cab
12,863
643
70
4
0
342,265
1
L
Anubis
13,562
678
56
3
0
334,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role